The Eye of Anubis: OOC Thread

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Kaitou Kage
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Post by Kaitou Kage »

Check the big info dump :) Ideas have already been pitched for gunpowder. No pun intended.
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Post by steveflam »

Little heads up. I'm resigning from the game. I have too much going on to really continiue at the moment with my own FoS game, ewan's game, Rafael's game and my article for QtR 15 which is almost complete!

Good luck and thanks for the game NT!
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Post by NeoTiamat »

Well.... dang. There goes our strong silent type.

Still, I fear I can't argue with the only thing greater than the Dark Powers. Real Life (tm). It's a pity, since Ishaq's been a genuinely useful member of the team, not to mention really good at chopping dragons into kindling.

We'll miss ya!
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Post by yalenusveler »

Sad to see you go, Tarlyn. Ishaq fulfilled the beatstick role in the party quite well, and when he wasn't busy making our foes hope they had their life insurance premiums paid up, he occasionally let fly surprisingly insightful statements, especially when Lia and Kuzan had their once a book shouting matches.
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Post by steveflam »

Thanks. I'm sure ya'll will survive without me ;)
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Post by Rock of the Fraternity »

Bye, Tarlyn, and good luck with all the real life-related stuff. I'm sorry to see you go. Maybe we'll play a game together again sometime. ^^
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Post by Nathan of the FoS »

Thanks for playing with us, Tarlyn. We'll be seeing you around, I'm sure. :lucas:
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Post by steveflam »

Nathan of the FoS wrote:Thanks for playing with us, Tarlyn. We'll be seeing you around, I'm sure. :lucas:
Yes I'll create havoc in your game with well, er , Tarlyn! hee hee!
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Post by The Whistler »

Cheers, man, and best of luck! Looks like someone else will have to take on our "holy crap you just made that Screaming Death Colossus explode with a single sword blow" duties in the future. :)
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Post by NeoTiamat »

We are also now lacking in tanks. This is unfortunate. Alas poor Ishaq, we knew him well.

Two notes:

1. Tarlyn, what's your preference for what to do regarding Ishaq right now? We can turn him into an NPC, just have him disappear from the game, have him die a heroic death in the upcoming combat.... anyone else have suggestions?

2. On Monday or Tuesday I shall be moving everyone to the Graveship (I have a paper to write on Monday, so I might be too frazzled to post then). It's just a 'resting place' for you guys, so nothing major happens there. Afterwards, we'll advance to the final planning stages. By Friday, tentatively, I want you guys to start the battle. Monday at the latest.

3. In the meantime, I would like the people who are going to be off doing other things, that is, DocBeard, Nathan, and Andre, to find me and play out the little missions to the Undead. We can play it out whenever convenient and you can insert it when possible.

Any questions/comments?
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Post by lostboy »

Tarlyn , sad to see you go dude. Cutting stuff to bits aint gonna be as much fun wihtout Ishaq. But hey I'll still catch you about :arijani:
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Post by steveflam »

NPC is fine NT, that way you'll still have your tank ;)
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Post by NeoTiamat »

We'll probably keep Ishaq around for the rest of this Book, then figure something out for him. I prefer a heroic death in the final battle, but we can just have him stay at the Monastery.

Also, two questions:

1. How do you want the undead disseminated? There are two patrols and the main group, but the main group is much stronger than the patrols. There are three groups of undead.

I'll take the 'emissaries' as the deciding lights here. So Andre, Charles, and Tomas will end up deciding.

2. What time of day do you want to attack? The succeeding day? The succeeding night?

Daytime means the Black Knights are operating under a considerable disadvantage, but so are many of your potential allies.
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Post by Kaitou Kage »

As far as dividing up undead forces, we need AT LEAST one up there in the center. I think we'd be much better served having two if not all three groups at the eye. We need a lot of confusion going on at the center to win and we definitely need meat between us and Cavendish's army. We can't afford to go without.

I suggest the Devourer's group definitely be at the center. The other groups are kind of a tossup. One supposedly has a bunch of SLAs while the other is not immediately helpful but does things like explode when killed. If we send a group after the patrols, my inclination is to send the fastest-moving group to round up patrols. I am not entirely sure this is necessary since Cavendish will have a LOT on his hands if all three undead groups, plus ranged fire from two directions centers on him.

As far as time of day to attack, I think we should spend tomorrow setting up, then attack shortly before sunrise the next day. All of the undead will be at full strength, true, but it will also make it easier for us to make our exit if we have to leave the way we came.

Suggestion:

We have Kuzan, Dieter, Otto, and possibly one more (Ianthe is who I'm thinking still if we take that fourth) firing from the cannon ship, then Lia, Andre, and other ranged attackers shooting from another vantage point, right?

What if our melee (like Khalil, Jervis) works on freeing the monks and other prisoners? If negotiations go well, we won't need to "lure" them. We have been considering offering release of undead prisoners as an exchange for the undead helping us.

Issue to Consider:

Vampires can be driven into a blood frenzy but this requires them to both be injured and for there to be fresh, sentinet being blood in their vicinty. The former should be easy enough, but does anyone have suggestions for handling the latter?
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Post by lostboy »

could be aplan, although none of our melee guys are overly subtle, so it's unlikely to be a stealth mission, more a rush in under cover fo fire and hope not too many of the dead guys spot us.

I'm also very keen to go during the day, Vampires are bad.... period.
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