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Player Actions
Tomas: Hits Cedolin for 12 damage, regains a bunch of HP, 2 Temp HP, +2 to defenses, and Sanctions Cedolin, Lower Akiri, and Upper Dementlieuse Turrets.
Darius: AoOs the Lower Kartakan Magelight for 9, then Frigid Blades it for 13, deals 22 total damage. Then moves and heals Kerrian for Surge+1.
Cyrus: AoOs Lower-Kartakan for 5 damage, killing it. Shadow-Jaunts, then Argent Mantles and Nine Souls of Wrath on Cedolin, dealing 32 damage to Cedolin and inflicting Vulnerability 5 All on Cedolin, Lower Akiri, and Upper Dementlieuse.
Lia: Uses a Flaming Sphere on the Akiri Upper Magelight for 11 damage.
Nicolas: AoOs Lower Darkonian for 9 and hits it again for 30, it takes -2 to Will.
Mr. Agale: Uses a Hypnotic Pulse on two corridor-mid mage-lights, pulls out a healing potion.
Celeste: Doubles moves.
Kerrian: Does some crawling, uses Healing Spirit to give Celeste Surge+3 and Tomas back 1. Standard Action to get Surge and +2 to Defenses, Tomas, Celeste, and Cyrus get +1 to Fort, Ref, Will
Nerit: In Absentia
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"I'm not sure!" Cerise admitted, still puzzling over the bracer. "I only ever read secondhand accounts! They're... leaks, between this world and... elsewhere. Once it starts coming through, it just keeps spreading until whatever's causing the leak goes away, but this stuff kinda lingers around- awwwww! It's gotten all over the exhibits! They're going to have to quarantine all this stuff for... well forever!" Cerise gave a rather adorable pout.Lia wrote:"Cerise!" Lia shouts while waiting for the next mishap. "You understand these things -- what is powering them?"
"Then, then we'd better stop it here," Richard said quietly. "Ezra take you!" he cried out, bringing his sword bearing down on the mage light in front of him. It was a strike with more zeal than skill, but it cleaved straight into the heart of the light, turning the flames bright silver. There was a sudden rush as the flames flared up, and then the entire mage light vanished, leaving behind only a trail of mist. Richard drew back, looking around at his allies now that his vision was no longer obstructed by the turret. "Ezra's tears..." he gaped, looking at the rather ruined form of Eisenwald.
Cerise, on the other hand, was having trouble not looking like her birthday had come early. The thought that Eisenwald, adventurer and author, could actually be defeated hadn't seemed to have crossed her mind, and this wasn't really dissuading her from the notion. "You're doomed!" she told the mage light that remained, incredibly cheerily. "We have Tomas Eisenwald on our side. Just give up now and save everyone the trouble."
Perhaps it was just your imagination, but the mage-light seemed to dim suddenly, as if duly frightened in light of the warning. For some reason, you could smell just the slightest hint of cherries in the air, on a warm summer's day.
Richard shifts up and uses Zealous Fervor on the Akiri Upper turret, deals 13 damage, it is dead.
Cerise shifts down and hits the Akiri Lower, crits, deals 9 damage and Ongoing 5 Psychic.
Lower Akiri turret shoots Tomas, provoking an AoO from Cerise (she misses horribly). Upper Dementlieuse turret shoots Tomas. Both miss due to Second Wind and Kerrian's spirit.
Fails the save, takes 5 psychic damage + 5 due to vulnerability.
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Lower Darkonian Turret uses Ray of Destruction on Nicolas, provoking an AoO, hits Nico on the nose, dealing 17 damage.
Upper Darkonian can't attack due to cover.
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That which was once Captain Cedolin regarded the blows it recieved through the strange warping of space casually. Where the flesh was breached, it cracked, like shards of glass or porcelain, leaving jagged cuts in the most literal sense of the term. Clear, silvery fluid leaked from them, like quicksilver.
Cedolin gazed into the mirrored deck about him, flat eyes still glowing. He lifted a hand, and once more there was a kind of strange movement, something that humans could never replicate. People had bones to worry about, and the limits of the flesh. Cedolin, did not. He cast two shards of obsidian-like glass from his fingers, shards that burrowed through the alternate reality. On sped its way past Cyrus harmlessly, but the other banged lightly off of Tomas's body. It hurt only a little, though the wound was unnervingly numb, but Tomas found his limbs growing stiff and unresponsive. A glance provided a grim explanation as to this. Tomas's legs were starting to turn to glass. Slick and shiny, reflecting the light.
Then Cedolin shuddered, or twitched, or shifted... and he was elsewhere. He stood now in the corridor, regarding his fleeing prey with a gaze that held nothing in it. There wasn't even hate or curiosity, just a kind of inhuman regard.
The winds of fate flew across the small group gathered there. Kerrian could feel it tugging at his spirit again, but they were forced back, deflected at the last moment by some spark of lightning or moment of calmness. It was a near-run thing, however. A very near-run thing. Celeste and Darius were no so fortunate.
