Anhalla: Difference between revisions

From Mistipedia
Jump to navigationJump to search
The Lesser Evil (talk | contribs)
No edit summary
The Lesser Evil (talk | contribs)
No edit summary
Line 1: Line 1:
{{Canon}}
{{Canon}}
[[Anhalla]] is a time-eroded city turned [[ghost town]] in central [[Sebua]] built around a great [[oasis]] near [[Tiyet's Estate]]. Many of the city's original [[building]]s have fallen to ruin. Some newer homes constructed of mud brick have been created, but Anhalla nonetheless remains mostly depopulated by [[human]]s<ref name="DL p. 85-86">[[Darklords (Sourcebook)]] p. 85-86</ref>. Anhalla's only permanent [[living]], [[human]] occupants are several dozen [[Wild Children (Sebua)|wild children]] that seemingly never grow up. Though they are the blood descendants of a former [[pharaoh]] of [[the Black Land]], how the wild children came to inhabit Anhalla is unknown<ref>[[Children of the Night: Vampires]] p 30-31, 34</ref>.
[[Anhalla]] is a time-eroded city turned [[ghost town]] in central [[Sebua]] built around a great [[oasis]] near [[Tiyet's Estate]]. Many of the city's original [[building]]s have fallen to ruin. Some newer homes constructed of mud brick have been created, but Anhalla nonetheless remains mostly depopulated by [[human]]s<ref name="DL p. 85-86">[[Darklords (Sourcebook)]] p. 85-86</ref>. Anhalla's only permanent [[living]], [[human]] occupants are several dozen [[Wild Child (Sebua)|wild children]] that seemingly never grow up. Though they are the blood descendants of a former [[pharaoh]] of [[the Black Land]], how the wild children came to inhabit Anhalla is unknown<ref>[[Children of the Night: Vampires]] p 30-31, 34</ref>.


Beyond the wild children, Anhalla remains largely free of living humans. A tribe of nomads may stop by the oasis a single time per month for but a [[day]] to rest, hunt [[goose|geese]], gather [[date]]s, and such. Without many human inhabitants, Anhalla aggressive [[monkey]]s and [[baboon]]s have overtaken the city's structures, though these primates are preyed upon by hungry and violent [[jackal]]ss<ref name="DL p. 85-86">[[Darklords (Sourcebook)]] p. 85-86</ref>.
Beyond the wild children, Anhalla remains largely free of living humans. A tribe of nomads may stop by the oasis a single time per month for but a [[day]] to rest, hunt [[goose|geese]], gather [[date]]s, and such. Without many human inhabitants, Anhalla aggressive [[monkey]]s and [[baboon]]s have overtaken the city's structures, though these primates are preyed upon by hungry and violent [[jackal]]ss<ref name="DL p. 85-86">[[Darklords (Sourcebook)]] p. 85-86</ref>.
Line 9: Line 9:
The [[Unnamed Mount Frost-Anhalla Mistway]] connects [[Anhalla]] to [[Mount Frost]].<ref>[[Van Richten's Guide to the Mists]] - p65</ref>
The [[Unnamed Mount Frost-Anhalla Mistway]] connects [[Anhalla]] to [[Mount Frost]].<ref>[[Van Richten's Guide to the Mists]] - p65</ref>


<references/>
{{ref}}


[[Category:oasis]][[Category:ruins]][[Category:Locations in Sebua]]
[[Category:oasis]][[Category:ruins]][[Category:Locations in Sebua]]

Revision as of 09:56, 30 May 2020

Anhalla is a time-eroded city turned ghost town in central Sebua built around a great oasis near Tiyet's Estate. Many of the city's original buildings have fallen to ruin. Some newer homes constructed of mud brick have been created, but Anhalla nonetheless remains mostly depopulated by humans[1]. Anhalla's only permanent living, human occupants are several dozen wild children that seemingly never grow up. Though they are the blood descendants of a former pharaoh of the Black Land, how the wild children came to inhabit Anhalla is unknown[2].

Beyond the wild children, Anhalla remains largely free of living humans. A tribe of nomads may stop by the oasis a single time per month for but a day to rest, hunt geese, gather dates, and such. Without many human inhabitants, Anhalla aggressive monkeys and baboons have overtaken the city's structures, though these primates are preyed upon by hungry and violent jackalss[1].

Tiyet is able to use the facilities and supplies at the residence of an embalmer on the exterior of Anhalla to create ancient dead to serve her[3].

The Unnamed Mount Frost-Anhalla Mistway connects Anhalla to Mount Frost.[4]

References

Data from the Ravenloft Catalogue

Ravenloft Third Edition
Domains of Dread
Darklords

Ravenloft Third Edition - pp150-151
Domains of Dread - p107
Darklords - p86
Children of the Night: Vampires - p30