Realms of Dread Chapter Two
Inovidil covered her ears and looks at the mouth.
"Ok guess we have to open this door too. But with this mouth thing...better cover our ears when open the door, because I'm afraid that will scream even more then..So everybody ready to go in?"
"Ok guess we have to open this door too. But with this mouth thing...better cover our ears when open the door, because I'm afraid that will scream even more then..So everybody ready to go in?"
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- ewancummins
- Evil Genius

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beneath Blackpillars
The doors swings open at a push. The mouth on it ceases to scream.
Beyond the door is a large room, well-lit by glowing panels set into the ceiling. One exit is visible on the far side of the room; a wooden door, re-inforced with iron bands. You don't see anyone in the room.
Tables and racks are positioned about the room, with all sorts of strange things stacked on them: copper braziers, crystal alembics, devices that appear to be either surgical tools or implements of torment, jars holding pulpy masses of unidentifiable tissue suspended in amber fluid, and many other oddities.
The walls are bare, except in spots where hang oversized vellum charts and scrolls. Some of these wall hangings depict disected human or humanoid bodies in intricate detail. Others bear strange runes and weird mandalas of impossible geometry.
In the very center of the room is a mansized steel cage, half covered by a heavy tarp. Below the bottom edge of the overhanging cloth cover, you can see the base of some large mechanism built of wood and iron.
The doors swings open at a push. The mouth on it ceases to scream.
Beyond the door is a large room, well-lit by glowing panels set into the ceiling. One exit is visible on the far side of the room; a wooden door, re-inforced with iron bands. You don't see anyone in the room.
Tables and racks are positioned about the room, with all sorts of strange things stacked on them: copper braziers, crystal alembics, devices that appear to be either surgical tools or implements of torment, jars holding pulpy masses of unidentifiable tissue suspended in amber fluid, and many other oddities.
The walls are bare, except in spots where hang oversized vellum charts and scrolls. Some of these wall hangings depict disected human or humanoid bodies in intricate detail. Others bear strange runes and weird mandalas of impossible geometry.
In the very center of the room is a mansized steel cage, half covered by a heavy tarp. Below the bottom edge of the overhanging cloth cover, you can see the base of some large mechanism built of wood and iron.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.
-from Moby Dick (Hermann Melville)
-from Moby Dick (Hermann Melville)
- ewancummins
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- Le Noir Faineant
- Rafe, Agent of the Fraternity

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- ewancummins
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The old man accepts the coin with words of thanks and makes room for the hulking warrior to sit by sliding one of the two trays heaped with food and drink out of reach.Rafael wrote:Ironheart will wordlessly hand the old man a coin,
get the cheese,
sit down and begin to eat
- not cutting the cheese with a dagger, but ripping it apart with his bare hands.
''Take whatever you like from my tray. Leave the other for the Ki...leave the other, I pray you. Shall I have more food and drink brought, friend?''
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.
-from Moby Dick (Hermann Melville)
-from Moby Dick (Hermann Melville)
- Le Noir Faineant
- Rafe, Agent of the Fraternity

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- ewancummins
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''Sure.''Rafael wrote:Mumble mumble mumble "More food, please." Mumble mumble.
The old man points to one of the nearby houses.
''If one of you folks will kindly knock on that door and tell my wife to bring out some more food and drink, we'll have a proper meal.''
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.
-from Moby Dick (Hermann Melville)
-from Moby Dick (Hermann Melville)
- Ken of Ghastria
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As Ironheart sits down and starts heartily eating the cheese, Blaise looks at Shana with a raised eyebrow, and whispers, "Where did he come from, by the way? And will the rest of the wolfpack come looking for him?"
He steps forwards, forces a smile, and says to the old man. "That's very generous of you. Perhaps we'll sit with you and chat some more later, but..." he looks at Ironheart as he emphasizes the last words, "...we really need to continue walking before the evening gets too late."
He pauses then, his mind suddenly catching a detail from a few seconds earlier:
He steps forwards, forces a smile, and says to the old man. "That's very generous of you. Perhaps we'll sit with you and chat some more later, but..." he looks at Ironheart as he emphasizes the last words, "...we really need to continue walking before the evening gets too late."
He pauses then, his mind suddenly catching a detail from a few seconds earlier:
"We'll happily pay you for any food we've taken that was intended for someone else, wise sir," he says. "Who is that plate meant for? We'd like to help if we can."ewancummins wrote:''Take whatever you like from my tray. Leave the other for the Ki...leave the other, I pray you. Shall I have more food and drink brought, friend?''
"There are three rules for writing a novel. Unfortunately, no one knows what they are."
--W. Somerset Maugham
--W. Somerset Maugham
Inovidil always as troll, looks around, a horrifying look at her eyes as sees the torture things. She takes a moment though to check if
there are any arcane symbols around and the bottles. Then she says:
"Archedius, if you want I can lift the tarp with a spell."
there are any arcane symbols around and the bottles. Then she says:
"Archedius, if you want I can lift the tarp with a spell."
Last edited by VAN on Mon Jul 13, 2009 7:16 pm, edited 2 times in total.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- W H A T ! ? !
- Or they should NEVER memorize rays!
