New type of bane weapons
Posted: Sat Aug 27, 2005 7:30 pm
Well, a +1 undead bane weapon is considered a +2 weapon, costing 4000 gp, 320 XP to make in normal D&D worlds. It deals +2d6 damage to undead and gives a total +3 to hit and damage rolls against undead.
IMC the undead bane enchantment is considered a +2 enchantment. Also I double the costs of magic items in Ravenloft so a +1 undead bane weapon would cost 18000 gp and 1440 XP to make.
To equip characters in an undead-hunting group with magic weapons I defined the following:
- Lesser undead bane weapons. A +1 lesser undead bane weapon, deals +1d6 damage and gives a +2 to hit/damage rolls. It is considered a +2 weapon. Its cost would be 8000 gp and 640 XP.
- Variant undead bane weapons like: Walking dead bane weapons, ancient dead bane weapons, ghost bane weapons etc. All these also give a +2 bonus to hit/damage rolls against all undead types, but give the +2d6 damage bonus only against the variant undead type they are designed for.
IMC the undead bane enchantment is considered a +2 enchantment. Also I double the costs of magic items in Ravenloft so a +1 undead bane weapon would cost 18000 gp and 1440 XP to make.
To equip characters in an undead-hunting group with magic weapons I defined the following:
- Lesser undead bane weapons. A +1 lesser undead bane weapon, deals +1d6 damage and gives a +2 to hit/damage rolls. It is considered a +2 weapon. Its cost would be 8000 gp and 640 XP.
- Variant undead bane weapons like: Walking dead bane weapons, ancient dead bane weapons, ghost bane weapons etc. All these also give a +2 bonus to hit/damage rolls against all undead types, but give the +2d6 damage bonus only against the variant undead type they are designed for.