Kartakass: Beginnings OOC Thread
Also, I want to roll a Knowledge Religion check (I guess) to know if these are truly zombies.
Roll: 5 + 11 = 16
Alex
Roll: 5 + 11 = 16
Alex
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
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They also have pretty good turn resistance, since only one was affected by Valerian's turn attempt.
Knowledge Religion check as well: 16+8=24
Knowledge Religion check as well: 16+8=24
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Ogre Zombie? I had *completely* failed to realize they were anything larger then human size.
That does make rather more sense then.
That does make rather more sense then.
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I take it that since the zombies have moved, Valerian can act again?
So far, we've two who've made a run for it, one is attacking the dark elf, one has decided to bother Valerian, and one is rolling around in the dirt with Van?
Can you give us an estimate of how wounded they are (At least to the extent that our characters can tell how much a given zombie's been crispified by the fireball.)
So far, we've two who've made a run for it, one is attacking the dark elf, one has decided to bother Valerian, and one is rolling around in the dirt with Van?
Can you give us an estimate of how wounded they are (At least to the extent that our characters can tell how much a given zombie's been crispified by the fireball.)
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Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
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Yes I can
The 3 that are left look to be at 50% capacity each, with the fireball damage. I counted you guys first in initiative then the zombies.
2nd round now. I will wait for u all to do your actions before posting to avoid confusion...... Oh just to spice it up everyone say their ini rolls please
Tarlyn has 24
?????? has 20
2nd round now. I will wait for u all to do your actions before posting to avoid confusion...... Oh just to spice it up everyone say their ini rolls please
Tarlyn has 24
?????? has 20
Marentor will try for a Scorching Ray attack against a relatively uninjured enemy, when he gets the chance. Hopefully by this point he'll be off to one side so he won't have to shoot around an ally.
Edit: Wait, we do new init rolls per turn?
Okay...
Marentor's initiative roll is instead 11 (4 from d20, +7 bonus).
Edit: Wait, we do new init rolls per turn?
Okay...
Marentor's initiative roll is instead 11 (4 from d20, +7 bonus).
Last edited by HuManBing on Wed Oct 17, 2007 3:38 pm, edited 1 time in total.
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Valerian's initiative is 16.
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
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