Category:Elder Brain

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John W. Mangrum's Elder Brain Lore[1]

ELDER BRAIN LORE Lords of Madness

Characters with ranks in Knowledge (psionics) can learn more about elder brains. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

DC 35: This enormous pulsating brain, covered in writhing tendrils and aglow with psionic power is an elder brain, the ultimate stage in the mind flayer life cycle. This result reveals all aberration traits and the psionic subtype.

DC 40: The unquestioned rulers of mind flayer society, elder brains possess unimaginably powerful intellects. An elder brain has no sensory organs. Instead, it telepathically senses its surroundings, so it cannot be blinded or deafened. Furthermore, it can pinpoint and communicate with any unshielded sentient mind within well over 100 paces. It can float slowly using telekinesis, and can defend itself with an intensely powerful, stunning mind blast.

DC 45: If a creature is unwise enough to move within reach of an elder brain’s tendrils, the elder brain can seize the creature and extract its brain in mere moments. An elder brain regenerates most wounds, but is susceptible to sonic energy and acid. It is the right and obligation of every mind flayer to merge with the elder brain after death. Within the elder brain’s consciousness, their identities live on forever.

DC 50: Elder brains are incredibly powerful innate psions, specializing as telepaths. Once per day, an elder brain can bud a vaguely humanoid-shaped growth from its mass. An elder brain can telepathically control up to three of these brain golems at a time. Few mind flayers know the truth that when they merge with the elder brain, their identities are consumed utterly, their thoughts serving only to invigorate the elder brain.

References

Pages in category "Elder Brain"

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