Category talk:Profession
Are all professions classes? (I think not).
- Farmers are generally held to be commoners. Is commoner a class? Well, strictly speaking it is, actually, now I think about it.
Are all classes professions? (I think so).
I have been thinking about this for a while. My tenative conclusion is no. Mage (no a class I (realise)) is a profession and I think wizard is too. But I have my doubts about sorcerer for example. You don't train to become one. It just happens. But perhaps more importantly, there are some class that nobody is every going to hire you for. I might hire a bodyguard or a caravan guard or a soldier or a mercenary, but do a really post a sign in game looking for a fighter? Better, is a druid a profession? Do the treants pay them to make lots of noise stumbling about the woods? Is being an anchorite of the mists really a profession? It sounds more like a vocation to me. I have been fiddling a bit, adding and substracting, but nothing definite yet. Thoughts?
What category can profession go into? One of the Institutions? -- Admin 19:01, 21 April 2010 (UTC)
Not sure yet, partly because I am not happy with it yet as just discussed. Equally, I have started to harmonise Category:Skill with the material in the Mistipedia. My conclusion is that keeping the two at arms length and linking is the best rather than imposing the structure of the skills on the exiting information/categories. For example, knowledge (religion) or knowledge (nature) could be taken as dictating order to the Mistipedia. But that "order" would be highly arbitrary and really very unhelpful. I am also happy with my progress, slight though it is, on Category:Craft (I have been playing with engineering (mostly mechanical) and clockmaking. I can see how to make that work out too. I haven't given Category:Profession much though yet. Partly for the uncertainities broached above and partly as I figured after the other two perhaps the matter would become clear(er).Cure 12:40, 22 April 2010 (UTC)