Category:Wild Child (Sebua): Difference between revisions

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{{canon}}


The main [[human]] inhabitants of [[Sebua]] are its wild children. They seem to be [[unaging]]. They mostly dwell around [[Anhalla]]<ref>[[Children of the Night: Vampires]] p.30-31</ref> They are the descendants of the [[pharaoh]] of [[the Black Land]]. As such, spiritually enlightening them is the only way to break [[Moosha]]'s [[curse]].<ref name=vampp.34>[[Children of the Night: Vampires]] p.34</ref>
The main [[human]] inhabitants of [[Sebua]] are its wild children. They seem to be [[unaging]]. They mostly dwell around [[Anhalla]]<ref>[[Children of the Night: Vampires]] p.30-31</ref> They are the descendants of the [[pharaoh]] of [[the Black Land]]. As such, spiritually enlightening them is the only way to break [[Moosha]]'s [[curse]].<ref name=vampp.34>[[Children of the Night: Vampires]] p.34</ref> However, known clues speak to their origins.<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb170>[[Ravenloft Player's Handbook]] p.170</ref> The wild children live at a [[CL 1|Stone Age (CL 1)]] culture level.
 
==Society==
The wild children dwell mostly dwell within [[Anhalla]], where they live in a cooperative society necessitated for survival. They have no formal government but solve disputes by voting in a manner resembling an informal [[direct democracy]]. They are shy and avoidant around foreigners and the threats of Sebua, but they can demonstrate fierce bravery when provoked.<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb170>[[Ravenloft Player's Handbook]] p.170</ref>
 
 
==Language==
The [[:category:Wild Child (Sebua)|wild chidren]] of [[Sebua]] speak their own [[language]] referred to as Wildspeak by the [[Pharazian]] nomads that travel through the land. Wildspeak is only a spoken language, to which it seems to resemble a blending of [[animal]] sounds to those whom hear it.<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb170>[[Ravenloft Player's Handbook]] p.170</ref>
 
==Religion==
The Sebuan wild children do not recognize any deities save for the general desert itself, which they see through the general lens of a stern and punitive mother figure. Though there are no organized [[religion]]s in this domain, [[druid]]s and [[ranger]]s are among the recommended character [[class]]es for Sebuan [[player character]]s,<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb170>[[Ravenloft Player's Handbook]] p.170</ref> {{Spec|suggesting that the Sebuan wild children's belief in nature may grant divine powers to some of their number.}}
 
 


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[[category:Sebuan]][[category:Inhabitants of Sebua]][[category:Child]][[category:Young]][[category:Unaging]][[category:Human]][[category:Humanoid]]
[[category:Sebuan]][[category:Inhabitants of Sebua]][[category:Child]][[category:Young]][[category:Unaging]][[category:Human]][[category:Humanoid]]

Revision as of 21:04, 5 July 2018

The main human inhabitants of Sebua are its wild children. They seem to be unaging. They mostly dwell around Anhalla[1] They are the descendants of the pharaoh of the Black Land. As such, spiritually enlightening them is the only way to break Moosha's curse.[2] However, known clues speak to their origins.[3][4] The wild children live at a Stone Age (CL 1) culture level.

Society

The wild children dwell mostly dwell within Anhalla, where they live in a cooperative society necessitated for survival. They have no formal government but solve disputes by voting in a manner resembling an informal direct democracy. They are shy and avoidant around foreigners and the threats of Sebua, but they can demonstrate fierce bravery when provoked.[3][4]


Language

The wild chidren of Sebua speak their own language referred to as Wildspeak by the Pharazian nomads that travel through the land. Wildspeak is only a spoken language, to which it seems to resemble a blending of animal sounds to those whom hear it.[3][4]

Religion

The Sebuan wild children do not recognize any deities save for the general desert itself, which they see through the general lens of a stern and punitive mother figure. Though there are no organized religions in this domain, druids and rangers are among the recommended character classes for Sebuan player characters,[3][4] suggesting that the Sebuan wild children's belief in nature may grant divine powers to some of their number.


References

Pages in category "Wild Child (Sebua)"

The following 2 pages are in this category, out of 2 total.