Fear Itself: Difference between revisions
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A Two-Round RPGA Tournament Module | A Two-Round RPGA Tournament Module | ||
The PCs wake up with amnesia in a small town that is an [[Island of Terror]] domain. They meet an elderly couple known as [[The Keepers]], who secretly keep a maiden imprisoned so that she may be part of a [[Ritual of Torment]] practiced by a group known as the [[Carali]]. | The PCs wake up with amnesia in a small town that is an [[Island of Terror]] domain. They meet an elderly couple known as [[The Keepers]], who secretly keep a maiden imprisoned so that she may be part of a [[Ritual of Torment]] practiced by a group known as the [[Carali]].<ref>https://boardgamegeek.com/rpgitem/236730/fear-itself</ref> | ||
<ref>https://boardgamegeek.com/rpgitem/236730/fear-itself</ref> | |||
{{Ref}} | {{Ref}} | ||
[[Category:Source]][[Category:Module]][[Category:RPGA]] | [[Category:Source]][[Category:Module]][[Category:RPGA]] | ||
Latest revision as of 08:55, 10 October 2017
Written by Glen R. Goodwin, Brandon G. Amancio, and Shaun A. Horner.
1997
A Two-Round RPGA Tournament Module
The PCs wake up with amnesia in a small town that is an Island of Terror domain. They meet an elderly couple known as The Keepers, who secretly keep a maiden imprisoned so that she may be part of a Ritual of Torment practiced by a group known as the Carali.[1]