The Eye of Anubis: Book Ten

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Re: The Eye of Anubis: Book Ten

Post by NeoTiamat »

Muhar Town Square, Har'Akir
August 28th, 761, 6:38 AM; Day 164 of the Menetnashte Expedition

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PC Actions:
Lia casts a Maximised Fireball at Cavendish. Deals no damage.
Kuzan Dispels Cavendish's Air Walk.
Otto shoots at Snefru, misses. Throws a Blast Globe at Cavendish, deals 1 Sonic damage, Deafens Cavendish (rolled 2 on the Fortitude save...)
Charles moves to Z33 and uses Inspire Courage
Tomas moves to V34 and heals 5 HP
Sascha moves to Z31 and heals 8 HP
Andre casts a Sound Lance at Badri, deals 37 damage.


Andre's blast of pure sound shot through the waving black mass reaching up from the ground, catching the mob's leader with the full force of its blast. The rippling waves of sound rattled his teeth and cracked his bones, and, it looked as if it tore the very skin from his flesh. An instant later, the man straightened and slowly turned towards Andre. It was immediately evident to all to behold that things were not as they had seemed, for though Andre's spell might have inflicted the terrible wounds that had caused the man's death, sound did not cause flesh to rot.

Harris watched impassively as the lebendtod's disguise was shattered, holding his sword at the ready as he followed Andre's retreat. "Here they come," he said, positioning himself to block the alleyway form the approaching undead. "Stay behind me, Professor."

Dieter took careful aim at Snefru before firing. His bullet flew on target, only to be knocked askew by one of the black tentacles reaching up from the ground. "I"m starting to think we picked up some curses back in that tomb," he muttered disgruntledly.

"Andre!" A hoarse voice called out from between the buildings. Carter ran towards the tiny defensive formation, gripping his rifle in his bloody hands. He managed to duck behind another building before collapsing onto one knee. "Oh, Ezra..." he gasped, sweat beading on his forehead as he clutched his side. "After everything I've been through today, I can't die now..."

The wounds all over his body seemed to close slightly. Carter seemed slightly surprised, but raised his rifle, keeping his eyes open for incoming enemies.

Sarari drew another arrow, carefully aiming toward the man who had so thoughtfully made himself a target. Marchand-Renier drew himself up beside her, listening to the chaotic din of the battlefield.

"The walls!" he suddenly barked out. "Invisible foes climbing up the walls!"

Sarari quickly pivoted on her heel, leaning over the edge of the building with her bow at the ready. A twitch of her ears, and she fired, sending a wave of arrows skimming down the walls. One shot true, sinking into the air and staying still; many more clattered into the ground below, unfulfilled.

Edmund falls back and continues to use Defensive Shield.
Dieter attacks Snefru. Misses.
Sarari uses Clarity of Vision to pinpoint, then shoots Lebendtod 6 at point blank range four times. Hits vs. AC all four times, Invisible/Concealment negates three of them. Deals 7 damage.
Carter heals himself 29 HP with his last Inspiration Point, and moves towards Andre.


"Get behind me!" Sarari commanded, grabbing Marchand-Renier as her blue-fletched arrow climbed back up the wall and returned to her. The professor jerked visibly as she touched him, becoming as stiff as a board. The archer firmly pushed him away from the terrace edge, leaving her back exposed for a single, critical instant. The assassin melted into view as he slashed across Sarari's spine with his knife, undaunted by the mystical blur that concealed her true position. Otto felt the air beside him move; another assassin appeared next to him, swinging its knife just past his nose.

"One more... Get down," Sebastian managed to say, a moment too late. There was a crackling of eldritch light from the roof across the street, which slammed into Kuzan before whizzing past Otto's ear. A woman was standing there, a woman you had last seen plunge a knife into her own skull. She did not seem to be any worse for it.

Khait reveals herself, makes Hide-from-Undead save. Casts Beshadowed Eldritch Chain at Kuzan, hits Kuzan for 23 damage. Chains to Otto, misses Otto due to Blur. DC 20 Fortitude Save from or else you are Blinded for 1 round.

Akiri Assassin/Lebendtod 5 reveals himself, fails Hide-from-Undead save. Attacks Otto, misses with a roll of 2.
Akiri Assassin/Lebendtod 6 reveals himself, fails Hide-from-Undead save. Attacks Sarari, hits for 18 damage.


The Akiri mob seemed to have lost a good deal of righteous fire at the revelation of their leader's true nature. Many near the front came to a direct halt, blocking the ones who stood behind them. Many more began to run backward, shoving others out of the way in their rush to depart. Confusion and panic began to ripple through the mob, as the ones who could not see what had happened were shoved aside by those who were fleeing. A few voices tried to call out and reassure the crowd, but it was too late. The momentum had been reversed, and the crowd began to scatter.

A few members, however, seemed unfazed by the sudden chaos spreading across the field. They calmly took their places beside the grisly zombie, turning as one towards the man who had attacked their leader. With an unspoken command they began to advance, trudging slowly and calmly towards the back alleyway where Andre stood.

