The Eye of Anubis: OOC Thread

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Rock of the Fraternity
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Post by Rock of the Fraternity »

The Whistler wrote:Ooh, and different topic: Rock, it's been one of my longest-standing life philosophies that there's *no* combat situation that can't be made better by limericks. :wink: Props!
Thank you very much. ^^ It just felt right.

Oh, and my compliments to DocBeard for that post where Tomas tries to distract the ghouls: that really made me laugh out loud, very nice!
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Post by Nathan of the FoS »

*snork* *chortle*

DocBeard, Tomas has got to be the prohibitive favorite for the "Funniest PC in the Campaign Award". I really can't see anyone catching him at this point.
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Post by DocBeard »

Well, if I was going to do 'The mighty knight seems to prepair for a last stand...and then gets out of dodge.', I might as well do it right.

Thank you, though! It's fun.
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Post by lostboy »

Along the line of Nathans idea, hows about:

1. Lure zombies into a building
2. Barricade doors from outside
3. apply liberable amounts of fire to said building
4. Sit back with a beer and enjoy the show
5. Poke anything that moves with a sword
6. Say sympathetic things to the aforementioend buildings owner
7. Leave town quickly

Or perhaps somethign soaked with pitch outside that could be ignited with a shot or a flaming arrow. Im thinking haycarts, barrels etc etc. Wait till undead wander nearby , light it up, bang, toasted corpses...

Or even better set fire to barrels filled with pitch or alcohol and roll them out the door at the advancing vitality-challenged ones.
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Post by steveflam »

lostboy wrote:Along the line of Nathans idea, hows about:

1. Lure zombies into a building
2. Barricade doors from outside
3. apply liberable amounts of fire to said building
.
Well that works but we can actually burn them by dousing them with oil and then burning them period. No need to lock them in a building.

Speaking of which, does anyone have the grease spell? That can also work!
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Post by Rock of the Fraternity »

I gess I have to wait for the ghouls to get to me, yet ... Unless they go for Kuzan and Ekaterina now.
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Post by lostboy »

tarlyn wrote:
lostboy wrote:Along the line of Nathans idea, hows about:

1. Lure zombies into a building
2. Barricade doors from outside
3. apply liberable amounts of fire to said building
.
Well that works but we can actually burn them by dousing them with oil and then burning them period. No need to lock them in a building.

Speaking of which, does anyone have the grease spell? That can also work!
Ok but locking them in a building has two purposes:
1. Hotter fire, more damamge, no where to run.
2. Stops walking firebombs igniting all the buildings in the village, which I would guess are mostly timber based.
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Post by Kaitou Kage »

Rock wrote:I gess I have to wait for the ghouls to get to me, yet ... Unless they go for Kuzan and Ekaterina now.
Oh, there's no way we're stopping here. None whatsoever.
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Post by NeoTiamat »

Oh, by the way, cookie if anyone can figure out why Victor considers a cooper more valuable than a blacksmith.
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Post by Kaitou Kage »

Because he sings heavy metal?

*cowers away from the rotten vegetables*
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Post by NeoTiamat »

No cookie. *shakes head* That was horrible....
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Post by Rock of the Fraternity »

Because barrel lids can serve as makeshift shields, which his undead can use to repel projectiles. He's bright enough to know we'll try taking shots at his troops before we close with them.
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Post by Nathan of the FoS »

...scratches head, wonders if it's really wise to give the DM ideas...


Over and above Rock's idea, a cooper's shop would be full of flammables (wood, but also sealants like pitch and stuff like turpentine and paint). Also, the contents of barrels might be useful, although I suppose the barrels in a cooper's shop would be empty for the most part.
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Post by Rock of the Fraternity »

Would ghouls like roasted meat, though?
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Post by NeoTiamat »

Do they strike you as being picky?
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