New Domains
Posted: Wed Jul 08, 2015 11:28 am
Liliend
'Love will destroy the world.'
- Stephen King
My relief was short-lived; I was lucky enough to discover one of the great roads, but that only after weeks travelling rough through the domain's dense forest. Apart from the very real danger of starvation due to the dearth of edible flora and fauna, I almost lost my life several times because of the way the forest grows right up to the edge of cliffs, obscuring the danger until the very last moment. On top of that, the nights were miserable due to rain and cold, and I am convinced that I would have died if I had not been discovered limping along the road.
I recall thinking I was safe at last... I should have been wiser.
Landscape
Liliend is a land of edges and levels. Depending on one's orientation, the land either descends from or rises into the Mists at its western border in spurts and lurches; the sudden bursts of elevation are uneven and abrupt, leading to the high danger of deadly falls for the unwarned and inexperienced hiker.
Two mighty rivers run down from the highest peaks in the west towards the eastern border: the Birgesblot and the Wittwentraen are both white-water rivers whose flow seems to have carved out many of the ravines over the centuries, and whose smaller branches spiderweb the nation. Although the locals claim that the two main flows are too powerful and treacherous to be used for transport, there are numerous high-arching bridges that allow for cart traffic and are connected to the domain's roads. The lesser rivers, which are collectively knows as the Daughters, see a lot of traffic in the form of privately owned pleasure-crafts and professionally-operated ships that transport goods and harvest the fish that come to feast and spawn at the shoreline.
Every inch of the land that is not absolutely vertical, urbanised, paved or a river is covered in dense forest. Deciduous trees dominate on the lower reaches near the eastern border, but the higher one goes, the more coniferous trees take over the landscape. Although all the species I observed would seem perfectly at home in the Core, their ability to grow on sharply inclined surfaces and cling to rock-faces is jarring when first seen.
Considering the abundant growth, I would have expected the domain to be rife with birds and the animals known to dwell in the wild forest, but encountered barely any during my stay. Small birds, such as sparrows and finches, tend to nest close to the dwellings of humans and Half-Elves and I once found some spoor that seems to indicate the existence of rabbits and foxes in the deep forest, but I never saw any live specimens - more's the pity, during my weeks of starvation.
The land takes on a different aspect around the dwellings of humans and Half-Elves. Over the years, the good people of Liliend have managed to transform some of the more horizontal patches of their land into havens of civilization and prosperity. Elegant cities of bronze-tipped spires and glass domes sit at the heart of tidy circles of farmland. Both humble farmer's cottages and noble villas have walls of white-washed stone, and all the settlements I was shown displayed an almost obsessive neatness and state of good maintenance. Cities and villages both are open to travellers; the domain's great roads connect all the dwellings of humans and Half-Elf and there are no city walls anywhere. Crop rotation ensures that what land is available for farming remains so, and I was informed that the average field yields several crops every year.
I must admit that I have only been to two cities, Blümhage and Ostgard, as well as their satellite villages, but I was assured that all the domain's cities have roughly the same layout. Liliend's cities are laid out in circles, with each ring dedicated to a specific purpose. At the core lies the political section, where the city's rulers and administrators conduct the business of politics. Next is the ring of finance, where matters of money such as taxation, trade and banking take place. Third is the ring of arms, where the city guard and the army have their quarters, training grounds, arsenal and other needs. Fourth is the ring of industry, where the city's crafts and industries are housed. Fifth is the final, largest ring, which provides housing for citizens, shops and various other services deemed to be of 'less critical importance'.
One service which I did not find while touring Blümhage was, significantly, higher education. You will see why this is so later in my report.
Liliend's people cherish their history as a nation of energetic advance and achievement, and certainly the domain has much to recommend it. Its cities and towns are clean, well-appointed and well-provided for thanks to its government's sensible balance between a hands-off policy with regards to the farmers and providing them with every scientific advance avaible for the performance of their trade. The great roads that connect the cities and towns are a marvel of engineering, which make travelling through the domain at worst a matter of tedium, rather than a potentially terminally exciting slog through trackless forests.
That said, all history before the recent is vague and spotty. I have reviewed history books, I have spoken to old people, I have even - with great reluctance and only because of the Geas placed upon me - performed a few simple divinations. None of my efforts managed to unearth more than some vague, foggy mentions of the 'Age of Many Kings' which precedes the current period.
