The Eye of Anubis: OOC Thread

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Kaitou Kage
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Post by Kaitou Kage »

Don't have those spells prepared, sorry :)

My next post hinges on talking to the DM. I should be back by 1-2 my time, so please get ahold of me when you can. Thanks.
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Post by Rock of the Fraternity »

Alright, suicidal plan nr. 2: Who's in favor of charging up the left side of the map on camelback, so I can get into medium range and provide support for Charles? Of course, I'll need someone along who can support (i.e.: protect) me ...
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Post by Kaitou Kage »

Sooner or later, I plan to cast Fly and get a move on :)

And taking my dragon breath with me.
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Post by steveflam »

An idea : Ishaq could get to the Ghoul Lord really buffed with haste, bull strength and anything else to just whack at it. Even just as he is right now, that'd be mighty fine. Thoughts?
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Post by lostboy »

Ok whats the plan, I have a feeling NT is gonna keep throwing waves of these things at us until we either a) kill the Ghoul Lord or B) high tail it outta here (or possibly c) he gets bored).

Anyway Im all for a quick resolution as Khalil can only maintain the dervish thing for another two rounds at whihc point he's fatigued and taking a -2 penalty to str and dex means he's less useful at killing stuff.
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Post by Kaitou Kage »

Help is on the way!

That's actually a quote from a video game. One of the characters shouts it when casting a healing spell. Kudos if you guess which game >_>

Kuzan could cast Fly on himself, then shoot up there and rain down some Holy Storm/Call Lightning/Dragon Breath on Mr. Ghoul Lord. He could also cast Sanctuary on someone and hope that's enough to let them get past the ghouls and zombies. I've also got a Ring of Blades spell that'll make it very unpleasant for anything to stand adjacent to me that, combined with Dragon Breath, may let me help carve a nasty path up to the Ghoul Lord.

If I can get to about row AQ, I can start doing things. Any further away is just out of range for me.
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Post by Rock of the Fraternity »

I'd offer Lia's services against señor ghoul lord, but my last remaining spells are medium or short range. I'm down to two Scorching Rays, one Shout and an Orb of Force. I'd need help getting within range, and I'm not much good in a melée. Still, if needed, I'll get in there.
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Post by Nathan of the FoS »

Charles will use the next round activating his belt of healing--for offensive use :lucas:--and moving into position.

The round after that, the ghoul lord gets four sneak attacks unloaded on him.
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Post by lostboy »

OK, looks like well we need to support Charles no matter what. How about we do a bit of divide and conquer?

Khalil can move 14 squares a turn if he double moves, so if you wanna go closer Rock Im sure he can try and keep up. Melee wise he isnt gonna be as effective, but still should be able to keep them off your back. How about we go left?

KK maybe you should cast Sanctury on Ishaq or Tomas, and get a tank up there on the right?

Kuzan flys up the middle and does damage direct?

Also Whistler, has Otto got any exploding things handy? Its a long shot and unlikely to work, but we could try and get Karsh to drop one? Obviously Khalil would have to hit a pretty high handle animal on that....

Alternatiely Nathan how about setting fire to the boat? Its in a desert, its wood and dry as hell?
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Post by Rock of the Fraternity »

Hold up! We can't all go, or our front line will crumble like a breadstick. Whatever we send, it has to be a small, fast group, methinks. Kuzan would be ideal with his Fly spell engaged, if he has plenty of combat spells left.
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Post by Kaitou Kage »

I've got Dragon Breath that's going to waste each round I don't breathe. I also have Call Lightning which is good for up to 9 rounds' worth of single-target lightning. I have a Deific Vengeance which is good for 9d6 damage vs. undead and I have a Holy Storm that is good for long-term area damage.

So, if you guys can take a bit of time to regroup, I can Mass Aid and cast some cures, then I can move out in full force.
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Post by Kaitou Kage »

Ishaq, on your turn, PLEASE step BACK this time instead of going forward. It's hard to heal you when you keep putting yourself in a position to be surrounded by nasties.

Also, may I suggest we sound a retreat call now?
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Post by NeoTiamat »

Word From On High

I would like people to pay a bit more attention to the precise shape and targeting location of Area Effect Spells.

First off, most spells are targeted from a corner. Secondly, most spells have a very specific extent of effect based on squares, not circles or cones or what-not. It's all in the DMG, with examples of the most common Spell Effects in the back of the book, actually. So a 20-foot Radius Fireball has an AoE looking like this:

XX XX XX XX XX XX XX XX
XX XX XX XX XX XX XX XX
XX XX XX XX XX XX XX XX
XX XX XX XX XX XX XX XX
XX XX XX XX XX XX XX XX
XX XX XX XX XX XX XX XX
XX XX XX XX XX XX XX XX
XX XX XX XX XX XX XX XX

The intersection of the blue-squares is the target, and the blue and red squares are the Area Effect.

It hasn't really been very relevant up till now, so I guess no one's been paying that much attention to it, but if we're going to be using numbers of foes and AoE spells, let's make sure we're all doing this right. I'll be doing the same when I have my next Kineticist smack you guys with a Lightning Bolt.
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Post by Kaitou Kage »

Also, Andre, you're probably going to have to buck up and throw a heal at someone this round. There're a lot of folks that are VERY hurt and there's a little more than I can handle at once.
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Post by steveflam »

K Ishaq is at -90, help!
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