Category:Sith

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The sith are one of the nine major Arak races.[1] Serving under their lord, Prince Loht, the sith lord over the Unseelie Court.[2] The sith show unsettling preoccupations with death[2][3] and view it as a tool, perhaps because as immortals shadow fey they exist outside of the normal life-death cycle of nature.[4] Sith are some of the few arak that might some level of kinship with the undead.[5] Befitting their interest in the macabre, sith are adept in necromancy.[2][3] Despite their interest in death, the sith still obey the Law of Arak and never kill their own kind.

Like the other arak, the Sith dwell within the Shadow Rift, where they make up about four percent of the population.[6] Of the Arak communities, the sith mostly live and lord over Beliviue[7]. Beyond the Shadow Rift, Sith can be encountered in the following domains: Falkovnia[8] and Tepest[9]

The sith are also known as shades.[3]

Appearance

In their true forms, the sith appear as tall and elegant but gaunt and pale elves with pale skin and hair. Sith usually dress in dark and grim but immaculate clothing.[2]

Sith can assume the forms of normal shadows (not the undead shadow). In shadow form, the sith can move but not make attacks.[10] The sith can also use Disguise Self as a spell-like ability.[10] Despite their transformation and illusion abilities, the sith do not have the Shapechanger Subtype[10]

Combat

The sith generally disdain combat because of its disorderly and uncleanly nature.[2] Despite this aversion, they demonstrate all but supernatural speed in their strikes[2][10], favoring weapons of finesse[2] such as the rapier. The sith may also employ necromancy spells as a wizard[2][10] or generate an aura of fear to overwhelm nearby foes.[2][10]

In times of war or other circumstances of concentrated Arak battle operations, sith animate fallen enemies as undead to bolster the main muryan fighting forces. In such situations, sith follow the combat orders of the muryan.[11]

Sith demonstrate a physical resiliency against weapons, save for those made of silver or of sufficient magical strength to harm them.[2][10] They also enjoy total immunity to weapons made of steel and fire. However, sith posssess the universal shadow fey vulnerability to sunlight.[2][10]

Language

In addition to the language of all breeds of the Arak[2], the sith speak Sylvan and four or more different domain languages.[3]

Advancement

Sith advance by character class, with rogue as their favored class. Many take levels in the necromancer specialist wizard.[12]

The Sith and Mortals

Despite their preoccupations with death, most sith do not wantonly murder mortals for joy or sport like the powrie or the teg might (and in fact looks as such activity with disgust.)[2] Instead, the sith show a sort of respect for death and the dead. The sith may afford their foes burial[2], if they do not reanimate them as undead. In the latter case, it is simply a matter of making not letting good resources go to waste.[4]

Mortals raised as children by or among the sith are sometimes taught to become necromancers.[13]

Homebrew Non-Canon Information

Descriptive Text

"His moon-bright hair fell over me; the wind sighed as it passed through the cemetery trees, and the long grass danced, but far less gracefully than he and I. The touch of his fingers at my back was a burning promise of ecstasy--not the insipid ecstasies of Life, but the fuller and deeper pleasures of Death."

-Fellow-Travelers: Love and Death in Darkon, second sequel to The Dead Travel Fast[14]

References

  1. The Shadow Rift p. 160
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 The Shadow Rift p. 149
  3. 3.0 3.1 3.2 3.3 Van Richten's Guide to the Shadow Fey p. 120
  4. 4.0 4.1 Van Richten's Guide to the Shadow Fey p. 58
  5. Van Richten's Guide to the Shadow Fey p. 21
  6. Gazetteer V p. 98
  7. Gazetteer V p. 118-120
  8. Gazetteer II p. 91
  9. Gazetteer V p.51
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 Van Richten's Guide to the Shadow Fey p. 121
  11. Van Richten's Guide to the Shadow Fey p. 61
  12. Van Richten's Guide to the Shadow Fey p. 120-121
  13. Van Richten's Guide to the Shadow Fey p. 111
  14. Descriptive text from John W. Mangrum's Teeny Tiny Tales of Terror project (contributed by Nathan Okerlund), from posts on the Fraternity of Shadows message board.

Data from the Ravenloft Catalogue

The Shadow Rift
Denizens of Darkness

The Shadow Rift - p149
Denizens of Darkness - p15

The Shadow Rift - p149
Denizens of Darkness - pp15-16

Secrets of the Dread Realms - pp33-34
The Shadow Rift - p149
Denizens of Darkness -pp15-16

Sith, The Sith

Subcategories

This category has only the following subcategory.

S

Pages in category "Sith"

The following 6 pages are in this category, out of 6 total.