ewancummins wrote:Some feedback/ideas:
POS/NEG
I don't think a plane/domain full of maggots and beetles sounds very scary, to be honest. It could be cool in another setting, but personally- I wouldn't use it in Ravenloft. It's more gross than Gothic.
The positive and negative planes are kind of boring even in the standard cosmology. Is there really any need to include 'dread' versions of these planes in Ravenloft? There are no negative or positive dread elementals anyway, are there? My advice is to leave this one out of the mix. YMMV, of course.
To lower the squick factor on the Positive Energy Domain, I would have all of the maggots be underneath the land, or hidden under things like maggots in real life tend to be. I imagine the land being a verdant forest with lots of rotting vegetation and animal matter that provides nutrition. The death fuels the growth. There would be lots of Deathless (Positive energy powered "undead") in this domain.
I still have nothing for the Negative Energy Domain though.
GRAVE-
Your take on Grave is brilliant. You should definitely use it! It's great because you have used imagery that reflects the theme, but you kept the squick factor low. You've made a place that the PCs might actually want to explore. I can see interaction with ghouls ( or some other intelligent creatures, perhaps tomb gaurdians of some type) taking place in the domain of "Grave. "
Thank you, although as I said in my OP, I got the idea for the domain being an endless field of graves from some poster here.
BLOOD-
A sea of blood fits the blood elementals- but I wouldn't use it myself. I find that vast amounts of blood and gore may disgust my players, but do not usually frighten them. Less is more with blood and guts. Do what works for you, of course!
I would suggest a domain that reflects themes of blood, bleeding, vascularity etc without such a high gore factor. Imagine rusty soil, stained streams, trees with dull red sap, hanging vines, swamps full of mosquitos and leeches, etc. The blood elementals could be the guardians of the place (they are too big for leeches and mosquios to destroy, although they may attract such pests). I would imagine that the blood elementals are usually hidden beneath the surface of the earth or waters, and well up when outsiders transgress some boundary or taboo.
I really like your idea, and it is more subtle than mine. The land could also have a red fog that occasionally rises up. Perhaps this red fog is a sign that the PCs have entered the domain.
PYRE
Dunno- but make it something more than just a region of eternal flames. I think it ought to be dangerous, but not completely hostile to normal life.
An idea I had for Pyre was to have it only appear when a large fire has been made. The domain would be especially likely to appear if the fire was set as a result of a crime of passion.
MISTS-
I think you should have an actual domain, and not just have the Mists be the realm of the Mist elementals. Maybe you could have a semi-ethereal city inhabited by ghosts and their mist elemental servitors? Ghost cannot pass through the building stuff of the city; they react to the stuff as if it were solid matter. Mist elementals may flow through cracks, vents, etc with great ease , of course. The PCs will be able to move through the mist-stuff as if it were custard (slows 'em down, impairs visibility- but they can push through it and it will close up behind them).
I like your idea for Mist too, perhaps those who get lost in the Mists end up here, die in some manner, be it starvation or being slain by the creatures that lurk within and become ghosts themselves.
I'd give each domain a darklord. Make these places actual domains, in other words. The darklords should not be dread elementals, although they might well be elemental type creatures like genies. I'd avoid using always or usually evil monsters like the efreet. That's predictable.
Yeah, I would make Darklords for all of the Dread Elemental Domains.
I have some notes on a pyromaniac ent (someone else's idea, I just fleshed it out). He might make an interesting darklord for Pyre.
Cool, post it if you want.