During these indistinct ancestral times, every peak and township had its own little 'king'; typically the biggest armour-wearing, sword-wielding, bully-leading bully on whatever mountain he inhabited. The kings were in a constant state of conflict, sending their 'knights' (thugs in armour) to raze and burn the lands of their competitors and if possible prevent them from doing the same to their own territory. There are mentions of the sister goddesses - Artemis and Athena - appearing to the people and presenting them with what amounts to an ultimatum; either get civilized and stop ripping the beauty of nature apart in their endless clashes, or the goddesses would inflict a suitable punishment upon them. The truth of the matter is hidden from me, however, and if you desire better information you will have to spell-bind an better investigator.
The current period is locally known as the Time of Ascent, and begins with the Compact of Kings, a copy of which is available in the library of every city and township, and which may be copied again on request - and for a small amount of silver. The Compact is a fairly straightforward document, which required the various kings to let their heirs intermarry and to continue doing so until one royal line would emerge for all the land. As the fragmented royal lines drew together, inter-settlement cooperation grew ever stronger, until all of Liliend was united under the rule of the Sunderwood Kings.
Athenaeüs Sunderwood, the first High King, ordered the construction of the great roads that bind the domain together. He died before the work was finished, as did his son after him, but they also both started the renovation of their nation's cities and started the practice of sending children away from home to pursue a higher education. In the words of Athenaeüs, quoted over the door of many a finishing school, 'It is only when we step out of the circle of the familiar that our minds open up to the new'. Numerous boarding schools stand as independent testament to the vision of the first High King; they are connected to the roads but not part of any settlement and completely self-sufficient.
As educated youngsters returned home to share the knowledge they had absorbed during their education, the quality of life in Liliend improved hand over fist in all areas save one; there was increasing unrest among the priesthood of Ares, which had reigned supreme in spiritual matters during the Age of Many Kings, but now saw its power dwindling and lamented the cessation of violent hostilities. Ever more forceful complaints to the High Kings and their nobles that great Ares demanded war fell on deaf ears, and finally the priesthood of Ares was banned from the Royal Court in the capitol of Garlande. The temples of Ares were torn down or converted into temples of Athena or storage buildings for grain and other amenities. Few outside the actual priesthood regretted the shift in Liliend's spiritual landscape, and there did not seem to be any ill effect from the change.
Not until roughly one hundred years ago, that is.
Through painstaking comparison of local calendars and records of lunar and stellar patterns, I have determined that the event now known as the 'Plague of Ares' must have taken place in or around 644 BC. One evening, the good folk of Liliend went to bed to sleep the sleep of the innocent, or at least that of the hard-working. When dawn came, only the land's women awoke - and they awoke to the scent of gore. Every adult man in the domain had died in the night, their bodies bloated and burst so the blood soaked their sheets. Only prepubescent boys had been spared. Even in those days, contact between the land's humans and Elves was sparse, so it is by no means certain that the Elves suffered the same as their human neighbours. Given that adult male Elves are sometimes sighted, there is some suspicion that the Elves are immune to the Plague of Ares - and even some darker whispers that the Elves are involved with it.
In the years since, the Sunderwood monarchy has taken steps to ensure the survival of the nation. To start with, all inheritance now flows through the female line; no matter who a Lilliend woman marries, the man must marry into her family and property can only pass to children born to her or to an heir designated by her, but never to her husband. Every year, Lilliend sends out missives to neighbouring nations of sufficiently advanced cultural level, inviting landless men of strength, resolve and good health to come to Lilliend and partake of its offer of land grants and guaranteed marriage - provided they are willing to abide by local laws. While the borders are open to such men of quality, the Sunderwood line has closed them to barbaric invaders who thought to capitalize on a nation whose principal defenders had fallen. The eastern border is a vast array of traps, where Lilliend's all-woman army constantly digs and camouflages pits, sets ambushes and readies the conditions for surprise - and lethal - avalanches. All of this additional security also ensures that none of the men who answer the missives will just wander into the forest and try to set up a homestead there, but that they are immediately brought to one of the cities to be wed and put up in a farmhouse or townhouse.
These decisions have certainly saved the populace from going extinct or being bred into obscurity by the inflow of foreign men while the nation's young boys were still maturing, but they have done nothing about the root of the land's problem.
