Fang of the Nosferatu: Difference between revisions

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Originally a gift of [[Baron Urik von Kharkov]] to [[Mordal]].
{{canon}}


Once owned by [[Sodo]].


Now claimed by [[Roja]].
Not much about the early [[history]] of the [[knife]] is known save that it was originally a [[gift]] from [[Baron Urik von Kharkov]] to [[Mordal]], one of his key [[assassin]]s. However, Mordal [[betrayed]] Baron von Kharkov. The baron [[punished]] Mordal by locking him away and using the Fang to gradually drain his life away. After Mordal perished, the knife disappeared. It was thought that Mordal's [[ghost]] might have taken it. (See the section on the [[Laughig Man (Module)]] below for one possible interpretation of the events.)<ref>[[Ravenloft Campaign Setting: Realms of Terror]] (Black Boxed Set) p. 133</ref>
 
In [[Hour of the Knife]], it is revealed that [[Sodo]] (later through his proxies) has used the knife for decades to perpetuate his longevity through the temporary [[immortality]] induced by the [[Bloody Jack]] [[murders]]. In that module, he is [[betrayed]] by [[Roja]], who seeks to use the dagger for his own benefit.
 
==Special Abilities<ref>[[Ravenloft Campaign Setting: Realms of Terror]] (Black Boxed Set) p. 134</ref>==
uThe Fang is a +3 [[dagger]] that bestows some amount of [[healing]] through the bonus damage it inflicts. It allows allows [[shapechanging]] into [[bat]]s or [[wolves]]. Its greatest ability is to grant [[invulnerability]] for 13 years if 6 [[murder]]s are committed on 6 consecutive nights. (Using this ability is an [[Act of Ultimate Darkness]].)
 
The Fang drains the [[emotion]]s of its [[victim]]s and imprints them on the [[killer]]. (This can cause [[madness]] in beings who are not [[Chaotic Evil]]. The blade itself is Chaotic Evil and demands to taste [[blood]] at regular intervals or it begins to drain the [[life]] away from its owner.
 
==The Fang in the [[Laughing Man (Module)|Laughing Man Module]]<ref>[[Laughing Man (Module)]], [[Dungeon Magazine #52]], p. 70-72</ref>==
{{questionably-canon}}
Although it conflicts with the timeline presented in [[Hour of the Knife]], one [[module]] in [[Dungeon Magazine]] depicted [[Mordal]] as a [[bandit leader]] and the [[murderer]] of [[the Laughing Man of Valachan]]. Mordal's [[ghost]] who is eternally [[pursued]] by the Laughing Man's ghost and is a victim of his maddening [[laughter]].
 
[In this module, the Laughing Man is part of the Fang's [[curse]], for he who carries it becomes the Laughing Man's next target, Mordal attempts to convince the [[PC]]s to take the dagger and use it to slay the Laughing Man. Mordal himself attacks those who refuse him.


[[Category:Artifact]][[Category:Dagger]][[Category:Weapon]]
[[Category:Artifact]][[Category:Dagger]][[Category:Weapon]]
 
[[category:Chaotic Evil]]
[[category:Cursed]]
[[category:Cursed Item]]
[[category:Decorated]]
[[category:Evil Magic Item]]
[[category:Haunted]]
[[category:Healing]]
[[category:Invulnerability]]
[[category:Light Weapon]]
[[category:Magic Item]]
[[category:Magic Weapon]]
[[category:Metal]]
[[category:Necromantic]]
[[category:Piercing Weapon]]
[[category:Shapechanging]]
[[category:Slashing Weapon]]
[[category:Steel]]
[[category:Valachani]]
[[category:Vampiric Healing]]
==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==



Revision as of 17:39, 21 May 2016


Not much about the early history of the knife is known save that it was originally a gift from Baron Urik von Kharkov to Mordal, one of his key assassins. However, Mordal betrayed Baron von Kharkov. The baron punished Mordal by locking him away and using the Fang to gradually drain his life away. After Mordal perished, the knife disappeared. It was thought that Mordal's ghost might have taken it. (See the section on the Laughig Man (Module) below for one possible interpretation of the events.)[1]

In Hour of the Knife, it is revealed that Sodo (later through his proxies) has used the knife for decades to perpetuate his longevity through the temporary immortality induced by the Bloody Jack murders. In that module, he is betrayed by Roja, who seeks to use the dagger for his own benefit.

Special Abilities[2]

uThe Fang is a +3 dagger that bestows some amount of healing through the bonus damage it inflicts. It allows allows shapechanging into bats or wolves. Its greatest ability is to grant invulnerability for 13 years if 6 murders are committed on 6 consecutive nights. (Using this ability is an Act of Ultimate Darkness.)

The Fang drains the emotions of its victims and imprints them on the killer. (This can cause madness in beings who are not Chaotic Evil. The blade itself is Chaotic Evil and demands to taste blood at regular intervals or it begins to drain the life away from its owner.

The Fang in the Laughing Man Module[3]

Although it conflicts with the timeline presented in Hour of the Knife, one module in Dungeon Magazine depicted Mordal as a bandit leader and the murderer of the Laughing Man of Valachan. Mordal's ghost who is eternally pursued by the Laughing Man's ghost and is a victim of his maddening laughter.

[In this module, the Laughing Man is part of the Fang's curse, for he who carries it becomes the Laughing Man's next target, Mordal attempts to convince the PCs to take the dagger and use it to slay the Laughing Man. Mordal himself attacks those who refuse him.

Data from the Ravenloft Catalogue

Hour of the Knife
Ravenloft Campaign Setting:Realm of Terror

Hour of the Knife - pp3,5,52
Forbidden Lore: Oaths of Evil - p29

Hour of the Knife - pp56-58
Ravenloft Campaign Setting:Realm of Terror - pp133-134
Forbidden Lore: Oaths of Evil - pp29-320

Hour of the Knife - pp5-6,37,56-58
Ravenloft Campaign Setting:Realm of Terror - pp133-134
Ravenloft Campaign Setting:Domains and Denizens - p83
Forbidden Lore: Oaths of Evil - pp29-30