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Rafael's and Skybolt's Online Campaign
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Roofdrak
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Post by Roofdrak »

Here's an amendment to my post about your bonuses- Bless gives +1 Morale bonus to all attack rolls and on saving throws against fear effects.
RuthRogan, RuthRogan, she's as strong as a fightin' man!
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BigBadQDaddy
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Post by BigBadQDaddy »

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Roofdrak
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Post by Roofdrak »

Isidar's listen check = 12.
RuthRogan, RuthRogan, she's as strong as a fightin' man!
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Roofdrak
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Post by Roofdrak »

My healing checks for the monkey-men are 12 and 11.
RuthRogan, RuthRogan, she's as strong as a fightin' man!
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VAN
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Post by VAN »

Sara will remain behind this time, then will hide and move silently and will follow the party from distance.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by steveflam »

Speaking of Monkey Men, well:



He he he he!
kintire
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Post by kintire »

As the party waits for possible reinforcements to be coming their way


Waiting? We're heading for the screams aren't we?
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VAN
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Post by VAN »

I'm confused too actually. When Dalorna tell us about the scream she heard we head there. But if Alia tell us that she heard them coming I suggest we take cover and prepare for the encounter. It's to our benefit that actually, the spellcasters have time to cast their spells, Sara will hide well etc.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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Lord Skybolt
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Post by Lord Skybolt »

I amended the post to say that the party is going towards the possible reinforcements coming their way as heard by the party as a whole .
Unless the party wanted to wait for them and ambush them . Then someone needs to post for the party exactly what the party plans to do then by talking to each other in IC posts as the party has any where from 1 to 3 minutes as indicated in what I have posted to decide what to do .
"Evil only endures when good people remain silent ."
Tony inspired by Thomas Jefferson .
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Post by ewancummins »

Dalorna's idea is to move around BEHIND the baddies. We dunno how many are coming, so waiting around near the spot where we just whacked their two buddies might not be a good idea. Same with running headlong into what might be a numerically superior force. If they look for us here, and we are behind them...

We might be able to find their village, if they have one. They seem to be organized, tool-using, speaking critters- so my guess[and Dalorna's bet] is that they have some sort of base or settlement. And what's the likeliest place to keep prisoners?
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

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kintire
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Post by kintire »

Alia is happy to go along with that
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VAN
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Post by VAN »

I prefer to wait but if the group decides that is better move then is ok.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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ewancummins
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Post by ewancummins »

VAN wrote:I prefer to wait but if the group decides that is better move then is ok.
Right- let's let the other players weigh in on this- not everyone updates as often as we do. :wink:
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by steveflam »

Arnulf is less experienced than the rest of you, so he will follow his sister first and foremost. Speaking of guns, right now Sara is not his most favorite person :P, no offense to you Van, but they really freaked him out!
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VAN
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Post by VAN »

Well you cannot force everyone to like you :)
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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