Igor the Henchman wrote:Greetings, Checco. Welcome aboard.

How's Sorti's campaign going? Care to tell us about your character?
Thanks for the welcome

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My *unlucky* character is a swashbuckler from Dementlieu named Philippe, who became a sympathetic medium -read VR's guide- because of an accident with a ghost, which led him to be confined in an asylum for 1 year.
He studies the moster lore about ghosts (which he was surprisingly capable of defeat, so far) to understand what happened to him, and what should he do.
Completely ignorant about magic -we play a low-magic campaign-, he became a faithful servant of Ezra after *believing* she saved him more than once against ghosts and other children of the night.
His short-term aim is to survive the impossible odds which our infamous DM throws against us (which already claimed the lives of half the party from campaign start, though I must say Sorti always leaves one chance to survive every situation...so far

...), fiends, vampires and other thrice-damned children of the night we have to face often without a Wizard or Cleric.
We basically have only defensive little magic items, though both the magic system and the class system are not those of the PHB (the former's change is even unknown to the players, to keep the magic more mysterious), we use a homemade point-buy class system which effectively turned our characters in something similar to Fighter/Rogue/Ranger/Expert gestalts.
I opted for a defensive swordstyle (Einhander), and use Feints and sneak attacks, something completely ineffective against constructs and undead but useful to boost the AC enough to survive -often because the enemy attacks another PC after seeing my defence is huge-.
'...and they died happily ever after. The End.' - Xykon, from OotS #657