Graben Island: Difference between revisions
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|picture=Graben_Island.png | |picture=Graben_Island.png | ||
|culture_lvl= | |culture_lvl= | ||
|ecology= | |ecology={{netbook-small}}Full<ref name="NocGaz p.128">[[Nocturnal Sea Gazetteer]] p.128</ref> | ||
|terrain=bluffs, prairie, swamp/marsh | |terrain=cold bluffs, [[forest]]s prairie, [[swamp]]/marsh<ref name="SoHp.63">[[Ship of Horror]] p.63</ref> | ||
|year_formed=[[635 BC]] | |year_formed=[[635 BC]]<ref name="RLPHB p.19">[[Ravenloft Player's Handbook]] p.19</ref> | ||
|population= | |population=2800 among the settlements<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|races=Humans, | |races=Humans 99%, Other 1%<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|languages= | |languages=[[Grabenite (Language)|Grabenite]], [[Sithican]], [[Vaasi]]<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|religions= | |religions=[[the Lawgiver]], [[Ezra]]<ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> | ||
|government= | |government= the [[Graben Family]] doles out authority to various settlement elders (called "deacons")<ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> | ||
|ruler=Graben | |ruler=[[Graben Family]] | ||
|darklord= | |darklord=[[Meredoth]]<ref name="SoH p.54">[[Ship of Horror]] p.54</ref><ref name="DoDp.78, 80">[[Ship of Horror]] p.78, 80</ref> | ||
|analog= | |analog= | ||
|nationality=[[Grabenite]] | |nationality=[[Grabenite]] | ||
}} | }} | ||
{{canon}} | |||
'''Graben Island''' came into existence in the [[The Sea of Nebligtode|Sea of Nebligtode]] as part of the [[domain]] of [[Nebligtode]] in [[635 BC]]. It is the largest island in the domain and was relocated with the domain to the [[Nocturnal Sea]] and joined to the [[Core]] in [[750 BC]]. | '''Graben Island''' came into existence in the [[The Sea of Nebligtode|Sea of Nebligtode]] as part of the [[domain]] of [[Nebligtode]] in [[635 BC]]. It is the largest island in the domain and was relocated with the domain to the [[Nocturnal Sea]] and joined to the [[Core]] in [[750 BC]]. | ||
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==Climate & Terrain== | ==Climate & Terrain== | ||
Graben Island is a cold and cruel land, with temperatures varying from dropping twenty degrees below zero in the dead of winter up to (but never more than) seventy degrees Fahrenheit when summer is at its hottest. Precipitation is frequent, even including volatile [[storm]]s, and [[mist]] is usually hanging in the air by the time the evening arrives. Snowfall can pile up to several feet.<ref name="SoHp.63">[[Ship of Horror]] p.63</ref> | |||
Many parts of Graben Island are not well-suited to habitation by [[human|humanity]]. Stony beaches and only occasionally scrub-covered bluffs dominate the northwestern portion of the island, and the southern portion is largely weak and mushy [[marsh|marshes]] and [[swamp|swamps]]. The central parts of the island are a bit more hospitable, featuring grass and shrub-covered prairies that are populated by a variety of [[small animal|small animals]]. The rain-carved ravines hold pine [[forest|forests]].<ref name="SoHp.63">[[Ship of Horror]] p.63</ref> | |||
The | ==Fauna== | ||
The central prairies are populated by a variety of [[small animal]]s. The bitter cold of Graben Island precludes many creatures that would normally dwell in the [[swamp]]s on the southern portion of the island, but some varieties of [[bird]]s, [[snake]]s, and [[toad]]s as well as [[otter]]s and [[beaver]]s can be found there. A variety of birds also inhabit the pine forests, and so do a variety of [[mammal]]s such as [[bear]]s, [[cougar]]s, [[rabbit]]s, [[squirrel]]s, and [[wolves]]. Herdsmen allow [[sheep]] and [[goat]]s to graze on the grasses of the island's northern edge.<ref name="SoHp.63">[[Ship of Horror]] p.63</ref> | |||
