Category:Death Knight: Difference between revisions

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Death knights are former [[paladin]] or other [[Lawful Good]] champion of martial combat that [[betrayed]] their ideals so horribly they were thus [[cursed]] by the [[deity|god]]s with [[undeath]] after falling into depravity. So [[corrupted]], they are usually filled with [[hatred]] for the living, though they somtimes associate with [[lich]]es or with [[skeleton warrior]]s and lesser [[undead]], the latter of which death knights can control as low-level [[cleric]]s of [[evil]] alignment might. A death knight has a number of potent [[spell-like abilities]] at its disposal, including [[Power Word Kill]] and a trademark [[fireball]] cast at 20th level ability. A death knight is protected by powerful [[spell resistance]], to which it can sometimes use to reflect [[spell]]s back upon their original casters. Furthermore, [[cleric]]s and other similar [[divine spellcaster]]s are unable to turn a death knight, though the death knight is affected by [[Holy Word]].<ref>[[Monstrous Manual]]</ref>
Death knights are armored crusaders for [[evil]] created by [[deity|deities]] of [[death]] from [[blackguard]]s or blackherted [[ranger]]s [[fighter]]s, and [[barbarian]]s.<ref name="MM II p. 207-208">[[Monstrous Manual II]] p. 207-208</ref> Death knights also come from former [[paladin]]s<ref name="MM II p. 207">[[Monstrous Manual II]] p. 207</ref> or other [[Lawful Good]] champions of martial combat that [[betrayed]] their ideals so horribly they were thus [[cursed]] by the [[deity|god]]s with [[undeath]] after falling into depravity.<ref name="Monstrous Manual">[[Monstrous Manual]]</ref> So [[corrupted]], they are usually filled with [[hatred]] for the living, though they sometimes associate with [[lich]]es or with [[skeleton warrior]]s and lesser [[undead]], the latter of which death knights can control as low-level [[cleric]]s of [[evil]] alignment might.<ref name="Monstrous Manual">[[Monstrous Manual]]</ref> A death knight has a number of potent [[spell-like abilities]] at its disposal, including [[Power Word Kill]]<ref name="Monstrous Manual">[[Monstrous Manual]]</ref> and a trademark [[fireball]]-like blast of [[fire]]<ref name="Monstrous Manual">[[Monstrous Manual]]</ref><ref name="MM II p. 207-208">[[Monstrous Manual II]] p. 207-208</ref> and unholy energy.<ref name="MM II p. 207-208">[[Monstrous Manual II]] p. 207-208</ref> A death knight is protected by powerful [[spell resistance]]ref name="Monstrous Manual">[[Monstrous Manual]]</ref><ref name="MM II p. 207-208">[[Monstrous Manual II]] p. 207-208</ref>, to which it can sometimes use to reflect [[spell]]s back upon their original casters.<ref name="Monstrous Manual">[[Monstrous Manual]]</ref> Furthermore, [[cleric]]s and other similar [[divine spellcaster]]s are unable to turn a death knight, though the death knight is affected by [[Holy Word]].<ref name="Monstrous Manual">[[Monstrous Manual]]</ref><ref name="MM II p. 207-208">[[Monstrous Manual II]] p. 207-208</ref>


Death knights may be encountered in [[Cavitius]] and commanding armies against [[Kas the Destroyer]]'s armies in [[Tovag]].<ref>[[Die Vecna Die]] p. 152</ref> As a type of [[undead]], death knights can be found in [[Barovia]]<ref>[[Ravenloft: Realm of Terror]], p. 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10</ref>, [[Darkon]]<ref>[[Ravenloft: Realm of Terror]], p. 68</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13</ref>, [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], 84. </ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 69</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, [[Sanguinia]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref>, [[Sithicus]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31</ref>, and [[Valachan]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32</ref>,  As a type of undead that does not feed, death knights may be encountered in [[Keening]].<ref>[[Ravenloft: Realm of Terror]], p. 75</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21</ref>.
Death knights may be encountered in [[Cavitius]] and commanding armies against [[Kas the Destroyer]]'s armies in [[Tovag]].<ref>[[Die Vecna Die]] p. 152</ref> As a type of [[undead]], death knights can be found in [[Barovia]]<ref>[[Ravenloft: Realm of Terror]], p. 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10</ref>, [[Darkon]]<ref>[[Ravenloft: Realm of Terror]], p. 68</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13</ref>, [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], 84. </ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 69</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, [[Sanguinia]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref>, [[Sithicus]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31</ref>, and [[Valachan]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32</ref>,  As a type of undead that does not feed, death knights may be encountered in [[Keening]].<ref>[[Ravenloft: Realm of Terror]], p. 75</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21</ref>.

Revision as of 07:39, 6 December 2019

Death knights are armored crusaders for evil created by deities of death from blackguards or blackherted rangers fighters, and barbarians.[1] Death knights also come from former paladins[2] or other Lawful Good champions of martial combat that betrayed their ideals so horribly they were thus cursed by the gods with undeath after falling into depravity.[3] So corrupted, they are usually filled with hatred for the living, though they sometimes associate with liches or with skeleton warriors and lesser undead, the latter of which death knights can control as low-level clerics of evil alignment might.[3] A death knight has a number of potent spell-like abilities at its disposal, including Power Word Kill[3] and a trademark fireball-like blast of fire[3][1] and unholy energy.[1] A death knight is protected by powerful spell resistanceref name="Monstrous Manual">Monstrous Manual</ref>[1], to which it can sometimes use to reflect spells back upon their original casters.[3] Furthermore, clerics and other similar divine spellcasters are unable to turn a death knight, though the death knight is affected by Holy Word.[3][1]

Death knights may be encountered in Cavitius and commanding armies against Kas the Destroyer's armies in Tovag.[4] As a type of undead, death knights can be found in Barovia[5][6], Darkon[7][8], Har'Akir[9][10], Mordent[11][12], Sanguinia[13], Sithicus[14][15], and Valachan[16][17], As a type of undead that does not feed, death knights may be encountered in Keening.[18][19].

References