Category:Orc: Difference between revisions
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{{canon}} | |||
Orcs are [[evil]], brutish [[humanoid]]s that live in tribes and sustain themselves through [[hunting]], [[war]]s, and raids. They can mate with [[human]]s, siring [[half-orc]] children<ref>[[Monstrous Manual]]</ref><ref>[[Monster Manual (3.5)]]</ref> Though native to may [[outlander world]]s, they are alien to the realms of the [[Demiplane of Dread]], not appearing even in [[legend]]. Because of this, no half-orcs are native to the Demiplane of Dread, their roles instead played by [[caliban]]s<ref>[[Ravenloft Third Edition]] p. 30</ref>. | |||
==History in the [[Demiplane of Dread]]== | |||
{{Spec|Orcs may have once been native to [[Mordent]] when it existed on the [[Prime Material Plane]].}} At the time of [[Strahd and Azalin visit Mordent|Strahd and Azalin's visit to Mordent]] in [[579 BC]], orcs could be found in the [[moor]]s of the realm. A tribe of orcs, led by [[Hargel Gruumsh]], inhabited the [[cliffs]] around [[Mordentshire]]<ref>[[I10: Ravenloft II: The House on Gryphon Hill]] p. 25</ref>. | |||
On rare occaission, [[outlander]] orcs may make their way to the Land of Mists. One such individual, [[Tosk]], is a performer in [[Carnival (Society)|Carnival]]<ref>[[Carnival (Sourcebook)]] p. 14-15</ref>. Shortly before [[Vecna]] escaped the [[Burning Peaks]], a tribe of orcs led by [[Karhk of the Elf-Splitters]] were among [[Iuz]]'s invasion force attacking [[Citadel Cavitius]]<ref>[[Die Vecna Die]] p. 56, 157</ref>. | |||
In the [[:category:Curse of Strahd Continuity|continuity established by Curse of Strahd]], the [[Bloodhand Tribe]] of [[Faerun]] were drawn into the Land of Mists when [[Barovia]] began annexing many of the areas surrounding [[Phlan]]. For a time, they menaced the town of [[Orașnou]]. Ultimately, the tribe returned back to Faerun.<ref>As described in the [[Misty Fortunes and Absent Hearts]] line of [[module]]s</ref>. | |||
==Orcs and [[Lycanthropy]]== | |||
Of the lycanthropic strains, orcs are most vulnerable to the phenotypes of the [[wereboar]] and [[wererat]], having a strong resistance to other strains<ref>[[Van Richten's Guide to Werebeasts]] p.</ref><ref>[[Van Richten's Monster Hunter's Compendium II]] p. 161</ref>. However, a number of [[werebadger]] orcs are known to exist, somewhat lesser in population than werebadger [[dwarves]]<ref>VRGtW p. 86</ref>. | |||
Orc [[lycanthrope]]s are not marked by any special traits indicating [[race]] while in beast form, save for the possible exception of excessive drooling<ref>VRGtW p.</ref><ref>VRMHC II p. 163</ref>. | |||
==Noncanon Information== | |||
{{netbook}} | |||
[[Orc]]s are the second most populous [[humanoid]] race in [[San Bartolomé]]<ref>[[Book of Sacrifices]] p.18</ref> | |||
{{ref}} | |||
[[category:humanoid]][[Category:Monster Manual (3.5)]][[category:Chaotic Evil]] | |||
[[category:Native Monster of San Bartolomé]] | |||
[[category:Challenge 1/2]] | |||
Latest revision as of 08:16, 21 May 2020
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This section contains canon info from officially published sources |
Orcs are evil, brutish humanoids that live in tribes and sustain themselves through hunting, wars, and raids. They can mate with humans, siring half-orc children[1][2] Though native to may outlander worlds, they are alien to the realms of the Demiplane of Dread, not appearing even in legend. Because of this, no half-orcs are native to the Demiplane of Dread, their roles instead played by calibans[3].
History in the Demiplane of Dread
Orcs may have once been native to Mordent when it existed on the Prime Material Plane. At the time of Strahd and Azalin's visit to Mordent in 579 BC, orcs could be found in the moors of the realm. A tribe of orcs, led by Hargel Gruumsh, inhabited the cliffs around Mordentshire[4].
On rare occaission, outlander orcs may make their way to the Land of Mists. One such individual, Tosk, is a performer in Carnival[5]. Shortly before Vecna escaped the Burning Peaks, a tribe of orcs led by Karhk of the Elf-Splitters were among Iuz's invasion force attacking Citadel Cavitius[6].
In the continuity established by Curse of Strahd, the Bloodhand Tribe of Faerun were drawn into the Land of Mists when Barovia began annexing many of the areas surrounding Phlan. For a time, they menaced the town of Orașnou. Ultimately, the tribe returned back to Faerun.[7].
Orcs and Lycanthropy
Of the lycanthropic strains, orcs are most vulnerable to the phenotypes of the wereboar and wererat, having a strong resistance to other strains[8][9]. However, a number of werebadger orcs are known to exist, somewhat lesser in population than werebadger dwarves[10].
Orc lycanthropes are not marked by any special traits indicating race while in beast form, save for the possible exception of excessive drooling[11][12].
Noncanon Information
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This section contains netbook-canon info from netbooks |
Orcs are the second most populous humanoid race in San Bartolomé[13]
References
- ↑ Monstrous Manual
- ↑ Monster Manual (3.5)
- ↑ Ravenloft Third Edition p. 30
- ↑ I10: Ravenloft II: The House on Gryphon Hill p. 25
- ↑ Carnival (Sourcebook) p. 14-15
- ↑ Die Vecna Die p. 56, 157
- ↑ As described in the Misty Fortunes and Absent Hearts line of modules
- ↑ Van Richten's Guide to Werebeasts p.
- ↑ Van Richten's Monster Hunter's Compendium II p. 161
- ↑ VRGtW p. 86
- ↑ VRGtW p.
- ↑ VRMHC II p. 163
- ↑ Book of Sacrifices p.18
Subcategories
This category has the following 3 subcategories, out of 3 total.
B
- Bloodhand Tribe (4 P)
O
- Orc Blood Shaman (1 P)
- Orog (1 P)
Pages in category "Orc"
The following 9 pages are in this category, out of 9 total.