Ironic that now that the cage door is open they choose to stay within it. Within that PG-13 rating (what I meant by saying "current safety guards"), which if those numbers are still accurate is targeting 25 percent of their customer base (if you allow the younger ones access). Now, I know that that is a very black and white view of things, that it's obvious that a helluva lot of people of all ages are happy with this direction, and I can't say I don't like this Nintendo/family-oriented approach.Jester of the FoS wrote:Keep in mind that TSR had very, VERY strict rules on what could and could not be done in their adventure material and products. Which spring out of the Satanic Panic of the 1980s.Five wrote:RE: Curse of Strahd. CoS is probably the best Wizards can do with horror without bypassing current safety guards.
Hence the renaming of demons and devils. Good always had to win. And myriad other limitations. This was lamented by many writers at the time, would couldn't make villainous organizations more than paper tigers.
Almost every single Ravenloft product was published during this restrictive era.
It wasn't until WotC purchased TSR in 1997 that the restrictions were lifted, allowing demons and devils to return, bring back Orcus, and the like.
WotC's current policy allows much more creative freedom in the horrible things the adventures can describe and the events of the plots than anything in 2e.
They're not going full Shadow of the Demon Lord, but they're doing alright. And really, that type of graphic and explicit tone isn't suitable for Ravenloft. Even the hard-R of Vampire the Masquerade feels gratuitous at times and ill suited for the subtle gothic tones of the Land of the Mists.
But my original remarks still stands (for me) why not vehicle options to all of its base? Horror tools that by their very definition allows tables to respectfully tackle themes not found in current products. Themes that Wizards are currently trying to tackle as a business. Ravenloft could be such a vehicle. A way to bring entertainment horror to D&D and let Wizards establish lines and limits when it comes to being all-inclusive. Horror is niche though, so maybe a survey would better gauge the wants of its base before they commit to something outside the program? I get the feeling that I'm in the minority...
And yes, R-rated for R-rated sake is a mistake. The same way it's a mistake to dilute horror to get more people in theatres (anybody else sick of loud sounds replacing good scripts?). It's a waste in fact. But as an option for (respectful) direction for those wanting to table it it could be a good thing, even in Ravenloft. I don't think explicit tones aren't compatible with Ravenloft (a demiplane/setting where the worst of the worst are gathered/imprisoned, where bigotry et al. is already a mechanic (OR), all to be thwarted/overcome by the PCs), but I do think they should be used sparingly, in order to maintain its gothic roots foundation.
I feel like I'm just rewording my other post so I'll stop there. Not really fair to the other posts and to be honest I don't like the sound of my own voice so it's kinda bugging me. Haha