Mob runs away.

Badri moves towards Andre & Co.
Rioter 1 moves towards Andre & Co.
Rioter 2 moves towards Andre & Co.
Rioter 3 moves towards Andre & Co.


"As commanded!" The squads nearest Sacha formed up, readying their swords to attack the creature as soon as it became more than sand on the desert wind. The stinging cloud darted toward the ashen knight, then shifted back toward the other target, flying through the air like a plague of locusts. Halfway through the air the sand became solid bone, crashing into Tomas' armor with an earsplitting shriek. The fossilized claws tore at the knight, twisting metal until it could reach flesh, it's huge saber-teeth inches away from Tomas' neck. The smiler roared.

"Fire! Fire!" Lebrecht commanded, sending a crossbow bolt flying towards the smiler at the gate. It ricocheted off without leaving so much as a scratch, but his own ineffectual shot was followed by a hundred others, hitting the skeletal beast with astonishing accuracy. Chips of stone began to flake off under the onslaught, and the smilodon reared back, hissing it's displeasure. The huge beast darted back forward, rampaging through the Falkovnian squads, slaughtering men even as they brought their swords down upon it. Many of the Falkovnian's swords chipped or broke against the iron hide of the smiler, but the repeated blows began to take their toll, knocking a large chunk off of its shoulder blade.

"Cut off the head and the serpent dies," Vedarrak said, narrowing his eyes. With a wave of his hand he sent a pulse of power toward the center of the hellish inferno Lia had created. The Kommandant gripped his hand, bringing it toward himself with a tearing motion - a second later, Cavendish appeared on the compound wall.

Falkovnians attack in melee Schrodinger, deal 28 damage after DR.
Falkovnians shoot crossbows at Schrodinger, deal 26 damage after DR.
Lebrecht shoots Schrodinger, crossbow bolt does not pierce DR.
Vedarrak rides up and casts an Area Dispel at Cavendish, gets out the Mislead-Greater Invisibility.


Schrodinger full attacks the nearest Falkovnians, deals 41 damage.
Chesterton does a mid-air transformation and pounces on Tomas, full attacking with two claw attacks, one of which hits, a bite attack, which hits, and two rake attacks, one of which hits. Total of 21+9+6=36 damage to Tomas.

Rock wrote:Lia roars again, and chants: "Evigile, annulu ignis contemplativis. Ter verba mea fulce. Magistra ignis sum! Ex manu sphaera ignis expandens evolat!" A tiny sphere of flame, ringed in crimson light, shoots out of the dark dome, impacting with a section of the compound's wall. And there, it swells briefly into apocalyptic flame, roaring like a dragon's fury. Akiri: "Behold the pride of Snefru, I spit at it!" Lia roars from within the darkness.
For a brief moment, the Akiri desert gained a second sun as Lia's fireball illuminated the battlefield. Chips of stone cracked off the wall under the immense heat, while paint smouldered and burned in the fire. For a moment, you caught a glimpse of a silhoetted figure in the conflageration, but then it disappeared in the flames.

Then the clinging flames burned away, and in the midst of the destruction stood John Lancaster Cavendish, he of the hateful smile and natty clothing. The necromancer showed not a mark on him. His clothing was untouched, his features unburned. Even his hat wasn't knocked askew by the fireball.

Cavendish straightened his cravat, though it didn't seem particularly in need of it, and drew the broken quarterstaff that served the necromancer as a wand. He tapped it once against the ruined wall before him, and raised it before him, aiming it down the path the fireball had taken.

"My turn." Cavendish's voice, though seemingly no louder than a conversational tone, sounded throughout the square. "Plameni Ada!"

From the blood-soaked end of the quarterstaff shot forth a single ray of black-green light, vanishing into the orb of darkness and impacting the ground beneath Lia's feet. It struck, and where it did a massive column of black-green fire erupted and roared to the heaven's. It burned Lia's flesh, and it burned Lia's soul.

Cavendish twirled the quarterstaff like a baton and blew at the end, which smoked slightly from the balefire that had just coursed through it. No sooner had he done that, though, than another explosion engulfed that corner of the wall, this time from a surplus military shell developed in Hazlan. The sound was fitting, a dull explosion that blocked out all other sound for a moment.

When the flames died down a second time, the wall was left much worse for wear. Cavendish, meanwhile, looked about the same, though his hat was askew slightly. The necromancer shook his head, then hit his ear with the heal of his hand a few times, to no avail. There was nothing but silence.

"Of all the days to not prepare a hearing-restoration incantation." Cavendish said dryly, though his voice was a little strange, the pronunciation a touch off. The necromancer looked out across the field, only to see the Akiri mob breaking and running. "And so much for cunning schemes. Oh forget it, just kill them all."

Cavendish casts Fell Drain Flame Strike at Lia. Deals 30 fire damage, 30 Divine damage, DC 24 Reflex Save for half. Also one negative level.

