What it's all about:
3-6 explorers (players) explore an abandoned haunted house that is revealed tile by tile as they explore rooms. Strange things momentarily appear and attack, floorboards give away and you fall, More or less like a somewhat less deadly house of lament.
Then at some point the Haunt starts which is the real trouble. Something happens and one of the explorers finds something that shouldn't have been found and turns against the others, he's the traitor. Usually that something that turned the traitor against his fellows is something big and nasty.
Now the Haunt thing(s) and the traitor try to do their thing whether it is to give a special little girl to a mummy or complete a nasty ritual etc and the heroes try to do what the scenario demands them to do to win.
I think the game strikes a good balance between "simple", "Fast", "enjoyable".
The main detractors I found in this game are:
- that it comes with 50 scenarios only. After you play through those, you've finished the game more or less. Truth be told though, you could play a scenario again, it's not that they have no replayability.
- Your char can die.
![Confused :?](./images/smilies/icon_confused.gif)
- The game isn't too balanced. It's for 3-6 players but some scenarios are next to impossible to win with just 3 players. The evil things stats or items etc don't change whether there are 3 players or 6. A few scenarios exist that players turn monsters (*Cough* afflicted *cough* werewolves *Cough*), so IMO they may be easier with 3 players. Still, my recommendation is to play it with at least 4 players.
- Luck is the deciding factor usually as in most such games. However, in this game it's slightly more important than usual. Which items you get, which room you stumble in and what happens to you is totally random. There are no "good" or "bad" areas where you could expect good or bad things to happen more often.
PS. For those that want 20 nice new scenarios:
Here you can find some nice new ones.