Visions flashed through their heads, sights and sounds and smells all a-jumble. A glimpse of a happy family on a remote estate in Hazlan. A glimpse of a tower, black stone a mile high jutting from the ocean. A glimpse of a death, in the forests of Barovia, wolves feasting upon burned bones. A glimpse of a life, and a marriage. A glimpse of catacombs, the water rising past the throat, the doors still shut, the bodies of twins floating about you.
Then Darius Isfahani and Celeste Viardot stood in the corridor, Cedolin's unnatural form in front of them. The mage-lights flashed with cold fire, and a barrage of energy fit to set the flesh alight rained down upon them.
Cedolin casts an Unreality Fragment through the mirrored-terrain at Tomas and Cyrus. Misses Cyrus, deals 7-3=4 damage to Tomas and Tomas is slowed (save ends). At the first failed save, Tomas is Immobilized (save ends).
Cedolin teleports.
Cedolin spends another action point and uses Twist of Fate (taking a penalty and 11 Radiant Damage) on Darius, Celeste, Kerrian. Hits Darius, hits Celeste, misses Kerrian by 1 (go Second Wind and Divine Sanction!). To the Corridor with you!
Upper Kartakan Turret uses Ray of Destruction on Kerrian's hound, rolls a 5.
Corridor Turrets!
Middle-Left uses Psychic Shock on Darius, misses.
Middle-Right uses Psychic Shock on Celeste, hits for 9 damage
Lower-Left uses Ray of Destruction on Darius, hits for 11
Lower-Right uses Ray of Destruction on Celeste, hits for 7.
Upper-Left uses Ruinous Burst on Celeste, Darius, and both middle turrets. Misses Darius, hits Celeste and Middle-Left turret for 17 damage.
Upper-Right uses Ruinous Burst on Celeste, Darius, and both middle turrets. Misses Celeste, hits Darius and Middle-Left for 26, crits Middle-Right for 35 damage.
Center Left turret makes it's save vs. Daze, Center Right fails due to Orb of Mental Dominion.

Terrain: Any creature within the blue/purple squares on the map can target any other creature standing within that terrain as if they were adjacent to that creature. Any attack targeted in this manner takes a -2 to hit from concealment. (More detailed description can be found in the OOC).
PCs & NPCs:
Cyrus Isfahani (C): 44/58, Insubstantial, Spirit Defense (+1 NAD)
AC 18, F 18, R 17, W 19
Darius Isfahani (D): 12/60, Bloodied
AC 23, F 17, R 19, W 19
Sister Nerit Doherty (N) (In Absentia): 47/47
AC 18, F 14, R 17, W 21
Mr. Agale (A): 44/44
AC 18, F 16, R 19, W 21
Nicolas Etienne de Castaigne (Nc): 36/56
AC 21, F 18, R 20, W 21
Tomas Eisenwald (T): 37/59, +2 Defenses, Resist All/3, Spirit Defense (+1 NAD), Slowed (Save Ends, first failed save makes this Immobilized (Save Ends))
AC 24, F 18, R 18, W 20
Prof. Lia Mournswaithe (L): 32/50
AC 20, F 16, R 18, W 17
Kerrian Mauganson (K): 27/53, +2 Defenses
AC 17, F 19, R 16, W 20
Celeste Viardot (Cv): 8/50, Bloodied
AC 16, F 17, R 18, W 20
Richard Blackwood (Green R): -32 HP, Bloodied
Cerise Rondelet (Green C): -8 HP
Enemies:
Captain Cedolin: -128 HP, Divine Sanction
AC: 22 Fortitude: 20 Reflex: 20 Will: 21
Mage-Light Turret(Akiri, Upper): -58 HP, DEAD
Mage-Light Turret (Akiri, Lower): -19 HP(Burst Expended), Vulnerability 5 All, Divine Sanction, Ongoing 5 Psychic (Save Ends)
Mage-Light Turret (Darkonian, Upper): (Burst Expended)
Mage-Light Turret (Darkonian, Lower): -51 HP, Bloodied, -2 to Will Defense, (Burst Expended)
Mage-Light Turret (Dementlieuse, Upper): -14 HP (Burst Expended), Vulnerability 5 All, Divine Sanction
Mage-Light Turret (Dementlieuse, Lower): -14 HP (Burst Expended)
Mage-Light Turret (Kartakan, Upper):
Mage-Light Turret (Kartakan, Lower): -56 HP, DEAD
Mage-Light Turret (Corridor, Upper Left): -33 HP, Dazed, Bloodied, (Burst Expended)
Mage-Light Turret (Corridor, Upper Right): -24 HP, Dazed, (Burst Expended)
Mage-Light Turret (Corridor, Center Left): -51 HP, Bloodied, Charm Bolt (2nd stage, save ends) (Burst Expended)
Mage-Light Turret (Corridor, Center Right): -43 HP, Bloodied, Dazed (save ends, Orb of Mental Dominion), (Burst Expended)
Mage-Light Turret (Corridor, Lower Left): (Burst Expended)
Mage-Light Turret (Corridor, Lower Right): (Burst Expended)
AC 18; Fortitude 17, Reflex 18, Will 19



