Category:Common Broken One: Difference between revisions
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They seek the company of their own kind and form packs of 10 to 60 members. | They seek the company of their own kind and form packs of 10 to 60 members. | ||
'''Greater Broken Ones''' are, relatively speaking, superior specimens of this almost unclassifiable species that usually acts in a leadership role for these creatures. | '''[[Greater Broken One|Greater Broken Ones]]''' are, relatively speaking, superior specimens of this almost unclassifiable species that usually acts in a leadership role for these creatures. | ||
Both types, Common and Greater, are immune to the effects of [[Fleas of Madness]]. | Both types, Common and Greater, are immune to the effects of [[Fleas of Madness]]. | ||
Revision as of 17:21, 5 January 2013
Broken Ones are creatures that are possibly created from scientific or magical mishaps that fuse a human or humanoid creature with that of an animal, creating a horrific combination. From this, they may gain an ability specific to the creature they're fused to, such as a cheetah's speed or a scorpion's stinger. They can regenerate damaged or severed limbs.
They seek the company of their own kind and form packs of 10 to 60 members.
Greater Broken Ones are, relatively speaking, superior specimens of this almost unclassifiable species that usually acts in a leadership role for these creatures.
Both types, Common and Greater, are immune to the effects of Fleas of Madness.
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Monster Compendium I & II - p14 | |
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Monster Compendium I & II - p14 | ||
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Monster Compendium I & II - p14 | ||
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Van Richten's Monster Hunter's Compendium I - p204 | ||
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Animal Men Broken One, Common |
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