Sebua: Difference between revisions

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|languages=[[Wildspeak]]<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>
|languages=[[Wildspeak]]<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>
|religions=None<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>
|religions=None<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>
|government=No formal government, but the [[:category:Wild Child (Sebua)|wild children]] of the domain have an rudimentary but egalitarian society that essentially works on the basis of [[direct democracy]]<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>
|government=No formal government, but the [[:category:Wild Child (Sebua)|wild children]] of the domain have an rudimentary but egalitarian society that essentially works on the basis of [[direct democracy]]<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb170>[[Ravenloft Player's Handbook]] p.170</ref>
|ruler=[[Tiyet]]<ref name="DoD p.107">[[Domains of Dread]] p.107</ref>
|ruler=[[Tiyet]]<ref name="DoD p.107">[[Domains of Dread]] p.107</ref>
|darklord=[[Tiyet]]<ref name="DoD p.108">[[Domains of Dread]] p.108</ref>
|darklord=[[Tiyet]]<ref name="DoD p.108">[[Domains of Dread]] p.108</ref>
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|nationality=[[Sebuan]]<ref name="DoD p.107">[[Domains of Dread]] p.107</ref>
|nationality=[[Sebuan]]<ref name="DoD p.107">[[Domains of Dread]] p.107</ref>
}}
}}
{{canon}}
{{canon}}
Originally an [[Island of terror]], [[Sebua]] is a [[domain]] of [[the Amber Wastes]]<ref name="DoD p.107">[[Domains of Dread]] p.107</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>, ruled by [[Tiyet]].<ref name="DoD p.107">[[Domains of Dread]] p.107</ref> It is a harsh [[desert]] land. Hidden beneath and within the [[ruins]], sandy dunes, and desolate rocky flats lies the wealth and secrets of a lost [[CL 2|Bronze Age]] civilization resembling that of [[Har'Akir]], though the only [[living]] [[Sebuan]] native people of any numbers are children that live in [[CL 1|Stone Age]] living conditions. These [[:category:Wild Child (Sebua)|"wild children"]] dwell within the ruined city of [[Anhalla]]. [[Oasis|Oases]] in the [[wastelands]] are surprisingly not uncommon, though [[pollution]] or hidden dangers often befoul them. Although the land bears natural resources, the [[Pharazian]] [[nomad]]s that travel through Sebua to reach the neighboring domain of Har'Akir do not for the most part linger long to exploit them, for Sebua is considered a vile and [[unholy]] land.
 
Originally an [[Island of terror]], [[Sebua]] is now a [[domain]] of [[the Amber Wastes]]<ref name="DoD p.107">[[Domains of Dread]] p.107</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>, ruled by [[Tiyet]].<ref name="DoD p.107">[[Domains of Dread]] p.107</ref> It is a harsh [[desert]] land. Hidden beneath and within the [[ruins]], sandy dunes, and desolate rocky flats lies the wealth and secrets of a lost [[CL 2|Bronze Age]] civilization resembling that of [[Har'Akir]], though the only [[living]] [[Sebuan]] native people of any numbers are children that live in [[CL 1|Stone Age]] living conditions. These [[:category:Wild Child (Sebua)|"wild children"]] dwell within the ruined city of [[Anhalla]]. [[Oasis|Oases]] in the [[wastelands]] are surprisingly not uncommon, though [[pollution]] or hidden dangers often befoul them. Although the land bears natural resources, the [[Pharazian]] [[:Category:Nomads of Pharazia|nomads]] that travel through Sebua to reach the neighboring domain of Har'Akir do not for the most part linger long enough to exploit them, for Sebua is considered a vile and [[unholy]] land.<ref name="RLCS 3E p. 150-151">[[Ravenloft Third Edition]] p. 150-151</ref><ref name=rlphb169170>[[Ravenloft Player's Handbook]] p.169-170</ref>


==Things, Creatures & Personages of Legend==
==Things, Creatures & Personages of Legend==
*{{netbook-small}}[[Al Khymer's Oasis]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
* {{netbook-small}}[[Al Khymer's Oasis]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
*[[The Scabrous One]]
*[[The Scabrous One]]
*[[Tiyet's Estate]]
*[[Tiyet's Estate]]
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===Flora===
===Flora===
Any would be [[crop]]s are mostly unexploited.
Any potential [[crop]]s are mostly unexploited.
*[[Bean]]s
*[[Bean]]s
*[[Date]]s
*[[Date]]s
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===Fauna===
===Fauna===
*[[Baboon]]
*[[Baboon]](in Anhalla)<ref name="DL p. 86">[[Darklords]] p. 86</ref>
*[[Scorpion]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Camel]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Jackal]]<ref name="DL p. 86">[[Darklords]] p. 86</ref><ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Locust]] swarms<ref name="DL p. 86">[[Darklords]] p. 86</ref>
*[[Monkey]] (in Anhalla)<ref name="DL p. 86">[[Darklords]] p. 86</ref>
*[[Mosquito]]<ref name="DoD p.108">[[Domains of Dread]] p.108</ref>
*[[Scorpion]]<ref name="DL p. 86">[[Darklords]] p. 86</ref><ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Sebuan bat]]<ref name="DL p. 86">[[Darklords]] p. 86</ref>
*[[Sebuan Dung Beetle]]<ref name="DoD p.108">[[Domains of Dread]] p.108</ref>
*[[Spitting Snake]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>