[I am aware that the Deafening goes into effect before Cavendish's spell would have, but he made his percentile roll, ergo, slight artistic license.]


"With great and profound pleasure," Snefru said, her voice filled with the same cold hatred you had heard before, intensified a thousand-fold. "Oh Slave-Master."

The ghost flew forward, hands outstretched, and as she flew the golden visage that had been so beautiful for the Akiri mob became replaced by the pallid, unnatural appearance of death. The nearest of the Falkovnians took a look at Snefru and drew back, the national horror and hatred of undeath taking toll.

Snefru paused, and lifted one hand, watching as one of the wooden stakes in the middle of the square slowly rose from its moorings. It was a stout length of wood, the tip sharpened and then fire-hardened, a huge and lethal instrument of execution.

"I have a score to settle with you, Knight." Snefru smiled a cold grin, and with a single movement sent the sharpened stake flying like an oversized arrow at Sascha. "And I shall enjoy the settling."

Snefru ditches her disguise and activates Horrific Appearance. Uses Telekinesis to throw a stake at Sascha for 41 damage.

Image

Black Spell - Blacklight: an area of total darkness. The darkness is impenetrable to normal vision and darkvision, but you can see normally within the blacklit area. Creatures outside the spell’s area, even you, cannot see through it.

Purple Spell - Black Tentacles: It's in the SRD. http://www.d20srd.org/srd/spells/blackTentacles.htm

Green Music - Inspire Courage: +2 morale bonus to saving throws vs. charm and/or fear, to attack rolls, and to damage rolls

Red Aura - Aura of Despair: If you enter the aura, make a DC 24 Will Save or take a -4 penalty to attacks, saves, skills, and ability checks. This is removed if you leave the aura. If you make your save, you cannot be affected by that ghost's aura for the next 24 hours. If you fail yoru save and leave the area, you are no longer affected, but are affected again if you enter the aura. [This is my reading of the rules, but if you can find something that explains how these auras work otherwise, I'm all for it]

Blue Aura - Horrific Appearance: You guys have all gone through this already.

================================================

[Buff Suite: Recitation (+2 Luck to AC, Attack, Saves), Mass Aid (+1 Morale to Attack, +9 Temp HP), Mass Align Weapon (Good), Mass Conviction (+3 Morale to Saves), Mass Bear's Endurance (+4 to Con)]

PCs:
A - Andre Theroux: 79/35 Buff Suite, Amulet of Tears
L - Lia Mournswaithe: 77/46 Buff Suite, Shield, See Invisibility, Greater Mage Armor, Superior Resistance,
T - Tomas Eisenwald: 49/107 Buff Suite, Divine Favor, Eagle's Splendor, Protection from Evil
K - Kuzan: 97/89 Buff Suite, Blur (20% Miss), Hide from Undead (DC 17), Ebon Eyes (See through Darkness), Call Lightning, Fly, Greater Resistance, Protection from Evil
S - Sascha Dzemianovitch: 14/101 Buff Suite, Protection from Evil
C - Charles Martel: 63/63, Blur
O - Otto Schultheiss: 62/62 Bite of the Werewolf, Blur


Expedition NPCs:
D - Dieter Haulfstead: 80/60 HP, Buff Suite,
C - Thomas Carter: 31/59 HP
Mr - Sebastian Marchand-Renier: 33/33 HP
H - Edmund Harris: 146/115 HP, Buff Suite,
Sr - Sarari: 52/70 HP


Falkovnians:
V - Marcos Vedarrak: 21/87 HP, Shield, Greater Resistance, Contingent Energy Resistance (Electricity), Resist Energy (Fire), Greater Mage Armor, Greater Magic Weapon
L - Lebrecht Schiffer: 81/81 HP
N - Niklas: 51/51 HP
Lu - Luther: 51/51 HP


Cavendish and Company
Portrait - Cavendish: -1 HP, Deafened, True Seeing, Armor of Darkness
Big C - Chesterton: Cat-Form
Big S - Schrodinger: Cat-Form, -54 HP
L - Lebendtod 1: -58 HP, DEAD
L - Lebendtod 2: -51 HP, DEAD
L - Lebendtod 3: -56 HP, DEAD
L - Lebendtod 4: -53 HP, DEAD


Osirans and Mob
K - Khait:
Akiri Assassin/Lebendtod 5:
Akiri Assassin/Lebendtod 6: -7 HP
B - Badri: -37 HP
Akiri Rioter 1:
Akiri Rioter 2:
Akiri Rioter 3:
S - Snefru:
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
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Post by Nathan of the FoS »

Charles literally staggers as Snefru's presence makes itself felt, rolling over him like a wave of silt. Its psychic pressure is so intense that to experience it feels almost like drowning. Only the vision of the white and gold banner waving over the fighting men keeps Charles from going to his knees. "Vedarrak!" Charles croaks, pointing to Cavendish. "The crossbowmen--shoot him down!"

