alhoon wrote:So a full wand would keep them alive for 50/4= 12 *7 minutes = 1 hour and 14 minutes.
And it costs 4*7*750= 21000 gold pieces. Not that smart thought IMO for the party. Death ward is a very good spell, very useful.
A lot can happen in an hour, or even half an hour. I've got 27th level characters in Reckonings currently agonizing over all that can happen in about ten minutes.
A party that can afford a wand of death ward can probably enhance their speed somehow. Dimension door and teleportation--even kept to line of sight to avoid mishaps--can have you zipping around Necropolis like nobody's business. Use fly or levitate to enhance these effects, and you've got a lot happening in one minute:
(Party has precast levitate and expeditious retreat on everyone, then uses the wand.)
Round 1: Teleport into the sky over Necropolis (line of sight; off target isn't a big deal, so there's only a 3% chance of anything bad)
Rounds 2-3: Study the area below and figure out where the University of Il Aluk is.
Round 4: Teleport close to the University, using a spyglass to choose and study the very best spot.
Round 5: Find a balcony, cancel levitation
Round 6-9: Dash to the desired room, grab all the loot/records you can find.
Round 10: Teleport back out.
Sure, it's far from foolproof, but that was all crammed into a single minute! That leaves you
an extra six minutes (60 rounds!) to handle stuff that gets in your way. And that's with only one round of charges from the wand. Fly or overland flight instead of levitate could help out a lot, while dimension door instead of teleport could reduce risking a 3% chance for a short trip (800' or less).
While you're in the sky, you only need to worry about the undead that can fly, and most of them are level-drainers who can't hurt you anyway.
Wow. Sounds like a grand adventure. I might just have to send my epics there!
As a player I would prefer to use the duration to secure some amaranth so that I could have some more time in Necropolis.
As a
player, sure. Does your
PC know about amaranth?

Frankly, as a player, I'd rather not go into Necropolis, if it's all the same to you.
