Category:Sea Zombie: Difference between revisions
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Sea Zombies are [[Walking Dead|walking dead]] born of maritime disasters<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> or spawned by [[Western sea vampire]]<ref>[[Children of the Night: | Sea Zombies are [[Walking Dead|walking dead]] born of maritime disasters<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> or spawned by [[Western sea vampire]]<ref>[[Children of the Night: Vampires]]</ref> or [[jolly roger]]s<ref>Ravenloft Monstrous Compendium III]] p.64</ref>. As such, the majority of the time the base creature was in life a [[sailor]]. Sea zombies are intelligent, hateful creatures<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref>, with great strength and agility.<ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref> They are difficult to [[Turn Undead | turn]], or rebuke<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref>, are resistant to [[magic]]<ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, and are little harmed by piercing and bludgeoning weapons.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref> They are associated with [[fog]], as they will follow it onto land.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> Beyond that, they lack a metaphysical connection to it, unlike zombies raised by [[Zombie Fog | zombie fog]]. They are mute and usually uncommunicative, though sea zombie spellcasters utter verbal components in the form of incomprehensible whispers<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref>. The stench of sea zombies rivals that of [[ghasts]], and their weapons drip with a [[poison | poisonous ichor]].<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> Those not properly prepared to face them would be wise to run away, as the creatures are not fleet afoot.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> Unless motivated by fog, sea zombies will not stray more than a hundred feet from the shoreline.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> | ||
[[Sea Zombie]]s can be encountered in the [[domain]] of [[Saragoss]]<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, the [[Sea of Sorrows]]<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, and [[Souragne]].<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref> | [[Sea Zombie]]s can be encountered in the [[domain]] of [[Saragoss]]<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, the [[Sea of Sorrows]]<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, and [[Souragne]].<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref> | ||
Revision as of 17:47, 8 May 2016
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This section contains canon info from officially published sources |
Sea Zombies are walking dead born of maritime disasters[1][2] or spawned by Western sea vampire[3] or jolly rogers[4]. As such, the majority of the time the base creature was in life a sailor. Sea zombies are intelligent, hateful creatures[1][2], with great strength and agility.[5] They are difficult to turn, or rebuke[1][2], are resistant to magic[5], and are little harmed by piercing and bludgeoning weapons.[1][5] They are associated with fog, as they will follow it onto land.[1][2] Beyond that, they lack a metaphysical connection to it, unlike zombies raised by zombie fog. They are mute and usually uncommunicative, though sea zombie spellcasters utter verbal components in the form of incomprehensible whispers[1]. The stench of sea zombies rivals that of ghasts, and their weapons drip with a poisonous ichor.[1][2] Those not properly prepared to face them would be wise to run away, as the creatures are not fleet afoot.[1][2] Unless motivated by fog, sea zombies will not stray more than a hundred feet from the shoreline.[1][2]
Sea Zombies can be encountered in the domain of Saragoss[1][5], the Sea of Sorrows[1][5], and Souragne.[1][5]
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This section contains Homebrew non-canon info, created by fans |
Certain powerful necromancers may be able to create them as well. In such cases, as with those spawned by a sea vampires and jolly rogers, the sea zombie is effectively one of the obedient dead.
References
Data from the Ravenloft Catalogue
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Islands of Terror - p95 | ||
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Sea Zombie |
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