Hi All,
here we are with the next session. Together, we have decided to find a way to remove Corderlia from the party, and insert a new character, always a cleric, who would be played by Nix's player.
We are gathering ideas for him/her.
but now, back to the story...
Chapter 7 - The Rook Hill Manor
We have left the party ready to go to the mayor's mansion, Rook Hill Manor. They wanted to look for the origin of the loud noise the clerics have listened quite a week ago.
On the way to the manor, the group suddenly stopped, since a dying scream was heard, coming from behind a old and abandoned house on the town's border.
Agatha sent her henchman Aigor to look and the man returned after some minutes with only one word: murder.
They foolowed him and found the corpse of a man, with large wounds on the back and the face deep in the soft earth. Ruben turned the dead face up and they discovered that Rupert was the murdered.
They looke suspiciously around themselves, but they saw nothing. They then started to look at the corpse and the surroundign of the crime scene.
Something was out of place. Very deep wounds, done with something like wolf's claws, but very few blood on the earth around the body. And only a few trails, near the body. The party started to think someone has murdered Rupert elsewhere, and then moved the body there. But if so, who had screamed? (
DM NOTE: yes, I created a bad crime scene for purpose. I wanted to see if the players would fall in a trap or they would do the right choice. They almost fell, but they realized about the scarsity of blood just in time. Lucky them 
)
After some talks, they decided to split: Laurie would go to Franz, to inform him about the murder, while Cordelia and Aigor would protect the body and crime scene. Nix, Agatha and Ruben would continue to the manor.
The thrree arrived in front of the Rook Hill Manor, a three floor building, with an entrance on the first floor and stable near the building. Again, the party splitted: Nix started to search the stable, Agatha and Nix did a tour around the building.
Agatha and Nix found that alla the window on the ground floor were closed and that something could have broken the roof, because wood's fragments and roof tiles were on the ground.
Meanwhile Nix entered the stable and saw no horses and the presence of a carriage, which he ignored, pointing toward a door that should lead to the inside of the manor.
The door was open, so he quietly entered in the room, with only is torch as a source of light.
He explored the room and find a door leading on the right from where he has entered from, and a secret door on the wall opposite to the stable's entrance.
Without waiting the others, Nix opened the door, finding a little corridor, with a stairs to the first floor, and a door just in front of him, already opened and leading on a cellar.
Meanwhile also Agatha and Ruben joined him, looking in the cellar and wondering where all the house's inhabitants were.
Searching the various wine racks, Nix found four prestige bottle of red wine "Golden Label" and he took them.
They also found four wardrobe. The first three contained some blank scroll, candles, ink, three books of children's tales and a full cinerary urn (
DM NOTE: at this point, the players started thinking the house patron was too eccentric even according to townsfolk people).
In the fourth wardrobe, they found a black cloak. Searching for a secrect false floor, Agatha took the cloak to move it away, but the cloak moaned and attacked her!
The cloak tried successfully to dress her and started to strangle Agatha.
With the help of Nix and Ruben, she was able to take away the cloak and throw it against the wine racks. The saw the wine spill on it and the cloak moaned louder.
Thinking alcool was damaging it, they qucikly developed a plan: Nix throwd some alcool from his alchemist's provisons, while Ruben added some gunpowder.
When the cloak was covered in this mixture, Ruben ignites the gunpowder with his torch.
The cloak catched fire and was consumed by it.
They analyzed the cloak remnants and with an alchemy check by Nix, he recolled it could be an Hangman's Cloak, an alchemichal construct to use to murder someone while torturing him at the same time.
They thought the mayor was very very eccentric. They found in the cloak's wardrobe a false floor with some coin with a big skull and more little skulss around them. They were no money, more like some fiches of some sort. They took them and though while going out the cellar that the mayor was mad, more than eccentric.
the avoid the stairs, wondering again where the inhabitants where, since the fight produced a lot of noise, but no one seemed to show up.
they returned on the first room and took the other door, ending in a large room with a table, with three places already prepared and some furnitures.
They look the table and see that all is covered with dust, like they were there from four or more days. They started thinking that something was happened a week ago, during the night, since all windows were closed and the table seemed ready for breakfast, but no one have had it.
They saw two doors, on the left and on the right of the room from the door they have entered. They chose the door on the left, but Nix was a bit suspicious. They have done so much noise, and no one have looked for them yet.
So he stayed on the side of the door, wanted to open it without being in front and let Ruben shoot to any strange things it would come from. (
DM NOTE: we have an off game discussion on the fact Nix player was one of the few players I saw worrying of open a door. Usually i have alwasy seen too much confidence in opening doors. I appreciated his concern, shared by Agatha's player, and so I have decided to reward them later).
Nix opened the door and a man run outside of the room, trying to grab Ruben, who hesitated seeing a humna. with an attack of opportunity since he was flaniking it, Nix decided to do a tripping to the man. He was able to do it and the man fell on the floor.
The party hesitated again, not sure if he is a man or a man-plant, so the man stood up and try to grab Nix's neck to strangle him. Agatha tried to cut him with the blade, thinking of some mental control, but the blood spilled was green.
Now knowing the man is not human, while Nix was fighting it bare hands, Ruben and Agatha swong their blade, finishing him.
Taking a breath, the party explored the room from which the thing came from and the dead man-plant. The room was a kitchen, with nothing more then old food, in same case in very bad conditions. The thing was dressing some cook dress and the party started to guess what was happened in the manor.
They explored with the same preacautions the next room, which was empty of creatures. There were three beds, three dressers and three bedside tables, cleary it were the servants' room. They fully explored it, finding some silver coins and many dresses. They have found that other than the cook, in the manor should still roam a butler and a maid.
Deciding to have done with the ground floor, they moved to the stairs and prepared themselves to go to the first floor.
but we decided to stop and leave the next floor for next session.
I have been very satisfied with the play of my players, so I decided to let them gain a new level. I had planned to move them after all the manor, but some good decisions taken made me for a early reward
plus, after the game, we talk about Cordelia. Since the abandon of my wife's sister, we have decided that Cordelia should be removed for a pg shared by all three of us. We are discussing the character, only mandatory point is that he/she must be connected to paranormal (since I want at least one player with the Ethereal Empathy and Corderlia had it as Background Feat).
Actually we are quite ready with a dwarf cleric of the Eternal Order with a ghost hound as follower (It would be probably his backgorund feat).