Kartakass: Beginnings OOC Thread

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Ail
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Post by Ail »

Also, I want to roll a Knowledge Religion check (I guess) to know if these are truly zombies.

Roll: 5 + 11 = 16

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VAN
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Post by VAN »

What zombies are they?! 3 pass the DC 19! :shock:
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by NeoTiamat »

They also have pretty good turn resistance, since only one was affected by Valerian's turn attempt.

Knowledge Religion check as well: 16+8=24
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Post by VAN »

I'll do that too: 16+11= 27! :wink:
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by steveflam »

NeoTiamat wrote:They also have pretty good turn resistance, since only one was affected by Valerian's turn attempt.

Knowledge Religion check as well: 16+8=24
VAN wrote:I'll do that too: 16+11= 27! :wink:

it is not the type it is more the size and another reason :shock:
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Post by VAN »

We are still in Nova Vasa right? They cannot be Strahd zombies!
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by steveflam »

Your pc has no idea what a Starhd Zombie is...... The picture is very bad.... {Picture an Ogre Zombie ...... Better?}
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Post by VAN »

Yes I know it's for me, Van believes that are only more powerful zombies.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by NeoTiamat »

Ogre Zombie? I had *completely* failed to realize they were anything larger then human size.

That does make rather more sense then.
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Post by NeoTiamat »

I take it that since the zombies have moved, Valerian can act again?

So far, we've two who've made a run for it, one is attacking the dark elf, one has decided to bother Valerian, and one is rolling around in the dirt with Van?

Can you give us an estimate of how wounded they are (At least to the extent that our characters can tell how much a given zombie's been crispified by the fireball.)
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Post by steveflam »

Yes I can ;) The 3 that are left look to be at 50% capacity each, with the fireball damage. I counted you guys first in initiative then the zombies.

2nd round now. I will wait for u all to do your actions before posting to avoid confusion...... Oh just to spice it up everyone say their ini rolls please :twisted:

Tarlyn has 24
?????? has 20
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Post by lostboy »

Is there any target Draven can shoot at without hitting Tarlyn?
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Post by steveflam »

lostboy wrote:Is there any target Draven can shoot at without hitting Tarlyn?
Yes there surely is but as you do not have the Precise Shot feat you suffer a -4 penalty to hit in melee. I.E the remaining zombies are in melee with Valerian, Tarlyn and Van.
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Post by HuManBing »

Marentor will try for a Scorching Ray attack against a relatively uninjured enemy, when he gets the chance. Hopefully by this point he'll be off to one side so he won't have to shoot around an ally.

Edit: Wait, we do new init rolls per turn?

Okay...


Marentor's initiative roll is instead 11 (4 from d20, +7 bonus).
Last edited by HuManBing on Wed Oct 17, 2007 3:38 pm, edited 1 time in total.
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Post by NeoTiamat »

Valerian's initiative is 16.
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