{{ref}} | |||
[[Category:Island of the Nocturnal Sea]] | [[Category:Island of the Nocturnal Sea]] | ||
[[Category:island]] | [[Category:island]] | ||
[[Category:Locations | [[Category:Locations in Graben Island]] | ||
[[Category:Locations in Nebligtode]] | [[Category:Locations in Nebligtode]] | ||
[[Category:Locations in the Nocturnal Sea]] | [[Category:Locations in the Nocturnal Sea]] | ||
[[category:Cold Climate]] | [[category:Cold Climate]] | ||
[[category:Former Island of the Sea of Sorrows]] | |||
==Data from the Ravenloft Catalogue== | ==Data from the Ravenloft Catalogue== | ||
Latest revision as of 17:17, 21 May 2025
| Graben Island | |
|---|---|
| Culture Level | |
| Ecology | |
| Climate & Terrain | cold bluffs, forests prairie, swamp/marsh[2] |
| Year Formed | 635 BC[3] |
| Population | 2800 among the settlements[4] |
| Races (%) | Humans 99%, Other 1%[4] |
| Languages | Grabenite, Sithican, Vaasi[4] |
| Religions | the Lawgiver, Ezra[5] |
| Government | the Graben Family doles out authority to various settlement elders (called "deacons")[5] |
| Ruler(s) | Graben Family |
| Darklord(s) | Meredoth[6][7] |
| Nationality | Grabenite |
| Analog | |
| Related Categories | |
| Locations in Graben Island | |
| Transportation in Graben Island | |
| Inhabitants of Graben Island | |
| Former Inhabitants of Graben Island | |
| Flora of Graben Island | |
| Fauna of Graben Island | |
| Native Monsters of Graben Island | |
|
|
This section contains canon info from officially published sources |
Graben Island came into existence in the Sea of Nebligtode as part of the domain of Nebligtode in 635 BC. It is the largest island in the domain and was relocated with the domain to the Nocturnal Sea and joined to the Core in 750 BC.
Off the south shore of the Graben Island are the Schlammholme Islets which are separated from the island only by the highest of fall and spring tides. The islets are gathered in clusters, of four, four and five, and reach out into the sea like three extended claws.
Climate & Terrain
Graben Island is a cold and cruel land, with temperatures varying from dropping twenty degrees below zero in the dead of winter up to (but never more than) seventy degrees Fahrenheit when summer is at its hottest. Precipitation is frequent, even including volatile storms, and mist is usually hanging in the air by the time the evening arrives. Snowfall can pile up to several feet.[2]
Many parts of Graben Island are not well-suited to habitation by humanity. Stony beaches and only occasionally scrub-covered bluffs dominate the northwestern portion of the island, and the southern portion is largely weak and mushy marshes and swamps. The central parts of the island are a bit more hospitable, featuring grass and shrub-covered prairies that are populated by a variety of small animals. The rain-carved ravines hold pine forests.[2]
Fauna
The central prairies are populated by a variety of small animals. The bitter cold of Graben Island precludes many creatures that would normally dwell in the swamps on the southern portion of the island, but some varieties of birds, snakes, and toads as well as otters and beavers can be found there. A variety of birds also inhabit the pine forests, and so do a variety of mammals such as bears, cougars, rabbits, squirrels, and wolves. Herdsmen allow sheep and goats to graze on the grasses of the island's northern edge.[2]
References
- ↑ Nocturnal Sea Gazetteer p.128
- ↑ 2.0 2.1 2.2 2.3 Ship of Horror p.63
- ↑ Ravenloft Player's Handbook p.19
- ↑ 4.0 4.1 4.2 Ravenloft Player's Handbook p.150
- ↑ 5.0 5.1 Ravenloft Player's Handbook p.151
- ↑ Ship of Horror p.54
- ↑ Ship of Horror p.78, 80
Data from the Ravenloft Catalogue
|
Ravenloft Third Edition | |
|
Ravenloft Third Edition - p17,132 | ||
|
Secrets of the Dread Realms - pp8-9 |
