The Shattered City: OOC
You can ride around on the 4E Tenser's Floating Disk, but it only moves at 5 squares per round, so it isn't any faster than just walking.
Most Ritual caster classes get a few free rituals, but you can buy more assuming you have enough cash and meet any other pre-reqs (some of them are Bard only). It does take an extended rest (chapter interlude) to learn the ones you buy though.
We can just leave Ricky with Cerise and the guards here, unless one of those heal checks bears fruit, we aren't going to be able to do much for him anyway.
Most Ritual caster classes get a few free rituals, but you can buy more assuming you have enough cash and meet any other pre-reqs (some of them are Bard only). It does take an extended rest (chapter interlude) to learn the ones you buy though.
We can just leave Ricky with Cerise and the guards here, unless one of those heal checks bears fruit, we aren't going to be able to do much for him anyway.
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I'll say that a Streetwise of 20 or better will let you cut a quarter of the time off, and a Streetwise of 30 or better will let you halve the time needed to get anywhere.lostboy wrote:Would a high streetwise roll help get us there quicker?
Or we could nick er I mean comandeer a boat or coach?
Boats wouldn't help, and you don't have the authority to commandeer a coach, but you can certainly steal one and explain yourselves to the Marquis later. I'll say that stealing a coach takes 10 minutes and a DC 20 Thievery Check, but halves all travel time (cumulative with the Streetwise).
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Not around Montmort. You might possibly find carriages down near the Governor's Palace or in the Domaines, but that's sufficiently out of your way that you'd end up losing any time gained by having a cab.
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Of course, if you don't want to be sneaky at all when stealing a carriage, you can forgo the Thievery check and just have to outrun the angry owners of it. (Which should be easy to do, with your stolen carriage
)
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Right so, I'm going for evidence over speculation. To #1 Routes de Tarascons. While Lia/Rock may have her/his convictions, we were given the address by the GMs, so unless it's a red herring there could be crucial action or information there.
Should we roll to assist whoever has highest Streetwise? I have +7, surely someone has more (Nicolas)?
Should we roll to assist whoever has highest Streetwise? I have +7, surely someone has more (Nicolas)?
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You may certainly roll assists.
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Agale is also packing a +12 streetwise, so thats at least an automatic assist. Since speed over a reasonably long distance is what we're after, any chance the more physical PCs could contribute with Athletics or Endurance instead?
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