Is it possible to play Ravenloft online?

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superman
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Post by superman »

I believe they are working on a NWN2 PW but it is still a long way off as most of their focus is on the current server. Perhaps it would be better to have an answer from Blue because he is actually involved in such matters.
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EO
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Post by EO »

We're still working on NwN2, but also focusing on the NwN version. At the moment, I'm working on integrating Dementlieu into the module though I'm mainly focusing on Port-a-Lucine. We've been centered around Barovia but are expanding to include Hazlan, Dementlieu, G'Henna, Markovia, Bluetspur and Har'Akir.
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Post by superman »

:shock: :D
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Strahdsbuddy
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Post by Strahdsbuddy »

that sounds great! sounds like this is pre-grand conjunction, which is just fine. I will be firing up the MOD this weekend, probably late Saturday night. Let me thank you guys at PotM in advance for all the work you ahve put into the mod, speaking as someone who wouldn't know where to start, i am a pure consumer and your efforts are greatly appreciated!
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Post by Bluebomber4evr »

Strahdsbuddy wrote:that sounds great! sounds like this is pre-grand conjunction, which is just fine. I will be firing up the MOD this weekend, probably late Saturday night. Let me thank you guys at PotM in advance for all the work you ahve put into the mod, speaking as someone who wouldn't know where to start, i am a pure consumer and your efforts are greatly appreciated!
Actually, it's post-Grand Conjunction, and in fact takes place after all the published materials (including the Arthaus 3e stuff).

Also, just so you know, it's not a module you can download and play by yourself. You have to login to our server and play it online with others. :)
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Post by Strahdsbuddy »

Fair nuff, BlueBomber, i made an account (as 'strahdsbuddy) this week and i'll drop a post over there in the morning to see if there is room for me. I guess i need to find a DM. Is it really just that simple or am i missing something?
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EO
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Post by EO »

It's a Persistant World. It works a bit like a MMORPG, whereas you can play without a DM around, but unlike MMO's, the focus is truly on roleplaying and not grinding. We do have quite a lot of active Dungeon Masters who run events, fix issues, involve players, etc, but they're not mandatory.

It's like a big playground for roleplay to foster. ;) I played there for a while before DMing, my last character ended up turning darklord due to her actions. Another was a gundarakite rebel seeking to free Gundarak. We've got priests of the Morninglord or Ezra. We do have outlanders as well.
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Post by Snake »

Is PotM still relatively hard to advance in level? I remember trying it out and not being able to do anything on my own except kill rats. I also remember dying resulting in a very severe punishment in getting XP decreased. I also had a hard time getting help as I knew nobody that played, and everyone seemed so busy all the time. Otherwise it's a gret place and you guys have done a fantastic job on the world.
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Post by EO »

Snake wrote:Is PotM still relatively hard to advance in level? I remember trying it out and not being able to do anything on my own except kill rats. I also remember dying resulting in a very severe punishment in getting XP decreased. I also had a hard time getting help as I knew nobody that played, and everyone seemed so busy all the time. Otherwise it's a gret place and you guys have done a fantastic job on the world.
Depends how long ago it was. I think that over the past year, we've made it easier to level to 10, but then it becomes much more harduous to level afterwards.

And yeah, it can be hard initially to know people, but most players are pretty friendly when approached OOCly.
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