===Native Horrors===
===Native Horrors===
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*[[Mummy]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Mummy]]<ref name="DoD p. 102">[[Domains of Dread]] p.102</ref>
*[[Shadow]]<ref>[[Darklords]] p. 85</ref>
*[[Shadow]]<ref>[[Darklords]] p. 85</ref>


==Geography==
==Geography==
===[[Weather]]===
===[[Weather]]===
By [[day]], Sebua is consumed by hellish heat, even when the skies are dark. [[Night]] is characterized by a crispy cool temperature, though not cold save for the [[Valley of Death]].<ref name="Darklords p. 85-86">[[Darklords]] p. 85-86</ref>
Although Sebua generally has an arid [[climate]], great but fleeting downpours in the afternoon are presaged by the formation of [[storm]] [[cloud]]s in the morning. Any cooling provided by the [[rain]] is all too brief. In addition, dark sandstorms periodically ravages through the area and cover anything in their paths with [[sand]] that burns the skin and assaults the nasal passages.<ref name="Darklords p. 85-86">[[Darklords]] p. 85-86</ref><ref name="RLCS 3E p. 150">[[Ravenloft Third Edition]] p. 150</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>


===Terrain===
===Terrain===
*Desert wastelands
*[[Valley of Death]]
*[[Valley of Death]]


====[[Oasis|Oaises====
====[[Oasis|Oases]]====
*{{netbook-small}}[[Al Khymer's Oasis]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
* {{netbook-small}}[[Al Khymer's Oasis]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
*[[Red Oasis]]
*[[Red Oasis]]<ref name="RLCS 3E p. 150">[[Ravenloft Third Edition]] p. 150</ref><ref name=rlphb169>[[Ravenloft Player's Handbook]] p.169</ref>
*[[Tawiel Akhdar]]<ref name="Ravenloft DMG p. 84-85">[[Ravenloft Dungeon Master Guide]] p. 84-85</ref>
*[[Southern Oasis]]<ref name="IoT p.83">[[Islands of Terror]], p.83</ref>
*[[Tawiel Akhdar]]<ref name="Ravenloft DMG p. 83-85">[[Ravenloft Dungeon Master's Guide]] p. 83-85</ref>


==Authority==
==Authority==


===Darklord===
===Darklord===
The former wife of a [[Pharaoh]] of the [[the Black Land|Black Land]], [[Tiyet]] is the [[darklord]] of the realm, though she only really presides over the [[undead]] inhabitants. She has supernatural control over them. This is not so with the [[living]], whom she generally avoids because she can hear the beating of their [[heart]]s, which pains her. Woe be it for any [[explorer]] or [[thief]] who violates [[Tiyet's Estate|her estate]], however, for such trespass is to court death. In addition, she is compelled to seek out a mortal and rip out their heart at least once per year. Delaying such meals means she experiences greater [[pain]] when she eventually hears a heartbeat.<ref>[[Darklords]] p. 84-85</ref>


==Language & Culture==
==Language & Culture==
The [[ancient]] [[ruins]] of Sebua strongly imply that Sebua had a cultural connection to [[Har'Akir]], and [[Akiri]] is the language written upon the [[tomb]]s and other old monuments of the land. However, the only native living Sebuan culture is that of the [[CL 1|Stone Age]] wild children whom never seem to grow older. The reclusive wild children speak their own language known to the Pharazian nomads as [[Wildspeak]].<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb170>[[Ravenloft Player's Handbook]] p.170</ref>


==Gods and Religions ==
==Gods and Religions ==
The Sebuan wild children do not recognize any deities save for the general desert itself, which they see as a stern and punitive mother figure. Though there are no organized [[religion]]s in this domain, [[druid]]s and [[ranger]]s are among the recommended character [[class]]es for Sebuan [[player character]]s,<ref name="RLCS 3E p. 151">[[Ravenloft Third Edition]] p. 151</ref><ref name=rlphb170>[[Ravenloft Player's Handbook]] p.170</ref> {{Spec|suggesting that the Sebuan wild children's belief in nature may grant divine powers to some of their number}}.