The Plague of Ares is, after all, not merely an event in the past; it is an ongoing problem.
Populace
The native humans of Lilliend are tall people who tend to be elegant in their movement; even peasants grubbing in the mud display this trait. Dark hair and eyes are predominant, but the natives' fair skin tans quickly and easily if exposed to enough sun. Understandably, a healthy tan is commonly associated with the lower working classes; those who spend all day out in the sun, toiling to provide food for the nation. Contrary to what is common in many other domains, signs of being a farmer are not cause for mockery and dismissal in the cities, but rather for mild appreciation. Every native human and Half-Elf of Lilliend knows that the farms are what keep the cities alive.
It is interesting to note that the distinctive traits of the native humans have stayed strong despite the influx of foreign blood. Without experimentation, it is impossible to determine how many generations of cross-breeding would alter the traits common to the natives, and the practice of alternating 'marrying out' with 'marrying in' across the generations - respectively marrying foreigners and marrying the sons born of unions with foreigners - is serving to maintain the Lilliend look.
I have extremely limited experience of the domain's Elves. My one attempt to ferret out an Elf settlement saw me turned around in the forest so many times that I lost my way, only for the ground to suddenly sprout arrows and for Elves to appear. They never said a word to me, but blindfolded me and abandoned me on the edge of the plateau that holds Blümhage; I took the hint and did not try to find any of their settlements afterwards.
From what I saw, the native Elves of Lilliend are likewise a tall and graceful people, whose skin- and hair-colours I could not determine due to the Elves apparent practice of applying grey and green paints to both their skin and hair to help them blend in with their forest surroundings.
The Half-Elves of Lilliend are a distinct minority, but one which is embraced by the human natives. Hair colours range between dark and pale blondes, while eyes are universally one of a multitude of shades of vibrant green. In the Half-Elves, the grace of human and Elf combine to create something even finer. During my stay, I was privileged to behold a performance by a famed Half-Elven dance instructor and her human apprentices. I have not been so close to weeping since the death of my last relative, back in Mordentshire. As you well know...
The Realm
Political power officially sits solely with Queen Rosa Sunderwood. The Queen took the throne five years ago, after the untimely death of her late mother, and she has proven an energetic and caring monarch.
In reality, the Queen's command would be so much wasted air if not for a benevolent relationship between her and the heads of the various noble families that hold control over major trades and other vital operations of the domain. It is fortunate that Queen Rosa has proven to be an even finer diplomat than her mother, managing to smooth out difficulties between old enemies, maintaining positive relations with the other civilized lands surrounding Lilliend and showing the hardness of her fist to those savage lands which covet its resources and people.
Power aong the noble houses flows not only from the Queen's favour and the achievements of one's ancestors over other houses, but also from control over the aforementioned resources; some noble families control woodcutting-firms, other vie over monopoly over the fishing, yet more seek wealth in mining, crafts, shipping and other operations. The balance between the noble families flows and shifts not in accordance with daggers in the night and poisonous rumours, but with demonstrable wealth. Noble houses that have amassed riches spend them on public works, making the improvement of the commoners' lot an opportunity to showcase their opulence and also a challenge to all rivals to match or even surpass them.
In contrast, the churches of Artemis and Athena exert relatively little power over society. Athena's worship is strongest not in the cities, but in the nation's boarding and finishing schools, where young women go to receive an education that will enable them to better themselves and improve the standing of their families. Many of the goddess' priestesses having positions of power on the boards of these schools, or indeed perform the role of principal, but only a handful of such priestesses try to speak for their goddess in the cities.
The worship of Artemis is seen as an outlet for energy that can not be channelled to more socially acceptable endeavours. Every year on the first day of spring, the priestesses of Artemis leave their forest shrines and pass through every town and city, sweeping up in their wake any woman or girl capable of firing a bow and willing to join them for the hunt. These hunts typically last anywhere between a week and a month, and are known to be strenuous and potentially lethal experiences. It is rare nowadays for the hunts to return with fresh meat, but killing an animal is apparently not mandatory; surviving in conjunction with one's sisters is.