Seeing Sascha stumble back under the impetus of Snefru's improvised missile, Charles forces himself to his feet and to his side to steady him. "You're the man we need now, Dziemanovitch. Defiance! Keep up the fight, she can't beat us down! Marteau-ennemis!" As he says it Charles hopes the words will, somehow, make it true. Given a choice of Cavendish or Snefru, Charles would be forced to admit he'd prefer the former.

Failing the Will save vs. Aura of Despair with a natural one. (eek!) Five foot step to Sascha (Z32) for some purely ornamental support, and using Inspire Greatness on Sascha. This gives 2 temporary Hit Dice and 12 plus 2 times Sascha's Con mod temporary hit points to go with them, a +2 competence bonus to attack rolls, and a +1 bonus to Fort saves. And the beat goes on...bardic "music" continues...
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Post by Rock of the Fraternity »

Lia rocks from the force of the spell that just hit her. She coughs once, looks at Cavendish and ... flicks a speck of ash from her shoulder. And shifts her line of sight.

The black tentacles rise high into the sky, that maddening twitter coming from beneath them. How they writhe and dance, constantly twisting, reaching for anything to come to them. But as they move, Lia sees things on the other side. Sees the ghost, hurling a stake at her allies.

Lia holds her right hand up in front of her face, palm cupped upwards, while making swirling motions above it with her left hand. "Globum vis in manu meu colligo." The air moves, shifts. Glows. Swirls of air, a visible current, spiral in sympathy with the motions of Lia's left hand and collate in the palm of her right. "Globu vis, ad hostem meum vole." Lia holds up a sphere of glowing blue force, sights between the writhing tentacles once again and finds that one chance, that one opening. With the speed of thought and a faint keening, the sphere leaps from her palm, zipping between the tentacles, right at its target. "Globus vis hostem meum perfringet." And the sphere impacts with Snefru where she floats, disrupting her ghostly frame.

Akiri: "Where are you going, you piece of jackal feces?" Lia calls out to the ghost. "We didn't get to finish our little exchange, back at the tomb."

(OOC: Made my Reflex save with a 29. I just lost Wall of Force from my inventory. Changing targets, so someone please keep Cavendish offa me! >_< Ahem. Making a ranged touch attack on Snefru with an Orb of Force. Force effects bypass the ghostly miss chance, attack roll: 25. Damage roll: 39.)
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Post by DocBeard »

WHAM.

"Bad kitty!" Tomas shouts, struggling against the bony claws, "Bad kitty!"

Struggling to get his proper weight back, Tomas sends a few lightning fast swipes at the undead beast, getting one good attempt out of three...

(OOC: The dice roller's paying me back. Full attack. 1: 10+15+4=29, damage: 6+5+5+5=21, 2: 8+10+4=22, 3: 3+15+4=21. I'm assuming the last two miss, correct me if I'm wrong.)
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Post by yalenusveler »

Andre saw a situation going from bad to "Oh dear, how many people want us to die here?!". It was a situation not unlike having to defend a thesis after telling several people on committee that you thought they were idiotic old men
with outdated ideas and poor fashion sense. However, unlike during that particularly unpleasant time in Andre's life, now Andre could call down a great raging hail. Which is promptly what he did upon the rioters and the once living Badri, great chunks of ice raining down from an otherwise clear H'ar Akir morning.

OOC:Ice Storm!, targeted between Q/R and 7/8 for an underwhelming 6 blunt damage, and 11 cold damage, with no save as well as halving their land movement within its area. Also, if this reveals any of them as leibentod, Dark Knowledge, getting a 22 on the Knowledge religion check, and thus passing out a +1d6 weapon damage vs leibentod
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Post by Kaitou Kage »

The eldritch energy pounded through Kuzan's body. The priest felt the hairs on the back of his neck stand up sharply and the familiarly unpleasant odor of burning flesh assaulted his nostrils. He gritted his teeth, trying to shrug off most of the spell's frazzling effects. The Rajian retaliated instantly, quickly belting out a prayer in a booming, thunderous voice. He pointed at Khait and the Lebendtod nearby and finished his spell.

If Kuzan's hair stood on end from the eldritch burst, it fairly crackled with electricity charging the air. Lightning, accompanied by a thunderclap, struck the Lebendtod and streaked into Khait, pounding into the two creatures with the full fury of the storm.

"You two can take care of the rest, right?" Kuzan asked, "If so, I'm going to help the others." The priest glanced worriedly at the melee in the square and glanced briefly at Cavendish sitting up there on the wall. "The sooner we get rid of those cats, the sooner we can end him once and for all," he said grimly.

Arc of Lightning targeting Khait and the Lebendtod closest. Passed defensive casting check. 34 damage to each, Reflex save DC 22 for half.

Mobile Spellcasting check is also a pass. Moving up to an altitude of 60' and then to the square between Sascha and Charles on the current map.

