Category:Turn Undead: Difference between revisions
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Turn Undead is a special attack that attempts to put to flight, or even destroy, [[undead]] by channeling in to them [[positive energy]]. In the case of their destruction, it effects their [[deanimation]] by severing their connection with the [[Negative Energy Plane|negative energy plane]]. | |||
In the [[Land of Mists]] [[undead]] enjoy a strenghened connection to the negative energy plane and consequently are more difficult to turn. They receive the better of +1 Turn Resistance or a +1 bonus to their existing Turn Resistance. Undead [[darklords]] with a wisdom modifier of +2 or better are even tougher to turn as that modifier is substituted such that an undead with, for example, a wisdom modifier of +3 would receive the better of +3 Turn Resistance or a +3 bonus to his or her existing Turn Resistance. The added resistance to turning stacks in all cases with that resulting from [[Sinkhole of Evil | sinkholes of evil]]. | |||
[[Category:Positive Energy]][[Category:Planar Mechanics]][[Category: | Equally, [[undead]] that elsewhere would be destroyed by a turning attempt are not necessarily destroyed in the Land of Mists. They are destroyed only if they are prevented from fleeing by the best and fastest of available means begining with their next action. A member of the walking dead might be surroundeded on every side and thus have no avenue of ready escape, resulting in its destruction. Or an [[incorporeal]] undead might be held in place by [[Shackle | magic]], again resulting in its destruction. | ||
[[Category:Faith]][[Category:Positive Energy]][[Category:Planar Mechanics]][[Category:Deanimation]][[Category:Magic]] | |||
Latest revision as of 17:14, 2 January 2011
Turn Undead is a special attack that attempts to put to flight, or even destroy, undead by channeling in to them positive energy. In the case of their destruction, it effects their deanimation by severing their connection with the negative energy plane.
In the Land of Mists undead enjoy a strenghened connection to the negative energy plane and consequently are more difficult to turn. They receive the better of +1 Turn Resistance or a +1 bonus to their existing Turn Resistance. Undead darklords with a wisdom modifier of +2 or better are even tougher to turn as that modifier is substituted such that an undead with, for example, a wisdom modifier of +3 would receive the better of +3 Turn Resistance or a +3 bonus to his or her existing Turn Resistance. The added resistance to turning stacks in all cases with that resulting from sinkholes of evil.
Equally, undead that elsewhere would be destroyed by a turning attempt are not necessarily destroyed in the Land of Mists. They are destroyed only if they are prevented from fleeing by the best and fastest of available means begining with their next action. A member of the walking dead might be surroundeded on every side and thus have no avenue of ready escape, resulting in its destruction. Or an incorporeal undead might be held in place by magic, again resulting in its destruction.
Subcategories
This category has the following 2 subcategories, out of 2 total.
A
- Amulet of Undead Turning (1 P)
D
- Divine Feat (4 P)
Pages in category "Turn Undead"
The following 7 pages are in this category, out of 7 total.