Mordal: Difference between revisions
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[[Mordal]] was an [[assassin]] who worked for [[Baron von Kharkov]]. As a reward for his service, the baron gave Mordal the [[Fang of the Nosferatu]]. However, Mordal betrayed his master, so Baron von Kharkov took back the knife and [[imprisoned]] Mordal, using the dagger's requirement for [[blood]] to torture Mordal. After his eventual demise, the Fang disappeared. [[Rumor]]s attribute its disappearance to Mordal's [[ghost]] making off with it.<ref>[[Ravenloft Campaign Setting: Realm of Terror]] (Black Boxed Set) p. 133</ref> | |||
==Mordal in the [[Laughing Man (Module)|Laughing Man Module]]== | |||
{{questionably-canon}} | |||
Although it conflicts with the timeline presented in [[Hour of the Knife]], one [[module]]<ref>[[Laughing Man (Module)]], [[Dungeon Magazine #52]], p. 70-72</ref> in [[Dungeon Magazine]] depicted Mordal as a [[bandit leader]] and the [[murderer]] of [[the Laughing Man of Valachan]]. Mordal is a [[ghost]] who is eternally [[pursued]] by the Laughing Man's ghost and is a victim of his maddening [[laughter]]. | |||
In this module, the Laughing Man is part of the dagger's [[curse]], for he who carries it becomes the Laughing Man's next target, Mordal attempts to convince the [[PC]]s to take the dagger and use it to slay the Laughing Man. Mordal himself attacks those who refuse him. His given statistics are for a [[Third Magnitude Ghost]] with [[Lawful Evil Alignment]], the ability to take [[corporeal]] form, and the power to create [[illusion]]s. | |||
{{ref}} | |||
[[category:Character]][[category:NPC]] | |||
[[category:Agent]] | |||
[[Category:Assassin]] | |||
[[category:Bandit]] | |||
[[category:Cursed]] | |||
[[category:Deceased]] | |||
[[category:Deceiver]] | |||
[[category:Former Inhabitants of Valachan]] | |||
[[category:Human]] | |||
[[category:Killer]] | |||
[[category:Lawful Evil]] | |||
[[category:Liar]] | |||
[[category:Manipulator]] | |||
[[category:Murderer]] | |||
[[category:Mutable]] | |||
[[Category:Possibly Deceased]] | |||
[[category:Possibly a Ghost]] | |||
[[category:Possibly Undead]] | |||
[[category:Professional Killer]] | |||
[[category:Professional Murderer]] | |||
[[category:Punished]] | |||
[[category:Third Magnitude Ghost]] | |||
[[category:Transgressor]] | |||
[[category:Valachani]] | |||
==Data from the Ravenloft Catalogue== | |||
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<!-- IMPORTED : Original owner of the Fang of the Nosferatu (Item) --> | <!-- IMPORTED : Original owner of the Fang of the Nosferatu (Item) --> | ||
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Latest revision as of 19:37, 21 May 2016
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This section contains canon info from officially published sources |
Mordal was an assassin who worked for Baron von Kharkov. As a reward for his service, the baron gave Mordal the Fang of the Nosferatu. However, Mordal betrayed his master, so Baron von Kharkov took back the knife and imprisoned Mordal, using the dagger's requirement for blood to torture Mordal. After his eventual demise, the Fang disappeared. Rumors attribute its disappearance to Mordal's ghost making off with it.[1]
Mordal in the Laughing Man Module
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This section contains Questionably-canon info, from sources whose officialness is in question |
Although it conflicts with the timeline presented in Hour of the Knife, one module[2] in Dungeon Magazine depicted Mordal as a bandit leader and the murderer of the Laughing Man of Valachan. Mordal is a ghost who is eternally pursued by the Laughing Man's ghost and is a victim of his maddening laughter.
In this module, the Laughing Man is part of the dagger's curse, for he who carries it becomes the Laughing Man's next target, Mordal attempts to convince the PCs to take the dagger and use it to slay the Laughing Man. Mordal himself attacks those who refuse him. His given statistics are for a Third Magnitude Ghost with Lawful Evil Alignment, the ability to take corporeal form, and the power to create illusions.
References
- ↑ Ravenloft Campaign Setting: Realm of Terror (Black Boxed Set) p. 133
- ↑ Laughing Man (Module), Dungeon Magazine #52, p. 70-72
Data from the Ravenloft Catalogue
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Ravenloft Campaign Setting:Realm of Terror
- p133 | ||
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Ravenloft Campaign Setting:Realm of Terror
- p133 |