I mentioned before that the Plague of Ares lies not in the past, but continues to plague Lilliend into the present. I witnessed how very true this is after I had departed Blümhage for Ostgard and was waiting for my travel-papers to be finalized. To pass the time, I took to walking around the city, and I came upon a house where men and women both were gathered outside. One of them, a tall young man with a blonde mustache, had the strangest expression on his face; mixed eagerness and despair.
When I asked him what was wrong, he explained that his wife was giving birth inside and was expecting their second child. He denied being unhappy to become a father and assured me that he and his wife had already conceived a child before, a little boy who was the light in his eyes, but that he feared his wife would now give birth to a baby girl. He took pains to make sure no one was listening to us before he whispered into my ear: 'Men die here as soon as they have a daughter!'
I took this to be a rather odd suspicion at first, but when I returned the next day it was not to a feast for the newborn girl, but to see a funeral procession carry the same young man I had met the day before out of his home in a wooden casket. His body was bloated and had burst from the inner pressure of his blood, surging to get out of him. His wife stood watching the procession, weeping uncontrollably, but keeping a firm hold on the hand of her two year old son and cradling in her other arm her newborn baby girl...
Sites of Interest
The events surrounding the young man had shocked me; a fact which my kindly hostesses had picked up on. I have not yet mentioned the Karnblume family; they are a family of lesser nobility, with interests in the wood-carving trade as it is performed in Ostgard. They were kind enough to take me along and nursed me to health in the safety of Blümhage, and thereafter took me along to Ostgard, based on my cover story that I was a writer of travelogues.
Matron Karnblume, the grandmother who rules her house with a gentle hand and a sly wit, was very excited to hear about the lands of the Core, and we spent many an evening in conversation on the possibility of establishing trade between Lilliend and such lands as Dementlieu. I do believe the Matron was hoping to establish a trade monopoly before my untimely departure...
Having noticed my sudden disquiet with Lilliend and perhaps hoping to save their nation's standing in my 'travelogue', the Karnblume sisters gave me special permission to attend the installation of one of their younger daughters in one of the land's famous boarding schools. (It is worth noting that young men are never sent to such institutions and are wholly educated at home; only the women are sent away to learn.) Disaster struck on the way to the Voldergaard Boarding School, which sits at half a day's coach-ride from Ostgard on a peak that even wild goats would have avoided, had there been any alive in the domain. We managed to reach the school before the nocturnal rains broke loose, but I had almost preferred to take my chances in the wilderness over going inside; there was a dark aura about the place, one I did not care for at all.
You may await my next entry to have my findings on the domain's dread lord -- as well as the explanation for my disquiet.
'Love will destroy the world.'
- Stephen King
After what seemed like an eternity spent in the cloying embrace of the Mists, I was deeply relieved to hear the sounds of nature and see the forested landscape of Liliend.Liliend at a glance.
Cultural level: Chivalric (8)
Ecology: Full
Climate / Terrain: Temperate forests, hills and mountains
Year of formation: 744 BC
Population: 38,800
Races: Humans 85%, Elves 8%, Half-Elves 4%, Ogier 3%
Languages:
Religions: Artemis*, Athena, Ares
Government: Hereditary monarchy
Ruler: Queen Rosa Sunderwood
Darklord: Camille Churnstone
My relief was short-lived; I was lucky enough to discover one of the great roads, but that only after weeks travelling rough through the domain's dense forest. Apart from the very real danger of starvation due to the dearth of edible flora and fauna, I almost lost my life several times because of the way the forest grows right up to the edge of cliffs, obscuring the danger until the very last moment. On top of that, the nights were miserable due to rain and cold, and I am convinced that I would have died if I had not been discovered limping along the road.
I recall thinking I was safe at last... I should have been wiser.
Landscape
Liliend is a land of edges and levels. Depending on one's orientation, the land either descends from or rises into the Mists at its western border in spurts and lurches; the sudden bursts of elevation are uneven and abrupt, leading to the high danger of deadly falls for the unwarned and inexperienced hiker.
Two mighty rivers run down from the highest peaks in the west towards the eastern border: the Birgesblot and the Wittwentraen are both white-water rivers whose flow seems to have carved out many of the ravines over the centuries, and whose smaller branches spiderweb the nation. Although the locals claim that the two main flows are too powerful and treacherous to be used for transport, there are numerous high-arching bridges that allow for cart traffic and are connected to the domain's roads. The lesser rivers, which are collectively knows as the Daughters, see a lot of traffic in the form of privately owned pleasure-crafts and professionally-operated ships that transport goods and harvest the fish that come to feast and spawn at the shoreline.
