Category:Monkey: Difference between revisions

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<b>Monkeys</b> are typically arboreal [[Primate|primates]] possessing tails and noted for their intelligence.<ref>[http://en.wikipedia.org/wiki/Monkey Wikipedia: Monkey]</ref> Monkeys are found in most domains<ref>[[Ravenloft: Realm of Terror]], p. 61</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 6</ref>, particularly [[Barovia]].<ref>[[Ravenloft: Realm of Terror]], p. 61, 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 6, 10</ref>
<b>Monkeys</b> are typically arboreal [[Primate|primates]] possessing tails and noted for their intelligence.<ref>[http://en.wikipedia.org/wiki/Monkey Wikipedia: Monkey]</ref> Monkeys are found in most domains<ref>[[Ravenloft: Realm of Terror]], p. 61</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 6</ref>, particularly [[Barovia]].<ref>[[Ravenloft: Realm of Terror]], p. 61, 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 6, 10</ref>


{{Spec|The above information comes from the [[2nd edition]] [[Realm of Terror]] and [[Ravenloft Campaign Setting]] [[boxed set|boxed sets]]. The inclusion of monkeys the [[small animal|small animals]] table may have been so elements from domains with more tropical or arid climate were present. Later revisions of the Ravenloft setting possibly would have removed monkeys from [[the Core]].}}
{{Spec|The above information comes from the [[2nd edition]] [[Realm of Terror]] and [[Ravenloft Campaign Setting]] [[boxed set|boxed sets]]. The inclusion of monkeys the [[small animal|small animals]] table may have been so elements from domains with more tropical or arid climate were present. Later revisions of the Ravenloft setting possibly would have removed monkeys from [[the Core]].}}


Monkeys can be found within the dead city of [[Anhalla]] ([[Sebua]])<ref>[[Darklords]] p.86</ref> and {{netbook-small}}[[Nzari]].<ref>[[Undead Sea Scrolls 2003]] p.163</ref>. They are among the creatures least afraid or hostile to [[human]]s within [[the Wildlands]].<ref>[[Islands of Terror]] p. 20</ref>
Monkeys can be found within the dead city of [[Anhalla]] ([[Sebua]]).<ref>[[Darklords]] p.86</ref> They are among the creatures least afraid or hostile to [[human]]s within [[the Wildlands]].<ref>[[Islands of Terror]] p. 21</ref> They may also be encountered in [[the Shadow Rift (Domain)|the Shadow Rift]]<ref>[[Gazetteer V]] p. 105</ref> and [[Sri Raji]].<ref name=rddp41>[[Ravenloft Campaign Setting: Domains and Denizens]] p.41</ref>


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[[Category:Animal]][[Category:Fauna]][[category:Fauna of Sri Raji]][[Category:Fauna of Barovia]][[Category:Mammal]][[Category:Monster Manual (3.5)]][[Category:Primate]][[Category:Small Animal]][[Category:Speculation]]
[[Category:Animal]][[Category:Fauna]][[category:Fauna of Sri Raji]][[Category:Fauna of Barovia]][[Category:Mammal]][[Category:Monster Manual (3.5)]][[Category:Primate]][[Category:Small Animal]][[Category:Speculation]]
[[category:Fauna of Nzari]]
[[category:Fauna of the Shadow Rift]]
[[category:Fauna of Sebua]]
[[category:Fauna of Sebua]]
[[category:Fauna of the Wildlands]]
[[category:Fauna of the Wildlands]]

Latest revision as of 14:25, 8 April 2025

Canon Information

Monkeys are typically arboreal primates possessing tails and noted for their intelligence.[1] Monkeys are found in most domains[2][3], particularly Barovia.[4][5] The above information comes from the 2nd edition Realm of Terror and Ravenloft Campaign Setting boxed sets. The inclusion of monkeys the small animals table may have been so elements from domains with more tropical or arid climate were present. Later revisions of the Ravenloft setting possibly would have removed monkeys from the Core.

Monkeys can be found within the dead city of Anhalla (Sebua).[6] They are among the creatures least afraid or hostile to humans within the Wildlands.[7] They may also be encountered in the Shadow Rift[8] and Sri Raji.[9]

References

Pages in category "Monkey"

The following 4 pages are in this category, out of 4 total.