Category:Animator: Difference between revisions

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An [[animator]] is an [[evil]] [[spirit]] that feeds off of powerful [[emotion]]s, more specifically [[negative emotion]]s, by inhabitant [[inanimate]] [[object]]s and using these objects to cause strife. Often an [[animator]] will focus its attention on one particular person (its "ward") and follow that [[victim]] around, protecting him or her but also tormenting the poor soul and feeding on the individual's [[fear]] and [[dread]]. In their natural state, animators are [[invisible]] and intangible ([[incorporeal]])<ref>[[Denizens of Dread]] p.17 </ref>
An [[animator]] is an [[evil]] [[spirit]] that feeds off of powerful [[emotion]]s, more specifically [[negative emotion]]s, by inhabitant [[inanimate]] [[object]]s and using these objects to cause strife. Often an [[animator]] will focus its attention on one particular person (its "ward") and follow that [[victim]] around, protecting him or her but also tormenting the poor soul and feeding on the individual's [[fear]] and [[dread]]. In their natural state, animators are [[invisible]] and intangible ([[incorporeal]])<ref>[[Denizens of Dread]] p.17 </ref>


Animators can all be encountered within [[G'Hennna]]<ref name=cirdarkp64>[[Circle of Darkness]] p. 64</ref>
Animators can all be encountered within [[G'Henna]]<ref name=cirdarkp64>[[Circle of Darkness]] p. 64</ref>


== Homebrew Non-Canon Information ==
== Homebrew Non-Canon Information ==

Revision as of 08:04, 19 March 2015

An animator is an evil spirit that feeds off of powerful emotions, more specifically negative emotions, by inhabitant inanimate objects and using these objects to cause strife. Often an animator will focus its attention on one particular person (its "ward") and follow that victim around, protecting him or her but also tormenting the poor soul and feeding on the individual's fear and dread. In their natural state, animators are invisible and intangible (incorporeal)[1]

Animators can all be encountered within G'Henna[2]

Homebrew Non-Canon Information

Descriptive Text

""Well, Arthur. The matter is settled; no-one could or did leave the room after Master Despain was stabbed. Therefore, there can only be one conclusion."

"That his murderer is still here," I said. The reader can imagine my emotion at that moment--to be present with the person or thing that could effect so brutal a murder, all unknowing! "But, then, where...?"

As I spoke the greatsword which had transfixed Despain moved, shuddering as if attempting to free itself of the corpse which burdened it."

-Arthur Sedgwick, "The Man Who Wasn't There", The Casebook of Alanik Ray[3]

References

Subcategories

This category has the following 4 subcategories, out of 4 total.

C

D

G

M

Pages in category "Animator"

This category contains only the following page.