Every inch of the land that is not absolutely vertical, urbanised, paved or a river is covered in dense forest. Deciduous trees dominate on the lower reaches near the eastern border, but the higher one goes, the more coniferous trees take over the landscape. Although all the species I observed would seem perfectly at home in the Core, their ability to grow on sharply inclined surfaces and cling to rock-faces is jarring when first seen.
Considering the abundant growth, I would have expected the domain to be rife with birds and the animals known to dwell in the wild forest, but encountered barely any during my stay. Small birds, such as sparrows and finches, tend to nest close to the dwellings of humans and Half-Elves and I once found some spoor that seems to indicate the existence of rabbits and foxes in the deep forest, but I never saw any live specimens - more's the pity, during my weeks of starvation.
The land takes on a different aspect around the dwellings of humans and Half-Elves. Over the years, the good people of Liliend have managed to transform some of the more horizontal patches of their land into havens of civilization and prosperity. Elegant cities of bronze-tipped spires and glass domes sit at the heart of tidy circles of farmland. Both humble farmer's cottages and noble villas have walls of white-washed stone, and all the settlements I was shown displayed an almost obsessive neatness and state of good maintenance. Cities and villages both are open to travellers; the domain's great roads connect all the dwellings of humans and Half-Elf and there are no city walls anywhere. Crop rotation ensures that what land is available for farming remains so, and I was informed that the average field yields several crops every year.
I must admit that I have only been to two cities, Blümhage and Ostgard, as well as their satellite villages, but I was assured that all the domain's cities have roughly the same layout. Liliend's cities are laid out in circles, with each ring dedicated to a specific purpose. At the core lies the political section, where the city's rulers and administrators conduct the business of politics. Next is the ring of finance, where matters of money such as taxation, trade and banking take place. Third is the ring of arms, where the city guard and the army have their quarters, training grounds, arsenal and other needs. Fourth is the ring of industry, where the city's crafts and industries are housed. Fifth is the final, largest ring, which provides housing for citizens, shops and various other services deemed to be of 'less critical importance'.
One service which I did not find while touring Blümhage was, significantly, higher education. You will see why this is so later in my report.
HistoryDread Possibility: The Silent Cities
Although the people of Liliend maintain that there are many cities and towns, hidden in the deep forest of their homeland and all connected by the great roads, this is not true. Of the dozens of cities and hundreds of villages, only a handful remain, all in close proximity to one another and located relatively close to the eastern border.
All other cities succumbed to the effects of the Plague of Ares and their citizens died out - but their homes are not abandoned. The dead of Liliend's silent cities still go through the motions of life, but now they do so after dark, when their corpses stir from the beds they lie down in at the crack of dawn, and shuffle along the streets where they once lived.
This, combined with Camille Churnstone's depredations and the activity of the church of Artemis, is the reason there is so little wildlife in the domain; first came scavengers, eager for a meal when they smelled the intense odour of rot coming from the human dwellings - and they were killed. After that, the undead started to leave their homes to hunt for fresh meat, as they had done in life, but now without any notion of the balance of nature and without any natural limits to stop them from continuing the hunt until the approach of dawn drew them home.
The only reason the zombies have not attacked any living humans or Half-Elves yet, is that they are normally bound to their cities. At dusk they stir, but at dawn they must lie in their beds or else turn to dust. The Elves of Liliend fear what might happen if anyone discovers the undead and tries to find a way to control them and perhaps even overcome their one limitation; this is why they will violently prevent anyone from going near the Silent Cities - provided they spot and stop them in time.
Liliend's people cherish their history as a nation of energetic advance and achievement, and certainly the domain has much to recommend it. Its cities and towns are clean, well-appointed and well-provided for thanks to its government's sensible balance between a hands-off policy with regards to the farmers and providing them with every scientific advance avaible for the performance of their trade. The great roads that connect the cities and towns are a marvel of engineering, which make travelling through the domain at worst a matter of tedium, rather than a potentially terminally exciting slog through trackless forests.
