Vuchar River: Difference between revisions

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The '''Vuchar River''' was easily navigable to [[Nevuchar Springs]], within a mile of its source, albeit in progressively smaller craft. The [[Requiem]] altered that situation. [[Il Aluk]] went from being the most important [[port]] on the [[river]] to becoming an insurmountable obstacle to river traffic. The [[shroud]] surrounding the dead city and the aggressive [[The Undead|undead]] calling it home, efffectively cut the river in twain. Also in the wake of the [[Requiem]], the [[Nocturnal Sea]] was revealed and with its appearance the upper reaches of the Vuchar River, especially above the [[Khourx River]], began to rise and fall like the [[sea]] itself, seemingly having fallen under the tidal influence of the [[sun]] and the [[moon]], with the result that craft are left high and dry for a significant part of each day. Still, [[barge|barges]] from Nevuchar Springs still depart for [[Maykle]] and other downriver [[ports|port]].
The '''Vuchar River''' was easily navigable to [[Nevuchar Springs]], within a mile of its source, albeit in progressively smaller craft. The [[Requiem]] altered that situation. [[Il Aluk]] went from being the most important [[port]] on the [[river]] to becoming an insurmountable obstacle to river traffic. The [[shroud]] surrounding the dead city and the aggressive [[The Undead|undead]] calling it home, efffectively cut the river in twain. Also in the wake of the [[Requiem]], the [[Nocturnal Sea]] was revealed and with its appearance the upper reaches of the Vuchar River, especially above the [[Khourx River]], began to rise and fall like the [[sea]] itself, seemingly having fallen under the tidal influence of the [[sun]] and the [[moon]], with the result that craft are left high and dry for a significant part of each day. Still, [[barge|barges]] from Nevuchar Springs still depart for [[Maykle]] and other downriver [[port|ports]].


[[Category:Navigable River]]
[[Category:Navigable River]]

Revision as of 09:03, 11 February 2011

The Vuchar River was easily navigable to Nevuchar Springs, within a mile of its source, albeit in progressively smaller craft. The Requiem altered that situation. Il Aluk went from being the most important port on the river to becoming an insurmountable obstacle to river traffic. The shroud surrounding the dead city and the aggressive undead calling it home, efffectively cut the river in twain. Also in the wake of the Requiem, the Nocturnal Sea was revealed and with its appearance the upper reaches of the Vuchar River, especially above the Khourx River, began to rise and fall like the sea itself, seemingly having fallen under the tidal influence of the sun and the moon, with the result that craft are left high and dry for a significant part of each day. Still, barges from Nevuchar Springs still depart for Maykle and other downriver ports.

Data from the Ravenloft Catalogue

Domains of Dread
The Ravenloft Campaign Setting
Realm of Terror

Ravenloft Third Edition - p116
Domains of Dread - p24,33
Requiem: The Grim Harvest - Necropolis - p4
The Ravenloft Campaign Setting:Domains and Denizens - pp4-5,12
Realm of Terror - p60, p67

Ravenloft Third Edition - inside cover
Domains of Dread - pp26-27
The Ravenloft Campaign Setting - poster map
Realm of Terror - poster map