==NPC==
==[[NPC]]s==
*{{netbook-small}}[[Abel]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
* {{netbook-small}}[[Abel]]<ref name="CotN:D p. 7-8"><[[Children of the Night: Demons]] p. 7-8</ref>
*[[Ar]]<ref>[[Children of the Night: Vampires]] p.31-32</ref>
* [[Ar]]<ref>[[Children of the Night: Vampires]] p.31-32</ref>
 
* [[Johara bint Kalila al Asima]]<ref name="Ravenloft DMG p. 83-85">[[Ravenloft Dungeon Master's Guide]] p. 83-85</ref>
==References==
* [[Mukhtar el Wafid]]<ref name="Ravenloft DMG p. 83-85">[[Ravenloft Dungeon Master's Guide]] p. 83-85</ref>
<references />


==Chronology==
==Chronology==
BC


{{ref}}
{{ref}}
[[Category:domain]][[Category:The Amber Wastes]][[Category:Desert]]
 
[[Category:Wasteland]][[category:CL 1 Domain]]
[[Category:Canon Domain]]
[[category:Direct Democracy]]
[[Category:CL 1 Domain]]
[[category:Warm Climate]]
[[Category:Desert]]
[[Category:Direct Democracy]]
[[Category:Domain]]
[[Category:Former Island of Terror]]
[[Category:The Amber Wastes]]
[[Category:Warm Climate]]
[[Category:Wasteland]]
 
==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==


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<!-- IMPORTED : Part of the Amber Wastes (Domain) -->
<!-- END CATALOGUE IMPORT :  You may edit below freely -->
<!-- END CATALOGUE IMPORT :  You may edit below freely -->
[[category:Former  Island of Terror]]

Latest revision as of 13:47, 12 January 2024

Sebua
Culture Level Stone Age (1), with Bronze Age (2) ruins[1][2]
Ecology Full[1][2]
Climate & Terrain Warm deserts, hills, mountains[1][2]
Year Formed 564 BC[3][4]
Population Unknown[5][2]
Races (%) Humans assumed 100%[5][2]
Languages Wildspeak[5][2]
Religions None[5][2]
Government No formal government, but the wild children of the domain have an rudimentary but egalitarian society that essentially works on the basis of direct democracy[5][6]
Ruler(s) Tiyet[7]
Darklord(s) Tiyet[8]
Nationality Sebuan[7]
Analog Ancient Egypt
Related Categories
Locations in Sebua
Transportation in Sebua
Inhabitants of Sebua
Former Inhabitants of Sebua
Flora of Sebua
Fauna of Sebua
Native Monsters of Sebua

Originally an Island of terror, Sebua is now a domain of the Amber Wastes[7][2], ruled by Tiyet.[7] It is a harsh desert land. Hidden beneath and within the ruins, sandy dunes, and desolate rocky flats lies the wealth and secrets of a lost Bronze Age civilization resembling that of Har'Akir, though the only living Sebuan native people of any numbers are children that live in Stone Age living conditions. These "wild children" dwell within the ruined city of Anhalla. Oases in the wastelands are surprisingly not uncommon, though pollution or hidden dangers often befoul them. Although the land bears natural resources, the Pharazian nomads that travel through Sebua to reach the neighboring domain of Har'Akir do not for the most part linger long enough to exploit them, for Sebua is considered a vile and unholy land.[9][10]

Things, Creatures & Personages of Legend

Biology

Flora

Any potential crops are mostly unexploited.

Fauna

Native Horrors

Geography

Weather

By day, Sebua is consumed by hellish heat, even when the skies are dark. Night is characterized by a crispy cool temperature, though not cold save for the Valley of Death.[16]

Although Sebua generally has an arid climate, great but fleeting downpours in the afternoon are presaged by the formation of storm clouds in the morning. Any cooling provided by the rain is all too brief. In addition, dark sandstorms periodically ravages through the area and cover anything in their paths with sand that burns the skin and assaults the nasal passages.[16][1][2]

Terrain

Oases

Authority

Darklord

The former wife of a Pharaoh of the Black Land, Tiyet is the darklord of the realm, though she only really presides over the undead inhabitants. She has supernatural control over them. This is not so with the living, whom she generally avoids because she can hear the beating of their hearts, which pains her. Woe be it for any explorer or thief who violates her estate, however, for such trespass is to court death. In addition, she is compelled to seek out a mortal and rip out their heart at least once per year. Delaying such meals means she experiences greater pain when she eventually hears a heartbeat.[19]

Language & Culture

The ancient ruins of Sebua strongly imply that Sebua had a cultural connection to Har'Akir, and Akiri is the language written upon the tombs and other old monuments of the land. However, the only native living Sebuan culture is that of the Stone Age wild children whom never seem to grow older. The reclusive wild children speak their own language known to the Pharazian nomads as Wildspeak.[5][6]

Gods and Religions

The Sebuan wild children do not recognize any deities save for the general desert itself, which they see as a stern and punitive mother figure. Though there are no organized religions in this domain, druids and rangers are among the recommended character classes for Sebuan player characters,[5][6] suggesting that the Sebuan wild children's belief in nature may grant divine powers to some of their number.

NPCs

Chronology

References

Data from the Ravenloft Catalogue

Ravenloft Third Edition
Domains of Dread
Darklords

Secrets of the Dread Realms - p7
Ravenloft Third Edition - pp13,17-18,150-152
Domains of Dread - pp107-108
Darklords - pp85-88
Children of the Night: Vampires - pp30-34

Ravenloft Third Edition - p147
Domains of Dread - p103
Darklords - p83