That said, all history before the recent is vague and spotty. I have reviewed history books, I have spoken to old people, I have even - with great reluctance and only because of the Geas placed upon me - performed a few simple divinations. None of my efforts managed to unearth more than some vague, foggy mentions of the 'Age of Many Kings' which precedes the current period.
During these indistinct ancestral times, every peak and township had its own little 'king'; typically the biggest armour-wearing, sword-wielding, bully-leading bully on whatever mountain he inhabited. The kings were in a constant state of conflict, sending their 'knights' (thugs in armour) to raze and burn the lands of their competitors and if possible prevent them from doing the same to their own territory. There are mentions of the sister goddesses - Artemis and Athena - appearing to the people and presenting them with what amounts to an ultimatum; either get civilized and stop ripping the beauty of nature apart in their endless clashes, or the goddesses would inflict a suitable punishment upon them. The truth of the matter is hidden from me, however, and if you desire better information you will have to spell-bind an better investigator.
The current period is locally known as the Time of Ascent, and begins with the Compact of Kings, a copy of which is available in the library of every city and township, and which may be copied again on request - and for a small amount of silver. The Compact is a fairly straightforward document, which required the various kings to let their heirs intermarry and to continue doing so until one royal line would emerge for all the land. As the fragmented royal lines drew together, inter-settlement cooperation grew ever stronger, until all of Liliend was united under the rule of the Sunderwood Kings.
Athenaeüs Sunderwood, the first High King, ordered the construction of the great roads that bind the domain together. He died before the work was finished, as did his son after him, but they also both started the renovation of their nation's cities and started the practice of sending children away from home to pursue a higher education. In the words of Athenaeüs, quoted over the door of many a finishing school, 'It is only when we step out of the circle of the familiar that our minds open up to the new'. Numerous boarding schools stand as independent testament to the vision of the first High King; they are connected to the roads but not part of any settlement and completely self-sufficient.
As educated youngsters returned home to share the knowledge they had absorbed during their education, the quality of life in Liliend improved hand over fist in all areas save one; there was increasing unrest among the priesthood of Ares, which had reigned supreme in spiritual matters during the Age of Many Kings, but now saw its power dwindling and lamented the cessation of violent hostilities. Ever more forceful complaints to the High Kings and their nobles that great Ares demanded war fell on deaf ears, and finally the priesthood of Ares was banned from the Royal Court in the capitol of Garlande. The temples of Ares were torn down or converted into temples of Athena or storage buildings for grain and other amenities. Few outside the actual priesthood regretted the shift in Liliend's spiritual landscape, and there did not seem to be any ill effect from the change.
Not until roughly one hundred years ago, that is.
Through painstaking comparison of local calendars and records of lunar and stellar patterns, I have determined that the event now known as the 'Plague of Ares' must have taken place in or around 644 BC. One evening, the good folk of Liliend went to bed to sleep the sleep of the innocent, or at least that of the hard-working. When dawn came, only the land's women awoke - and they awoke to the scent of gore. Every adult man in the domain had died in the night, their bodies bloated and burst so the blood soaked their sheets. Only prepubescent boys had been spared. Even in those days, contact between the land's humans and Elves was sparse, so it is by no means certain that the Elves suffered the same as their human neighbours. Given that adult male Elves are sometimes sighted, there is some suspicion that the Elves are immune to the Plague of Ares - and even some darker whispers that the Elves are involved with it.
Logically, the women of Liliend took over complete control of their realm. By order of then Queen Birke Sunderwood, the surviving priestesses of Ares were rounded up and put to the question. Each protested her innocence while being broken on the rack, pulled apart by oxen or cut into pieces with red-hot knives, until finally there were no living priests of Ares left in all the land... just as there were no more adult men.Dread Possibility: Plague of Hate
While the Elves are wholly innocent of involvement with the Plague of Ares, they have some terrible detractors. Even now, some of the human and Half-Elf citizens of Liliend are training themselves in the arts of stealth and archery. A time may well come when Elves become an even rarer sight in the domain due to nocturnal sniper-fire... or else a war may break out, fit to please Ares.