Just to be clear, I am maintaining my 60' altitude, NOT going back to ground level.
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Post by lostboy »

"I have a score to settle with you, Knight."
The sneer on Sascha's face at those words vanishes swiftly as he finds himself on the business end of a sharpened stake. Fortunatly Msieur Martel is on hand. Sascha flashes him a pale grin, then unbelively begins pulling himself hand-over-hand off of the stake.

Breathing hoarsely, Sascha stands upright, defiant, . "Go back to hell...bitch!" he hisses "and take your damn toys with you" he adds tossing the wood aside with contempt.

Weighing his options for a moment he bgins shouting orders at the troops milling uncertainly in front of him.

[Falkovnian] " Stand tall, men! I want the dead one destroyed! Obliterated! Rendered into pieces so small even Azalin himself couldnt bring her back! I want a hail of lead to send her back to her mouldering grave! Do you understand me!? DO YOU UNDERSTAND ME? "

Casting a guilt-ridden glance at Tomas struggling with the Cat, Sascha limps to the head of column, tapping the wand as he goes. Cavendish's trump card needed killing, or at least entertaining, that was his role, no matter that it would likely lead to his death.

Facing down the spectre he shouts "Here I am, still breathing, come and settle your score!"

[Falkovnian]"FIRE the damn crossbows!"

[OOC: Sorry Doc, going to try and occupy or maybe even hit sneffy a bit, shes too dangerous to leave hanging loose.. :?

Intimidate 17 on the Falks (although Id like to argue for bonus points added for the pulling-himself-off-the-stake incident )

Using one charge of the wand for 9hp healed.

Moving to AA26 and goading the hell out of the ghost.]
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Post by The Whistler »

--WHANG--

Otto slammed the welding mask down over his face at the *exact* moment that Khait cast her spell--and instantly remembered that he was currently half-shifted into wolf form, and that canine snouts and vertical sheets of iron do not mix very well. All the same, it actually turned out better for him all told: possibly broken nose aside, the eyeslit no longer matched up properly with his actual eyes, making the mask an even better protection against blindness than he'd originally intended.

Levering the faceplate back up again, the gunsmith saluted to Kuzan as he took off--then dodged back across the roof, sighted along the barrel at the assassin he'd just avoided and...

--click--

...Misfired.

Ironically enough, since it was likely that neither of the unholy monstrosities could speak Lamordian, the only other person on the roof who could translate the resulting stream of invective was Marchand-Renier himself. It was quite impressive.

OOC: Got in the high 20's on the blindness Fort save, five-foot stepped it a square to the North, and rolled my SECOND natural 1 in three rounds. Aargh.
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Re: The Eye of Anubis: Book Ten

Post by NeoTiamat »

Muhar Town Square, Har'Akir
August 28th, 761, 6:39 AM; Day 164 of the Menetnashte Expedition

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Image Image Image Image Image Image Image Image Image Image

PC Actions:
Lia casts an Orb of Force at Snefru, deals 39 damage.
Kuzan Arc Lightnings Khait for 34 damage, and Lebendtod 5 for 17 damage.
Otto moves and misses.
Charles moves to Z32 and uses Inspire Greatness on Sascha, granting 20 hp
Tomas hits Chesterton for 11 damage, after DR.
Sascha heals himself for 9 HP and taunts the deranged ghost.
Andre casts Ice Storm, deals 17 damage to Lebendtod rioters/Badri, gives out a +1d6 v. Lebendtod to Harris, Dieter, and Carter


As soon as Andre's spell touched the approaching Akiri, their human visage melted away, like water running from a spring. What was left behind was a horrific visage of rotting flesh and bone, relentlessly tromping forward towards their intended target. Though the jagged ice caught at their heels and slowed them slightly, they showed no sign of discomfort, simply tearing their own flesh when it weighted them down.

"Aaaaand... firing!" Dieter warned, pulling the trigger once more. The shot hit true this time, catching the huge man straight through the throat. The lebendtod fell to the ground, lying still. Dieter wooped once more. "Take that, you... undead thing!"

"That wasn't very witty," the Lamordian admitted, as he reloaded his gun.

"These ones seem pretty fragile," Harris said, grimly watching Sacha and Tomas fighting Cavendish's forces. He caught sight of Sarari and Otto fighting for their lives in the cramped quarters of the roof terrace. "Everyone's being torn apart. I'm sorry, Professor Theroux, I need to get out there..."

"Hold on, Edmund," a voice stopped the guard captain. Carter had limped forward and was watching the battle with a strange, impassive calm. "Don't panic... don't rush..."

"Professor Carter?" Harris asked, concerned. It no longer sounded like Carter was talking to anyone but himself.

"All this life... is but an illusion," Carter slowly intoned.

Reality shifted.

Sarari was next to Andre, firing into the approaching lebendtods; she had always been there, fighting alongside you. To the side, Carter listed heavily, his face completely ashen. The archeologist gasped for breath, using his rifle as a makeshift crutch.

"I'm done," Carter croaked, trying not to collapse. "My last trick... I have nothing left to give..."

