Kartakass: Beginnings OOC Thread

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NeoTiamat
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Post by NeoTiamat »

For the moment.

It's so nice to see someone with a good sense of self-preservation. Of course, you're going to need to get through Valerian's fog of moral righteousness, but he's not completely stupid.
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Post by VAN »

As a garou she is evil as a person she is not. Big difference there Van
True, but I don't know that she isn't evil as person. Van doesn't trust her, despite he said he wants to help. Maybe we can do something about that, when we are on the road again, one of the clerics can cast zone of Truth, or know alignment, or detect evil etc, so we can be sure. What do you say?
Last edited by VAN on Thu Oct 25, 2007 8:20 am, edited 1 time in total.
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Post by lostboy »

Umm would it be breachimg game etiquette or causing Tarlyn probs to post a short synopsis of who mother fury is? Only asking as I dont have CoTN:W (I think thats the one) and I havent a clue who she is beyond the tidbits dropped here and there and Im intrigued, strictlu in an OOC way I might add.
As a garou she is evil as a person she is not. Big difference there Van
As to this I agree OOC we surmise she isnt about to bite us all. But IC we dont know that.... Therefore I think we should rp it as we feel our characters would act.

Edit: And it makes thinsg believable and interesting! :D
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Post by steveflam »

NO info on Mother Fury as Sefin did not say much about her.
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Post by Ail »

Actually, Van, I think you have excellent arguments IC, and that perhaps Van's and Lucius's opinions should be stated on the game thread instead?

Alex
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Post by VAN »

OK, we will rp it but not now. We cannot discuss what to do with our pet werewolf (and even more if we give her weapon and armour! :shock: ) in the inn where might be clerics of Bane!

We can do that later when we are out and nobody can listen to us.

For the record I don't say that I don't want her, I just said to not give her weapons and have always at the back of our heads that she might be evil and betray us. We should be aways alert.
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- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by Ail »

Well, I'd like to take the opportunity this evening to start talking with other spellcasters about the spells they know. Since we're in an inn, and I hope with private rooms, we can have some time and place to work in copying them.

I just haven't written anything about this in the game thread because I don't know what we'll find inside: if there's a lot of people, a noisy ambient or not, and whether it's easy to talk one-to-one without being overheard. With all the caution we've called for regarding magics, it doesn't seem the best of places to discuss this just yet, but I'd still want to state it now.


Regarding Josefina, if we're going to test her, I've had a player of mine cast Zone of Truth in my campaign and essentially learn nothing from it. Basically, the caster did not know whether the others failed the saving throw, and so if they were telling the truth or not. Many of my players refused to answer, others said they were mad at the caster (a member of the party) for that test and that even so he could not understand if they were telling the truth. That does not seem to be the best of spells for this. Of course, there are higher-level spells that work better.

Lucius knows Detect Thoughts, but that is not appropriate in this case either.

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Post by steveflam »

Ail wrote:Well, I'd like to take the opportunity this evening to start talking with other spellcasters about the spells they know. Since we're in an inn, and I hope with private rooms, we can have some time and place to work in copying them.

I just haven't written anything about this in the game thread because I don't know what we'll find inside: if there's a lot of people, a noisy ambient or not, and whether it's easy to talk one-to-one without being overheard. With all the caution we've called for regarding magics, it doesn't seem the best of places to discuss this just yet, but I'd still want to state it now.


Regarding Josefina, if we're going to test her, I've had a player of mine cast Zone of Truth in my campaign and essentially learn nothing from it. Basically, the caster did not know whether the others failed the saving throw, and so if they were telling the truth or not. Many of my players refused to answer, others said they were mad at the caster (a member of the party) for that test and that even so he could not understand if they were telling the truth. That does not seem to be the best of spells for this. Of course, there are higher-level spells that work better.

Lucius knows Detect Thoughts, but that is not appropriate in this case either.

Alex
Ok when I get home tonight I will post the inside of the Inn and your rooms etc. After that you can decide what you guys want to do, ok?

P.S - Tarlyn can get her to talk !!! :lucas:

P.S - October 31st is next WEdnesday sooooooooooooooooooooooooooooooo


Like my good pal Rafael does, I will post a piccie or 2 this evening for you guys for Halloween!!!!!
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Post by Ail »

I'm also going home. I'll be back tomorrow morning.

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Post by BigBadQDaddy »

Just to add my two cents about the werewolf situation, as stated before, William has swapped his sleeping schedule to be awake during the evening hours when the rest of the party is sleeping to post guard.

Also, he has made it abundantly clear that he would rather shoot the werewolf and leave it in a ditch somewhere rather that take a chance on her.
Being a Zherisian, the edicts of Ezra mean about squat to him and due to his hard life of sailing, he knows when to trust people.

All of this is readily evident in his demeanor and general attitude toward the werewolf as he occasionally growls threats under his breath and glares hostiley when he believes the werewolf may appear threatening or when a good opportunity for her to back-stab the party becomes evident.

I do apologize to anyone in advance, but I cant RP it any other way. For my character to trust a were creature in any light is completely unreasonable. So in future defense, any difficulties that arise are in the best interest of RPing my character correctly. Even if it gets me killed by the parties pet werewolf.
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Post by VAN »

Ail wrote:Well, I'd like to take the opportunity this evening to start talking with other spellcasters about the spells they know. Since we're in an inn, and I hope with private rooms, we can have some time and place to work in copying them.

I just haven't written anything about this in the game thread because I don't know what we'll find inside: if there's a lot of people, a noisy ambient or not, and whether it's easy to talk one-to-one without being overheard. With all the caution we've called for regarding magics, it doesn't seem the best of places to discuss this just yet, but I'd still want to state it now.
Believe me, there is no one who wants to talk/ swap spells more than Van (Tarlyn can verify that!), but believe me it's better to do that in our rooms, if they are private of course. Because if even the main room is noisy, if a begglar or a maid etc listen to us talking about magic, we might have troubles.

I don't know how Tarlyn wanna play Nova Vasa, but in another game I play (at which I play an evoker too) we had veeery much trouble with the clerics of Bane! For this reason I'm so concerned.
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Post by VAN »

How many rooms have we gotten? I mean we will sleep 2 in the same room, right?

Van has no problem to share the room with anyone, but he would prefer to share it with a wizard (to talk about spells, it's obvious!)

And BTW Valerian is gonna sleep with Josephina? No...only to protect her...What wild thoughts have you done! :lol: They are both adults... Nothing wild is gonna happen! :lol: (Sorry NeoTiamat I couldn't resist! :roll: )
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- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by BigBadQDaddy »

I wonder if that counts as beastiality?

(badaChing!)

Thanks folks I'll be here all night
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Post by steveflam »

VAN wrote:How many rooms have we gotten? I mean we will sleep 2 in the same room, right?
Everyone has their own room.
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Post by VAN »

BigBadQDaddy wrote: I do apologize to anyone in advance, but I cant RP it any other way. For my character to trust a were creature in any light is completely unreasonable. So in future defense, any difficulties that arise are in the best interest of RPing my character correctly. Even if it gets me killed by the parties pet werewolf.
It's your PC play him as you want! :wink:
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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