Sebua: Difference between revisions

From Mistipedia
Jump to navigationJump to search
The Lesser Evil (talk | contribs)
The Lesser Evil (talk | contribs)
No edit summary
Line 32: Line 32:


===Fauna===
===Fauna===
*[[Baboon]]
*[[Baboon]](in Anhalla)<ref name="DL p. 86">[[Darklords]] p. 86</ref>
*[[Camel]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Jackal]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Locust]] swarms<ref name="DL p. 86">[[Darklords]] p. 86</ref>
*[[Monkey]] (in Anhalla)<ref name="DL p. 86">[[Darklords]] p. 86</ref>
*[[Mosquito]]<ref name="DoD p.108">[[Domains of Dread]] p.108</ref>
*[[Scorpion]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Scorpion]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Sebuan Dung Beetle]]<ref name="DoD p.108">[[Domains of Dread]] p.108</ref>
*[[Spitting Snake]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>


===Native Horrors===
===Native Horrors===
Line 51: Line 58:
====[[Oasis|Oaises====
====[[Oasis|Oaises====
*{{netbook-small}}[[Al Khymer's Oasis]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
*{{netbook-small}}[[Al Khymer's Oasis]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
*[[Red Oasis]]
*[[Red Oasis]]<ref name="RLCS 3E p. 150">[[Ravenloft Third Edition]] p. 150</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>
*[[Tawiel Akhdar]]<ref name="Ravenloft DMG p. 84-85">[[Ravenloft Dungeon Master Guide]] p. 84-85</ref>
*[[Tawiel Akhdar]]<ref name="Ravenloft DMG p. 84-85">[[Ravenloft Dungeon Master Guide]] p. 84-85</ref>


Line 59: Line 66:


==Language & Culture==
==Language & Culture==
The [[ancient]] [[ruins]] of Sebua strongly implies Sebua had a cultural connection to [[Har'Akir]], and [[Akiri]] is the language written upon the [[tomb]]s and other old monuments of the land. However, the only native living Sebuan culture is that of the [[CL 1|Stone Age]] wild children whom never seem to grow older. The reclusive wild children speak their own language known to the Pharazian nomads as [[Wildspeak]].<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>


==Gods and Religions ==
==Gods and Religions ==
The Sebuan wild children do not recognize any deities save for the general desert itself, which they see through the general lens of a stern and punitive mother figure.


==NPC==
==NPC==
*{{netbook-small}}[[Abel]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
*{{netbook-small}}[[Abel]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
*[[Ar]]<ref>[[Children of the Night: Vampires]] p.31-32</ref>
*[[Ar]]<ref>[[Children of the Night: Vampires]] p.31-32</ref>
*[[Johara bint Kalila al Asima]]


==References==
==References==

Revision as of 18:50, 5 July 2018

Sebua
Culture Level Stone Age (1), with Bronze Age (2) ruins[1][2]
Ecology Full[1][2]
Climate & Terrain Warm deserts, hills, mountains[1][2]
Year Formed 564 BC[3][4]
Population Unknown[5][2]
Races (%) Humans assumed 100%[5][2]
Languages Wildspeak[5][2]
Religions None[5][2]
Government No formal government, but the wild children of the domain have an rudimentary but egalitarian society that essentially works on the basis of direct democracy[5][2]
Ruler(s) Tiyet[6]
Darklord(s) Tiyet[7]
Nationality Sebuan[6]
Analog Ancient Egypt
Related Categories
Locations in Sebua
Transportation in Sebua
Inhabitants of Sebua
Former Inhabitants of Sebua
Flora of Sebua
Fauna of Sebua
Native Monsters of Sebua

Originally an Island of terror, Sebua is a domain of the Amber Wastes[6][2], ruled by Tiyet.[6] It is a harsh desert land. Hidden beneath and within the ruins, sandy dunes, and desolate rocky flats lies the wealth and secrets of a lost Bronze Age civilization resembling that of Har'Akir, though the only living Sebuan native people of any numbers are children that live in Stone Age living conditions. These "wild children" dwell within the ruined city of Anhalla. Oases in the wastelands are surprisingly not uncommon, though pollution or hidden dangers often befoul them. Although the land bears natural resources, the Pharazian nomads that travel through Sebua to reach the neighboring domain of Har'Akir do not for the most part linger long to exploit them, for Sebua is considered a vile and unholy land.

Things, Creatures & Personages of Legend

Biology

Flora

Any would be crops are mostly unexploited.

Fauna

Native Horrors


Geography

Weather

Terrain

[[Oasis|Oaises

Authority

Darklord

Language & Culture

The ancient ruins of Sebua strongly implies Sebua had a cultural connection to Har'Akir, and Akiri is the language written upon the tombs and other old monuments of the land. However, the only native living Sebuan culture is that of the Stone Age wild children whom never seem to grow older. The reclusive wild children speak their own language known to the Pharazian nomads as Wildspeak.[5][2]

Gods and Religions

The Sebuan wild children do not recognize any deities save for the general desert itself, which they see through the general lens of a stern and punitive mother figure.

NPC

References

Chronology

BC

References

Data from the Ravenloft Catalogue

Ravenloft Third Edition
Domains of Dread
Darklords

Secrets of the Dread Realms - p7
Ravenloft Third Edition - pp13,17-18,150-152
Domains of Dread - pp107-108
Darklords - pp85-88
Children of the Night: Vampires - pp30-34

Ravenloft Third Edition - p147
Domains of Dread - p103
Darklords - p83