Beside Otto, Harris flexed his arms, swinging downward with all the pent-up tension that had built up during the fight. With a loud shout, the guardsman sent his sword straight through the assassin in front of him as if the man hadn't even been there. It effortlessly sliced the man in two and kept going, leaving a gash a foot deep in the tiles of the roof terrace. "Thanks for the tips, Professor," the huge man murmurred under his breath

Carter uses Benign Transposition on Harris and Sarari
Dieter attacks Badri, hits for 13 damage. Kills him.
Sarari full-attacks Lebendtod 8. Hits twice for a total of 18 damage.
Edmund power attacks for 3 and full-attacks Lebendtod 6. Hits twice, for 26 and 25 damage, kills it.

Rioter 1/Lebendtod 7 double-moves towards Andre & Co.
Rioter 2/Lebendtod 8 double-moves towards Andre & Co.
Rioter 3/Lebendtod 9 double-moves towards Andre & Co.


The captain's victory was short-lived, as a bolt of eldritch energy slammed into his back, bouncing off his breastplate and into Otto. The other assassin took advantage of the sudden distraction, carving a long, bloody gash across Otto's left arm. Unfazed by the sudden light, Harris barreled forward toward the man, shoving Otto out of the way as the vicious longsword struck again. The blade caught the guardsman across his shoulder, deflecting the blow from hitting Otto's chest straight on.

"Stick close to me, both of you," Harris said, holding his sword in front of his body like a massive sheild. "I won't fail this expedition again."

Khait casts Beshadowed Eldritch Chain at Harris, hits for 21 damage, bounces to Otto, hits for 14 damage. DC 20 Fort Save or Blinded for 1 round. Harris makes his save.
Akiri Assassin/Lebendtod 5 five-foots and full-attacks Otto. Hits first for 16 damage, then criticals for 30 damage. Harris uses Interpose to take half the damage on himself, so final tally is 31 to Otto, 15 to Harris

lostboy wrote: [Falkovnian]"FIRE the damn crossbows!"
"Yes sir!"

The Falkovnians needed little encouragement to open fire, sending forth a volley of crossbow bolts that turned the ground black. Snefru only smiled as the arrows flew through her deathly form without the slightest hint of resistance. Some of the younger soldiers began to tremble slightly as their weapons proved to have no effect, and most shrank away from the ghost's terrible visage. Only their iron discipline and the example of the madman before them kept the squads from breaking apart right then and there.

"As you wish..." Snefru said, stretching her hand out before her. The knight felt the ground pitch out from under him, and a yawning star field reached up as if to engulf him and drag him down. Something terrible lurked down there, something that Sacha could only barely see in the corner of his mind, but he knew it was there. It was coming for him.

"Squadrons, scatter!" Lebrecht commanded, waving his cavalry sabre high in the air. "Stay in formation and move apart! We're staked pheasants for the spellcaster's blasts!" The squadrons began to retreat, firing volleys of crossbow quarrels as they went. Cavendish ducked as a volley flew over the compound walls, and arrow neatly knocking the hat off his head. Several other squads surged forward, harrying the great skeletal cats even as another crossbow volley smashed into the smiler at the gate.

The gate smiler had enough. With a fierce gust of wind, the cat fell apart into grains of sand, ripping at the soldiers around it as they tried to retreat. The smiler next to Tomas ignored the soldiers at it's flank, instead loping back forward and striking out once more with its stone hard teeth and claws. A razor sharp claw sliced into Tomas' leg; one of the soldiers fighting beside him didn't move back fast enough, screaming as the cat plunged its teeth into his chest. With a vicious jerk of its head, the cat flung the man to the ground, opening the Falkovnian's throat with its paw for good measure.

Falkovnians attack in melee Schrodinger, deal 13 damage after DR.
Falkovnians shoot crossbows at Schrodinger who fails the save, deal 24 damage after DR.
Falkovnians attack in melee Chesterton, deal 13 damage after DR.

Falkovnians shoot crossbows at Snefru, deal no damage due to Incorporeality/Lack of magical crossbows.
Falkovnians shoot crossbows at Cavendish who makes the save, deal 13 damage.


Snefru uses her Phantasmal Killer on Sascha. Will DC 24 to Disbelieve, if failed, Fortitude DC 24. Death (See Death Houserules) on failure, 9 damage if succeeded.

Schrodinger shifts to sand-form, heals 12 hp, and swarm-attacks several Falkovnians for 25 damage.
Chesterton full attacks, hitting Tomas with a claw once and hitting a Falkovnian with the other claw and bite. Deals 15 damage to Tomas.


"Now where did I put that vial..." Cavendish patted down his pockets, checking each of the coat's little hiding spots for the proper restorative elixer. It was during this brief search that the first crossbow bolt clattered to the ground at Cavendish's feet. The necromancer looked up, and ducked as another wave of the quarrels sliced through the air.

