Kartakass: Beginnings OOC Thread
Any natives to Martira bay or regulars know of a few places I'll name here.
On the waterfront we have seedier places : The Widows Retreat, Sirens' Lament and the Red Sails. William knows these places
Merchants Quarters: The Yawning Eddy. Anyone going here, especially William will note a wooden plaque commemorating lost ships to the rough seas off the Jagged Coast.
Last one is Captain Marlbrots Inn. Best Quality place around.
I got these from Gaz II.
On the waterfront we have seedier places : The Widows Retreat, Sirens' Lament and the Red Sails. William knows these places
Merchants Quarters: The Yawning Eddy. Anyone going here, especially William will note a wooden plaque commemorating lost ships to the rough seas off the Jagged Coast.
Last one is Captain Marlbrots Inn. Best Quality place around.
I got these from Gaz II.
It's beginning... 
Thanks, Tarlyn, that post was just the kind I was wishing for to set a little change of pace. Now it should be our turn, but I can't quite post yet.
Thanks, Tarlyn, that post was just the kind I was wishing for to set a little change of pace. Now it should be our turn, but I can't quite post yet.
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Just rechecked the threads and two things I must do, heh.
One: In the first page I say it is Nevuchar Springs, but in actuality it is Martira Bay. Since it is locked, we'll let that slip by, sorry bout the confusion for those who have read back.
Two: The game started April 760.
I've negelcted the date so it is now April 3rd, 761! I'll keep using the date from now on. It makes it easier for continuity and us as well.
One: In the first page I say it is Nevuchar Springs, but in actuality it is Martira Bay. Since it is locked, we'll let that slip by, sorry bout the confusion for those who have read back.
Two: The game started April 760.
I've negelcted the date so it is now April 3rd, 761! I'll keep using the date from now on. It makes it easier for continuity and us as well.
After my experiment with coloured text to signal my speeches, as Tarlyn and Ewan do, I found it more annoying than useful and so I'll return to plain black messages from now on 
Heh, that was just a small announcement, huh?
Now, what really matters. I have never really done 'down-time' roleplaying, though I was really looking forward to it and I even suggested it to Tarlyn. It's something I greatly lack in computer games and even regular table-top ones.
But I don't have true experience of how this goes. It could be just roleplaying as it was during the normal adventure and we won't even feel the change, or it could be a one page post of what the character does during that time, perhaps incorporating private talks with the DM.
But since there is the potential for the characters to all go to their individual tasks and for time to pass so much quicker, I really propose that each of us posts general descriptions, encompassing even several days for example, of what the character will be doing.
So, this could mean something like:"so and so will spend the next two weeks studying his spells. He makes frequent visits to the local library searching for manuscripts and blah blah blah blah".
I, for one, intend to take this as an opportunity to write lengthier scenes in a less restricted environment, but mostly, my personal aim in such situations, is to offer me the gratification of a well-succeeded adventure. To say how my character will rest, what he will learn during this time, how other people will react. In all, to have a chance of seeing what was the effect of the adventurers' doings in the game world. Of course I still need the DM to provide for that, since he's in charge of the Game World, and it wouldn't be really funny if the writer called all the shots. The fun of role-playing really is to see how others perceive our evolution and gaming. And of course that extends to the other players also, in particular AG, as our characters' stories are so linked.
On the other hand, there is a big possibility here that people stay disconnected and lose interest in the game, so even I not being the DM here, I just wanted to bring this to everyone's attention so we can continue the game soon without losing focus. As ever, I guess we'll learn as we go, unless someone here has more experience than I in this sort of role-playing and can explain it to the rest of us. I just don't want to make others feel I want to steal the attention for me and my character as I try to solve the loose points. In fact, I urge everyone else to do just the same thing
Perhaps we should even maintain different calendars for each character so as to speed the role-playing process, keeping only some well-defined synchronization points.
This has already began, actually, as Jacob is on the 4th of April, and the scene with Dentor on the 3rd could still go on. Van might well be in two times at the moment
Well, that's it. Just a personal opinion for all of you to comment on. This game has showed me how playing by post can really be possible and highly rewarding too... something I did not believe before, as a table-top gamer.
Bring out the lions! Let the games continue!!!
(Hmmm, this is not Rome, is it?)
Alex
Heh, that was just a small announcement, huh?
Now, what really matters. I have never really done 'down-time' roleplaying, though I was really looking forward to it and I even suggested it to Tarlyn. It's something I greatly lack in computer games and even regular table-top ones.
