Category:Zombie: Difference between revisions
m Text replace - 'Knowledge (Arcana)' to 'Knowledge (arcana)' |
ChrisNichols (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
== Canon Information == | |||
{{Canon}} | {{Canon}} | ||
<b>Zombiess</b> are corpses animated through [[necromancy]]. They can be found wherever magics are used to raise the dead, including the domain of [[Barovia]].<ref>[[Ravenloft: Realm of Terror]], p. 65</ref> | |||
== Potential Canon Information == | |||
{{Potential-canon}} | {{Potential-canon}} | ||
==[[John W. Mangrum | John W. Mangrum's]] Zombie Lore Lore<ref name=lore>[http://www.fraternityofshadows.com/forum/viewtopic.php?t=3754&start=105 Mangrum's Monster Lore]</ref>== | ===[[John W. Mangrum | John W. Mangrum's]] Zombie Lore Lore<ref name=lore>[http://www.fraternityofshadows.com/forum/viewtopic.php?t=3754&start=105 Mangrum's Monster Lore]</ref>=== | ||
Monster Manual | <b>Monster Manual</b> | ||
Characters with ranks in [[Knowledge (Religion)]] can learn more about a creature’s zombified nature. They may need to make a separate Knowledge check to learn about the base creature. Characters who recognize a zombie’s nature can make a Knowledge (arcana) check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs. | Characters with ranks in [[Knowledge (Religion)]] can learn more about a creature’s zombified nature. They may need to make a separate Knowledge check to learn about the base creature. Characters who recognize a zombie’s nature can make a Knowledge (arcana) check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs. | ||
[[Knowledge (Religion)]] | <b>[[Knowledge (Religion)]]</b> | ||
<b>DC 10:</b> This shambling, rotting creature is a zombie, little more than a walking corpse. This result reveals all [[undead]] traits. | |||
<b>DC 15:</b> Zombies are [[mindless]] undead that retain almost none of the [[knowledge]] or abilities they possessed in [[life]]. A zombie’s reflexes are all but destroyed by the rot slowly consuming its [[body]]. A zombie has such poor coordinatation that it cannot move and attack at the same time. | |||
DC | <b>DC 20:</b> A zombie doesn’t even feel most minor blows to its putrid flesh. The most effective means of destroying zombies is to simply dismember them with [[Slashing Weapon|slashing weapons]]. | ||
<b>[[Knowledge (arcana)]]</b> | |||
DC | <b>DC 13:</b> Zombies can be created with a basic [[animate dead]] [[spell]]. They are often found in the service of [[necromancers]] or other [[masters]] of the undead. | ||
== Homebrew Non-Canon Information == | |||
{{Homebrew}} | |||
===Descriptive Text=== | |||
{{ref}} | |||
[[Category:Mindless]][[Category:Slave]][[Category:Undead]][[Category:Cadaver]][[Category:Carcass]][[category:corpse]][[Category:Necromancy]][[Category:Necrology]][[Knowledge (Religion)]][[Knowledge (arcana)]] | [[Category:Barovia]][[Category:Mindless]][[Category:Native Monster of Barovia]][[Category:Slave]][[Category:Undead]][[Category:Cadaver]][[Category:Carcass]][[category:corpse]][[Category:Necromancy]][[Category:Necrology]][[Category:Knowledge (Religion)]][[Category:Knowledge (arcana)]] | ||
Revision as of 21:39, 28 July 2014
Canon Information
|
|
This section contains canon info from officially published sources |
Zombiess are corpses animated through necromancy. They can be found wherever magics are used to raise the dead, including the domain of Barovia.[1]
Potential Canon Information
|
|
This section contains Potential-canon info, revealed by the creators from never-published sources |
John W. Mangrum's Zombie Lore Lore[2]
Monster Manual
Characters with ranks in Knowledge (Religion) can learn more about a creature’s zombified nature. They may need to make a separate Knowledge check to learn about the base creature. Characters who recognize a zombie’s nature can make a Knowledge (arcana) check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.
DC 10: This shambling, rotting creature is a zombie, little more than a walking corpse. This result reveals all undead traits.
DC 15: Zombies are mindless undead that retain almost none of the knowledge or abilities they possessed in life. A zombie’s reflexes are all but destroyed by the rot slowly consuming its body. A zombie has such poor coordinatation that it cannot move and attack at the same time.
DC 20: A zombie doesn’t even feel most minor blows to its putrid flesh. The most effective means of destroying zombies is to simply dismember them with slashing weapons.
DC 13: Zombies can be created with a basic animate dead spell. They are often found in the service of necromancers or other masters of the undead.
Homebrew Non-Canon Information
|
|
This section contains Homebrew non-canon info, created by fans |
Descriptive Text
References
Subcategories
This category has the following 28 subcategories, out of 28 total.
A
- Alondrin's Zombies (7 P)
B
- Beholder Zombie (empty)
C
- Cannibal Zombie (empty)
- Corpse Rat Swarm (empty)
D
- Desert Zombie (2 P)
F
- Fire Zombie (empty)
J
K
- Karrnathi Zombie (empty)
M
- Mist Zombie (empty)
- Mud Zombie (empty)
N
- Necropolitan Zombie (5 P)
O
- Ogre Zombie (empty)
P
- Pond Zombie (empty)
S
- Scientific Zombie (empty)
- Sea Zombie (empty)
- Souragnien Zombie (empty)
- Spawn of Kyuss (2 P)
- Strahd Zombie (1 P)
- Swarm of Zombie Limbs (empty)
T
- Toben Zombie (3 P)
V
- Voodan Zombie (empty)
Y
- Yellow Musk Zombie (empty)
Z
- Zombie Clot (empty)
- Zombie Fog (1 P)
- Zombie Lord (6 P)
- Zombie Plague Spreader (empty)
- Zombie Rat (empty)
- Zombie Wolf (empty)
Pages in category "Zombie"
The following 38 pages are in this category, out of 38 total.