"Tsk. Such a lack of manners. Chernoluch!" Cavendish shook his head, opening his hand and letting a multitude of sinister black rays lance forth to strike the key participants on the Falkovnian side of the struggle. "Don't they know that attacking the deaf is bad taste."

"Well." Cavendish reflected after a moment. "Except for that one time in Verbrek, but that was a special occasion. Now where is that blasted vial..."

Cavendish casts Fell-Drain Darkbolt. One bolt hits Sascha, one bolt hits Tomas, and one bolt hits Vedarrak. Each of you takes 8 damage, one negative level (except Tomas, who has a Death Ward Shield), and must make a DC 22 Will Save or be Dazed for 1 round. Vedarrak makes his save.

Image

Black Spell - Blacklight: an area of total darkness. The darkness is impenetrable to normal vision and darkvision, but you can see normally within the blacklit area. Creatures outside the spell’s area, even you, cannot see through it.

Purple Spell - Black Tentacles: It's in the SRD. http://www.d20srd.org/srd/spells/blackTentacles.htm

Green Music - Inspire Courage: +2 morale bonus to saving throws vs. charm and/or fear, to attack rolls, and to damage rolls

Red Aura - Aura of Despair: If you enter the aura, make a DC 24 Will Save or take a -4 penalty to attacks, saves, skills, and ability checks. This is removed if you leave the aura. If you make your save, you cannot be affected by that ghost's aura for the next 24 hours. If you fail yoru save and leave the area, you are no longer affected, but are affected again if you enter the aura. [This is my reading of the rules, but if you can find something that explains how these auras work otherwise, I'm all for it]

Blue Aura - Horrific Appearance: You guys have all gone through this already.

================================================

[Buff Suite: Recitation (+2 Luck to AC, Attack, Saves), Mass Aid (+1 Morale to Attack, +9 Temp HP), Mass Align Weapon (Good), Mass Conviction (+3 Morale to Saves), Mass Bear's Endurance (+4 to Con)]

PCs:
A - Andre Theroux: 79/35 Buff Suite, Amulet of Tears
L - Lia Mournswaithe: 42/46, One Negative Level Buff Suite, Shield, See Invisibility, Greater Mage Armor, Superior Resistance,
T - Tomas Eisenwald: 26/107 Buff Suite, Divine Favor, Eagle's Splendor, Protection from Evil
K - Kuzan: 97/89 Buff Suite, Blur (20% Miss), Hide from Undead (DC 17), Ebon Eyes (See through Darkness), Call Lightning, Fly, Greater Resistance, Protection from Evil
S - Sascha Dzemianovitch: 30/101, One Negative Level Buff Suite, Protection from Evil, Inspire Greatness
C - Charles Martel: 63/63, Blur
O - Otto Schultheiss: 37/62 Bite of the Werewolf, Blur


Expedition NPCs:
D - Dieter Haulfstead: 80/60 HP, Buff Suite,
C - Thomas Carter: 31/59 HP
Mr - Sebastian Marchand-Renier: 33/33 HP
H - Edmund Harris: 110/115 HP, Buff Suite,
Sr - Sarari: 52/70 HP


Falkovnians:
V - Marcos Vedarrak: 8/87 HP, One Negative Level, Shield, Greater Resistance, Contingent Energy Resistance (Electricity), Resist Energy (Fire), Greater Mage Armor, Greater Magic Weapon
L - Lebrecht Schiffer: 81/81 HP
N - Niklas: 51/51 HP
Lu - Luther: 51/51 HP


Cavendish and Company
Portrait - Cavendish: -14 HP, Deafened, True Seeing, Armor of Darkness
Big C - Chesterton: Cat-Form, -24 HP
Big S - Schrodinger: Sand-Form, -79 HP
L - Lebendtod 1: -58 HP, DEAD
L - Lebendtod 2: -51 HP, DEAD
L - Lebendtod 3: -56 HP, DEAD
L - Lebendtod 4: -53 HP, DEAD


Osirans and Mob
K - Khait: -34 HP
Akiri Assassin/Lebendtod 5: -17 HP
Akiri Assassin/Lebendtod 6: -58 HP
B - Badri: -67 HP, DEAD
Akiri Rioter 1/Lebendtod 7: -17 HP,
Akiri Rioter 2/Lebendtod 8: -35 HP,
Akiri Rioter 3/Lebendtod 9: -17 HP,
S - Snefru: -39 HP
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
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Rock of the Fraternity
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Post by Rock of the Fraternity »

"Didn't your mother teach you never to turn your back on a wizard?" Lia chides Snefru. "Even if you do have a knight in front of you ... Globum vis in manu meu colligo. Globu vis, ad hostem meum vole. Globus vis hostem meum perfringet."

Lia cups both of her hands in front of her, glowing tendrils of pure energy already pooling into them, forming a perfect sphere. Keening, the orb leaps away, zipping between the dark tentacles to slam into the priestly specter.