But I don't have true experience of how this goes. It could be just roleplaying as it was during the normal adventure and we won't even feel the change, or it could be a one page post of what the character does during that time, perhaps incorporating private talks with the DM.
But since there is the potential for the characters to all go to their individual tasks and for time to pass so much quicker, I really propose that each of us posts general descriptions, encompassing even several days for example, of what the character will be doing.
So, this could mean something like:"so and so will spend the next two weeks studying his spells. He makes frequent visits to the local library searching for manuscripts and blah blah blah blah".
I, for one, intend to take this as an opportunity to write lengthier scenes in a less restricted environment, but mostly, my personal aim in such situations, is to offer me the gratification of a well-succeeded adventure. To say how my character will rest, what he will learn during this time, how other people will react. In all, to have a chance of seeing what was the effect of the adventurers' doings in the game world. Of course I still need the DM to provide for that, since he's in charge of the Game World, and it wouldn't be really funny if the writer called all the shots. The fun of role-playing really is to see how others perceive our evolution and gaming. And of course that extends to the other players also, in particular AG, as our characters' stories are so linked.
On the other hand, there is a big possibility here that people stay disconnected and lose interest in the game, so even I not being the DM here, I just wanted to bring this to everyone's attention so we can continue the game soon without losing focus. As ever, I guess we'll learn as we go, unless someone here has more experience than I in this sort of role-playing and can explain it to the rest of us. I just don't want to make others feel I want to steal the attention for me and my character as I try to solve the loose points. In fact, I urge everyone else to do just the same thing
This has already began, actually, as Jacob is on the 4th of April, and the scene with Dentor on the 3rd could still go on. Van might well be in two times at the moment
Well, that's it. Just a personal opinion for all of you to comment on. This game has showed me how playing by post can really be possible and highly rewarding too... something I did not believe before, as a table-top gamer.
Bring out the lions! Let the games continue!!!
(Hmmm, this is not Rome, is it?)
Alex
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Hi again,
I just want to stress that the previous post was not meant to replace or contest Tarlyn's authority at all. I'm only trying to contribute as a player to a useful discussion, and am not trying to decide for us all how things should be played from now on.
I just want to stress that the previous post was not meant to replace or contest Tarlyn's authority at all. I'm only trying to contribute as a player to a useful discussion, and am not trying to decide for us all how things should be played from now on.
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Your idea is good, but a bit difficult. I like RP but I like action as well. We can have in character discussions but we cannot go in details what we did everyday. I like what you do with Deari though, this kind of RP is not boring and keeps the game interesting.
IMO better have one story line, I just posted twice for Van and I think it might be confusing. So better finish with what we will do these days and then continue with Jacob's message.
IMO better have one story line, I just posted twice for Van and I think it might be confusing. So better finish with what we will do these days and then continue with Jacob's message.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- W H A T ! ? !
- Or they should NEVER memorize rays!
I agree that it is difficult and of course I like action. I am not suggesting we do a minute description of our daily actions. Since the time span is so much larger now, we really have to describe a lot in a few messages.VAN wrote:Your idea is good, but a bit difficult. I like RP but I like action as well. We can have in character discussions but we cannot go in details what we did everyday. I like what you do with Deari though, this kind of RP is not boring and keeps the game interesting.
IMO better have one story line, I just posted twice for Van and I think it might be confusing. So better finish with what we will do these days and then continue with Jacob's message.
An interlude must only be as brief as necessary, and that's why I said we should not lose focus. But if Tarlyn can keep giving us fresh things to do everyday, then it will be just ok, as it will play as usual
Thanks for the input, Van
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
As amtter of fact I can adapt to anyone's ideas, so don't be shy about what you want to do
There's no problem. I say the party rests and deos some downtime which in game will take a few weeks, but that means that there will be some action and the few weeks in game time won't be all that long 
P.S - Van I don't always like to put some action. Mysteries are fun as action
P.S - Van I don't always like to put some action. Mysteries are fun as action
Oh yeah, please go to this rarely used thread 
http://www.fraternityofshadows.com/foru ... 379#111379
http://www.fraternityofshadows.com/foru ... 379#111379
I love mysteries! By action didn't mean only encounters. Infact if we can fight a ghost I couldn't be more happy!!!tarlyn wrote:
P.S - Van I don't always like to put some action. Mysteries are fun as action
I lied lol!!!Woohoo!!! Level 9!!! Thank you very much!!!
The update list PC will come tomorrow Tarlyn. I just tell you here the spells, Van will get wall of force and mass fly as 5th spells.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- W H A T ! ? !
- Or they should NEVER memorize rays!