In the years since, the Sunderwood monarchy has taken steps to ensure the survival of the nation. To start with, all inheritance now flows through the female line; no matter who a Lilliend woman marries, the man must marry into her family and property can only pass to children born to her or to an heir designated by her, but never to her husband. Every year, Lilliend sends out missives to neighbouring nations of sufficiently advanced cultural level, inviting landless men of strength, resolve and good health to come to Lilliend and partake of its offer of land grants and guaranteed marriage - provided they are willing to abide by local laws. While the borders are open to such men of quality, the Sunderwood line has closed them to barbaric invaders who thought to capitalize on a nation whose principal defenders had fallen. The eastern border is a vast array of traps, where Lilliend's all-woman army constantly digs and camouflages pits, sets ambushes and readies the conditions for surprise - and lethal - avalanches. All of this additional security also ensures that none of the men who answer the missives will just wander into the forest and try to set up a homestead there, but that they are immediately brought to one of the cities to be wed and put up in a farmhouse or townhouse.
These decisions have certainly saved the populace from going extinct or being bred into obscurity by the inflow of foreign men while the nation's young boys were still maturing, but they have done nothing about the root of the land's problem.
The Plague of Ares is, after all, not merely an event in the past; it is an ongoing problem.
Populace
The native humans of Lilliend are tall people who tend to be elegant in their movement; even peasants grubbing in the mud display this trait. Dark hair and eyes are predominant, but the natives' fair skin tans quickly and easily if exposed to enough sun. Understandably, a healthy tan is commonly associated with the lower working classes; those who spend all day out in the sun, toiling to provide food for the nation. Contrary to what is common in many other domains, signs of being a farmer are not cause for mockery and dismissal in the cities, but rather for mild appreciation. Every native human and Half-Elf of Lilliend knows that the farms are what keep the cities alive.
It is interesting to note that the distinctive traits of the native humans have stayed strong despite the influx of foreign blood. Without experimentation, it is impossible to determine how many generations of cross-breeding would alter the traits common to the natives, and the practice of alternating 'marrying out' with 'marrying in' across the generations - respectively marrying foreigners and marrying the sons born of unions with foreigners - is serving to maintain the Lilliend look.
I have extremely limited experience of the domain's Elves. My one attempt to ferret out an Elf settlement saw me turned around in the forest so many times that I lost my way, only for the ground to suddenly sprout arrows and for Elves to appear. They never said a word to me, but blindfolded me and abandoned me on the edge of the plateau that holds Blümhage; I took the hint and did not try to find any of their settlements afterwards.
From what I saw, the native Elves of Lilliend are likewise a tall and graceful people, whose skin- and hair-colours I could not determine due to the Elves apparent practice of applying grey and green paints to both their skin and hair to help them blend in with their forest surroundings.
The Half-Elves of Lilliend are a distinct minority, but one which is embraced by the human natives. Hair colours range between dark and pale blondes, while eyes are universally one of a multitude of shades of vibrant green. In the Half-Elves, the grace of human and Elf combine to create something even finer. During my stay, I was privileged to behold a performance by a famed Half-Elven dance instructor and her human apprentices. I have not been so close to weeping since the death of my last relative, back in Mordentshire. As you well know...
The Realm
Political power officially sits solely with Queen Rosa Sunderwood. The Queen took the throne five years ago, after the untimely death of her late mother, and she has proven an energetic and caring monarch.
In reality, the Queen's command would be so much wasted air if not for a benevolent relationship between her and the heads of the various noble families that hold control over major trades and other vital operations of the domain. It is fortunate that Queen Rosa has proven to be an even finer diplomat than her mother, managing to smooth out difficulties between old enemies, maintaining positive relations with the other civilized lands surrounding Lilliend and showing the hardness of her fist to those savage lands which covet its resources and people.
Power aong the noble houses flows not only from the Queen's favour and the achievements of one's ancestors over other houses, but also from control over the aforementioned resources; some noble families control woodcutting-firms, other vie over monopoly over the fishing, yet more seek wealth in mining, crafts, shipping and other operations. The balance between the noble families flows and shifts not in accordance with daggers in the night and poisonous rumours, but with demonstrable wealth. Noble houses that have amassed riches spend them on public works, making the improvement of the commoners' lot an opportunity to showcase their opulence and also a challenge to all rivals to match or even surpass them.
In contrast, the churches of Artemis and Athena exert relatively little power over society. Athena's worship is strongest not in the cities, but in the nation's boarding and finishing schools, where young women go to receive an education that will enable them to better themselves and improve the standing of their families. Many of the goddess' priestesses having positions of power on the boards of these schools, or indeed perform the role of principal, but only a handful of such priestesses try to speak for their goddess in the cities.