(OOC: Okay, my last post before I leave, and it's a good one. Casting Orb of Force at Snefru. Ranged touch attack: 22. Becomes 25 after adding the various Buffs. (^^) Force effect bypasses the ghostly miss chance, no save applies. A whopping 41 damage. Good luck with the rest, guys, Lia returns to the fight when I return home on Sunday!)
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lostboy
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Post by lostboy »

"As you wish..." Snefru said, stretching her hand out before her.
[OOC: Will save on Phantasmal Killer - 8 + 11 + 2 for Protection from evil + 5 for buff suite = 26]

Sascha gives the gaping abyss hardly a glance, he was battered, bloodied and exhausted, and had no time for such distractions. A mad grin crosses Saschas face and he laughs "I told you before dead one, your brand of damnation holds no fear for me."

The laugh is cut short as a black bolt of darkness strikes the knight, it burns deeply but nothing was stopping Sascha....not now.

[OOC: will save on Darkbolt - 16 + 10 + 2 for Protection from evil + 5 for buff suite = 32]

"Schnell" he mutters, throwing himself forward in a blur at Snefru, and delivering a vicous overhead cut that despite its power flashes straight through the spectre's body. "Damn you, you will suffer for this, even if I have to spend eternity doing so!" He roars, spitting blood in the spectres face.

[OOC:

Activating 1 charge of armour speed enhancment for Haste and then charging to AB22

To hit 7 + 17 + 2 for bulls str + 2 for Buff Suite + 2 Inspire courage + 2 inspire greatness + 2 Charge + 1 haste = 35 - 6 for PA total 29

43 on the bloody miss chance so all that adding up was pointless :evil: ]

"I had a dream, which was not all a dream.
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
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Post by Nathan of the FoS »

Seeing that Sascha has recovered his spirits--perhaps dangerously so, it might not be the wisest to rush off and confront an evil spirit single-handed--whoops, there's Lia sniping at her, perhaps he's not single-handed after all--focus, man, focus.

"Tomas!" Charles shouts. "Cut it down! Marteau-ennemis!" Just in case he ends up needing some help, Charles takes this opportunity to sheathe Shadowfinger and draw the adamantium dagger.

We'll keep this simple. Inspire greatness for 13+2xCon hit points to Tomas, plus the competence bonuses, +2 to attack, +1 to Fort. Using a move action to change weapons, since if Charles ever ends up fighting with anyone it will probably be Chesterton.
[b]FEAR JUSTICE.[/b] :elena:
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Post by Kaitou Kage »

Kuzan watched Cavendish's fell magic spew forth and saw Vedarrak reel in his saddle. The man couldn't keep upright much longer. Kuzan knew most of his companions wouldn't shed many tears if Vedarrak happened to die in the middle of this battle, but the priest couldn't just let the man die.

So he swooped down and paused just beside the Kommandant, murmuring his spell along the way. "Hang in there," he murmured and clapped Vedarrak on the shoulder, "We're going to get through this." And with that, the priest was off again, shooting back up to the dubious safety of the sky.

Cure serious wounds on Vedarrak, mobile casting and any necessary defensive casting checks made no problem. Sacrificing prayer for the spell. Do I get my ring of mystic healing charges back? If so, I'll be using one charge on this.

Healing comes down to:

12 (dice) + 12 (caster level) + 6 (augment) = 30 hp healed.

If I can use my ring, then I'll add 7 more hp to that for a total of 37 hp healed.

Moving back up to a 45 foot altitude this time, in the square immediately to Charles's right.
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Post by DocBeard »

"Damn it-you'll have to do better than that, schweetheart!" Tomas shouts, holding his shield up and blocking the blast of fell energy Cavendish hurled towards him. Some of the unholy light laps over the lip of the shield, draining some life from Tomas but allowing him to function at full capacity.

Then the giant cat cuts him in the gut again, and Eisenwald falls down...his eyes dimming, and then gleaming again with strength as something Charles says just makes sense and his mind is again dedicated to the important matter of kicking Chesterton's face in. He swipes violently at the beast's snout, darts to the left, gets a quick stab at the thing's left shinbone, and then hops into the air, spinning around and taking an overhead swing at its left leg!

(OOC: Okay the magic bonus gives me a con mod of +4 so 13+8 is 21 hp restored. Full attack; Attack 1
17+15+2+2+4: 42
Damage: 8+5+1+2: 16

Attack 2
20+10+2+2+4: 38
Damage: 5+5+1+2: 13


Attack 3
4+15+2+2+4: 27
Damage: 8+5+1+2: 16)
Last edited by DocBeard on Fri May 01, 2009 10:22 pm, edited 2 times in total.
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Post by yalenusveler »

Andre saw one of the Leibentod approaching, Sarari engaged with one of them, and one still just a touch back. Sticking with what he knew, he drew sight on the one that was closer, but not fully engaged and then exclaimed "Clamo!" focusing a bolt of sound at the approaching undead.

OOC:Sound Lance at H8 for 45 damage, dc 18 fort save for half
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