Vuchar River: Difference between revisions

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The '''Vuchar River''' was navigable nearly to its source in [[Nevuchar Springs]], albeit in progressively smaller craft. The [[Requiem]] altered that situation. [[Il Aluk]] was no longer the most important [[port]] on the [[river]] but rather had become an insurmountable obstacle to traffic. The [[shroud]] surrounding the [[city]] and the aggressive [[The Undead|undead]] inhabiting it, cut the river in twain. Also in the wake of the [[Requiem]], the [[Nocturnal Sea]] was revealed and with it appearance the upper reaches of the Vuchar River, especially above the [[Khourx River]], began to rise and fall like the [[sea]] itself, seemingly having fallen under the tidal influence of the [[sun]] and the [[moon]], with the result that craft are left high and dry for a signficant part of each day.
The '''Vuchar River''' was navigable nearly to its source near [[Nevuchar Springs]], albeit in progressively smaller craft. The [[Requiem]] altered that situation. [[Il Aluk]] was no longer the most important [[port]] on the [[river]] but rather had become an insurmountable obstacle to river traffic. The [[shroud]] surrounding the [[city]] and the aggressive [[The Undead|undead]] calling it home, efffectively cut the river in twain. Also in the wake of the [[Requiem]], the [[Nocturnal Sea]] was revealed and with it appearance the upper reaches of the Vuchar River, especially above the [[Khourx River]], began to rise and fall like the [[sea]] itself, seemingly having fallen under the tidal influence of the [[sun]] and the [[moon]], with the result that craft are left high and dry for a signficant part of each day.


[[Category:Navigable River]]
[[category:river]]
[[category:river]]
[[Category:Locations in Darkon]]
[[Category:Locations in Darkon]]

Revision as of 08:01, 11 February 2011

The Vuchar River was navigable nearly to its source near Nevuchar Springs, albeit in progressively smaller craft. The Requiem altered that situation. Il Aluk was no longer the most important port on the river but rather had become an insurmountable obstacle to river traffic. The shroud surrounding the city and the aggressive undead calling it home, efffectively cut the river in twain. Also in the wake of the Requiem, the Nocturnal Sea was revealed and with it appearance the upper reaches of the Vuchar River, especially above the Khourx River, began to rise and fall like the sea itself, seemingly having fallen under the tidal influence of the sun and the moon, with the result that craft are left high and dry for a signficant part of each day.

Data from the Ravenloft Catalogue

Domains of Dread
The Ravenloft Campaign Setting
Realm of Terror

Ravenloft Third Edition - p116
Domains of Dread - p24,33
Requiem: The Grim Harvest - Necropolis - p4
The Ravenloft Campaign Setting:Domains and Denizens - pp4-5,12
Realm of Terror - p60, p67

Ravenloft Third Edition - inside cover
Domains of Dread - pp26-27
The Ravenloft Campaign Setting - poster map
Realm of Terror - poster map