Another quick query. I have a mini-campaign coming up that I'd like to run a Ravenloft module or two for, but I'm not sure which one to do. Asking for opinions on a great Ravenloft module NOT INCLUDING the following:
— I-6 and its derivatives, incl. Curse of Strahd
— I-10, House on Gryphon Hill
— The Grand Conjunction modules
— The Grim Harvest Trilogy
— Bleak House
— Free Barovia
— Thoughts of Darkness
I'm looking primarily for good and engaging narrative—something that shouldn't be missed by players heading to Ravenloft. Domains close to Barovia are a plus since the players are already familiar with it there. I was thinking about possibly "The Evil Eye"—since experience with Malocchio might complement their future experience with Hyskosa in the GC series—but I haven't settled on anything yet, and the remaining modules apart from those I listed seem rather nebulous. I'm not familiar enough with anything outside of the above list to be a good judge of any of it.
The module in question is going to be for one beginner player, one intermediate player, and one player in-between those. I'm also not worried about intended levels, since the module will have to be adjusted for Pathfinder 2 anyway. Since I'm going to have to restructure most of the mechanics anyway, making it friendly to level 1 characters is hardly significantly more work.
— onmyoji
P.S. Since this campaign isn't likely to run in the next couple of months, it's also POSSIBLE—not likely, but possible—that I'll wait to see what the new VR Guide has to offer, in case there is anything there that might scratch this itch. In the meantime, though, any recommendations are appreciated.
Picking a module to run...
- Drinnik Shoehorn
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Re: Picking a module to run...
I ran the Awakening in 5e recently. That was fun.
Neither Man nor Beast is good too, as it’s a tropical setting but close to the Core.
Neither Man nor Beast is good too, as it’s a tropical setting but close to the Core.
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Travel by night the smallest one bade" The Ballad of the Taverners.
The Galen Saga: 2000-2005
- Mephisto of the FoS
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Re: Picking a module to run...
If you want to play the GC series and keep everything historically canon, I would say that most adventures except the GC series are post-CG. That said I continue...
VIEW CONTENT:
Last edited by Mephisto of the FoS on Wed Mar 24, 2021 1:22 pm, edited 1 time in total.
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Re: Picking a module to run...
Thanks for your great response, Mephisto. I should've probably clarified that the campaigns are happening at separate times in the chronology, so it doesn't matter if it's pre- or post-GC. (When they finish up with GC 5 and 6 in the main campaign, it's going to be by way of a dream sequence playing as different characters earlier in time.)
The point being that in this case, chronology isn't really an issue. It's more me looking for something fun and narratively cool to run to get this (different) crew used to Pathfinder a bit more.
That said, I do appreciate your extensive write-up on those modules. I'll give it a closer look once my workday ends.
Thanks!
— onmyoji
The point being that in this case, chronology isn't really an issue. It's more me looking for something fun and narratively cool to run to get this (different) crew used to Pathfinder a bit more.
That said, I do appreciate your extensive write-up on those modules. I'll give it a closer look once my workday ends.
Thanks!
— onmyoji
- Mephisto of the FoS
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Re: Picking a module to run...
Don't mention it...
Since it is more chonological fluid...
Since it is more chonological fluid...
VIEW CONTENT:
"I am not omniscient, but I know a lot."
-Mephistopheles from Faust by Johann Wolfgang von Goethe
-Mephistopheles from Faust by Johann Wolfgang von Goethe
Re: Picking a module to run...
Thanks!
Thanks again!
— onmyoji
Response:Mephisto wrote:Don't mention it...
Since it is more chonological fluid...
VIEW CONTENT:
VIEW CONTENT:
— onmyoji
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Re: Picking a module to run...
Could look at When Black Roses Bloom.
- alhoon
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Re: Picking a module to run...
I successfully ran the first adventure of Grim harvest in 5e with only minor issues. For the daggers I had them do +3d4 necrotic damage as energy drain. Most of that damage would return with a rest but 3 necrotic were permanent loss.
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Re: Picking a module to run...
In addition to 2E modules, maybe give Candlekeep Mysteries a look. Some of the short adventures in that book (especially Book of the Raven, A Deep and Creeping Darkness and Shemshime's Bedtime Rhyme) simply scream Ravenloft.
Also the Dark Tales and Disturbing Legends book has The Curse of Ashington Manor, a great haunted house adventure.
Also the Dark Tales and Disturbing Legends book has The Curse of Ashington Manor, a great haunted house adventure.