The worship of Artemis is seen as an outlet for energy that can not be channelled to more socially acceptable endeavours. Every year on the first day of spring, the priestesses of Artemis leave their forest shrines and pass through every town and city, sweeping up in their wake any woman or girl capable of firing a bow and willing to join them for the hunt. These hunts typically last anywhere between a week and a month, and are known to be strenuous and potentially lethal experiences. It is rare nowadays for the hunts to return with fresh meat, but killing an animal is apparently not mandatory; surviving in conjunction with one's sisters is.
Lilliend sells its resources abroad as much as possible, using the proceeds to acquire goods and services that the land can no longer provide due to a lack of, no pun intended, manpower. While the Sunderwood line has done its best to keep the nation alive and maintain its populace, the fact is that extinction continues to be a very real threat.Dread Possibility: The Hunt of Actaeon
Furtive whispers and guilty journal entries suggest that the annual hunts have a darker aspect than is commonly acknowledged. In the absence of big game, the Clerics of Artemis sometimes purchase a prize animal for the hunt - or they purchase men. Regardless whether these men are slaves sold by foreign lands, prisoners of war given to the faithful of Artemis by the army or husbands who have incurred the fatal wrath of their wives does not matter. What does matter is that the victim is stripped bare, has a set of antlers lashed to his head with barbed threads and is given a fifteen minute head start before the Hunt begins. If the prey is able to survive until dawn, he may be released. Or he may receive a merciful death. Those who fail to escape are torn apart by the frenzied huntresses...
I mentioned before that the Plague of Ares lies not in the past, but continues to plague Lilliend into the present. I witnessed how very true this is after I had departed Blümhage for Ostgard and was waiting for my travel-papers to be finalized. To pass the time, I took to walking around the city, and I came upon a house where men and women both were gathered outside. One of them, a tall young man with a blonde mustache, had the strangest expression on his face; mixed eagerness and despair.
When I asked him what was wrong, he explained that his wife was giving birth inside and was expecting their second child. He denied being unhappy to become a father and assured me that he and his wife had already conceived a child before, a little boy who was the light in his eyes, but that he feared his wife would now give birth to a baby girl. He took pains to make sure no one was listening to us before he whispered into my ear: 'Men die here as soon as they have a daughter!'
I took this to be a rather odd suspicion at first, but when I returned the next day it was not to a feast for the newborn girl, but to see a funeral procession carry the same young man I had met the day before out of his home in a wooden casket. His body was bloated and had burst from the inner pressure of his blood, surging to get out of him. His wife stood watching the procession, weeping uncontrollably, but keeping a firm hold on the hand of her two year old son and cradling in her other arm her newborn baby girl...
Sites of Interest
The events surrounding the young man had shocked me; a fact which my kindly hostesses had picked up on. I have not yet mentioned the Karnblume family; they are a family of lesser nobility, with interests in the wood-carving trade as it is performed in Ostgard. They were kind enough to take me along and nursed me to health in the safety of Blümhage, and thereafter took me along to Ostgard, based on my cover story that I was a writer of travelogues.
Matron Karnblume, the grandmother who rules her house with a gentle hand and a sly wit, was very excited to hear about the lands of the Core, and we spent many an evening in conversation on the possibility of establishing trade between Lilliend and such lands as Dementlieu. I do believe the Matron was hoping to establish a trade monopoly before my untimely departure...
Having noticed my sudden disquiet with Lilliend and perhaps hoping to save their nation's standing in my 'travelogue', the Karnblume sisters gave me special permission to attend the installation of one of their younger daughters in one of the land's famous boarding schools. (It is worth noting that young men are never sent to such institutions and are wholly educated at home; only the women are sent away to learn.) Disaster struck on the way to the Voldergaard Boarding School, which sits at half a day's coach-ride from Ostgard on a peak that even wild goats would have avoided, had there been any alive in the domain. We managed to reach the school before the nocturnal rains broke loose, but I had almost preferred to take my chances in the wilderness over going inside; there was a dark aura about the place, one I did not care for at all.
You may await my next entry to have my findings on the domain's dread lord -- as well as the explanation for my disquiet.