Category:Zombie: Difference between revisions
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<b>[[Zombies]]</b> are corpses animated through [[necromancy]]. They can be found wherever magics are used to raise the dead, including the domains of [[Barovia]]<ref>[[Ravenloft: Realm of Terror]], p. 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10</ref>, [[Darkon]]<ref>[[Gazetteer II]] p.18</ref>, [[Invidia]]<ref>[[Gazetteer IV]] p.44</ref>, [[Keening]]<ref>[[Ravenloft: Realm of Terror]], p. 75</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21</ref><ref>[[Domains of Dread]] p.37</ref>, [[Necropolis]]<ref>[[Gazetteer II]] p.57</ref>, [[Richemulot]]<ref>[[Ravenloft: Realm of Terror]], p. 80</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 28</ref>, [[Sithicus]]<ref>[[Gazetteer IV]] p.111</ref>, and [[Souragne]]<ref name=rddp41>[[Ravenloft Campaign Setting: Domains and Denizens]] p.41</ref>. Although magic is not highly prevalent in [[Nosos]], [[zombie]]s are still nonetheless encountered there with some frequency.<ref>[[Islands of Terror]] p.90-91</ref> Prior to its dissolution, zombies could be encountered in [[Daglan]].<ref name=FoGp82>[[Feast of Goblyns]] p.82</ref> | <b>[[Zombies]]</b> are corpses animated through [[necromancy]]. They can be found wherever magics are used to raise the dead, including the domains of [[Barovia]]<ref>[[Ravenloft: Realm of Terror]], p. 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10</ref>, [[Cavitius]]<ref>[[Die Vecna Die]] p. 156</ref>, [[Darkon]]<ref>[[Gazetteer II]] p.18</ref>, [[Hazlan]]<ref>[[Gazetteer I]] p.46</ref>, [[Invidia]]<ref>[[Gazetteer IV]] p.44</ref>, [[Keening]]<ref>[[Ravenloft: Realm of Terror]], p. 75</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21</ref><ref>[[Domains of Dread]] p.37</ref>, [[Leederik's Tower]]<ref>[[Darklords]], p. 72</ref>, [[Necropolis]]<ref>[[Gazetteer II]] p.57</ref>, [[Nova Vaasa]]<ref>[[Gazetteer V]] p.20</ref>, [[Richemulot]]<ref>[[Ravenloft: Realm of Terror]], p. 80</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 28</ref>, [[the Shadow Rift (Domain)|the Shadow Rift]]<ref>[[Gazetteer V]] p. 105</ref>, [[Sithicus]]<ref>[[Gazetteer IV]] p.111</ref>, and [[Souragne]]<ref name=rddp41>[[Ravenloft Campaign Setting: Domains and Denizens]] p.41</ref>. Although magic is not highly prevalent in [[Nosos]], [[zombie]]s are still nonetheless encountered there with some frequency.<ref>[[Islands of Terror]] p.90-91</ref> in [[Graefmotte]], some of those [[hanged]] in [[execution]] on the orders of [[Lord Durven Graef]] rises as zombies<ref name="Dragon 375 p. 69">[[Domains of Dread: Graefmotte]], [[Dragon Magazine]]] #375, p. 69</ref>. Prior to its dissolution, zombies could be encountered in [[Daglan]].<ref name=FoGp82>[[Feast of Goblyns]] p.82</ref> | ||
As [[undead]], zombies can be encountered in [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], 84. </ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 69</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, [[Sanguinia]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref>, and [[Valachan]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32</ref>. | |||
== Potential Canon Information == | == Potential Canon Information == | ||
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[[category:Corporeal Undead]][[Category:Mindless]][[Category:Monster Manual (3.5)]][[Category:Native Monster of Barovia]][[Category:Native Monster of Keening]][[Category:Native Monster of Richemulot]][[Category:Neutral Evil]][[Category:Slave]][[Category:Undead]][[Category:Cadaver]][[Category:Carcass]][[category:corpse]][[Category:Necromancy]][[Category:Necrology]][[Category:Knowledge (religion)]][[Category:Knowledge (arcana)]][[category:Walking Dead]][[category:Obedient | [[category:Corporeal Undead]][[Category:Mindless]][[Category:Monster Manual (3.5)]][[Category:Native Monster of Barovia]][[Category:Native Monster of Keening]][[Category:Native Monster of Richemulot]][[Category:Neutral Evil]][[Category:Slave]][[Category:Undead]][[Category:Cadaver]][[Category:Carcass]][[category:corpse]][[Category:Necromancy]][[Category:Necrology]][[Category:Knowledge (religion)]][[Category:Knowledge (arcana)]][[category:Walking Dead]][[category:Obedient Dead]][[category:Native Monster of Nosos]][[category:Native Monster of Souragne]] | ||
[[category:native Monster of Cavitius]] | |||
[[category:Native Monster of Daglan]] | [[category:Native Monster of Daglan]] | ||
[[category:Native Monster of Darkon]] | [[category:Native Monster of Darkon]] | ||
[[category:Native Monster of Graefmotte]] | |||
[[category:Native Monster of Har'Akir]] | |||
[[category:Native Monster of Hazlan]] | |||
[[category:Native Monster of Invidia]] | [[category:Native Monster of Invidia]] | ||
[[category:Native Monster of Leederik's Tower]] | |||
[[category:native Monster of Mordent]] | |||
[[category:Native Monster of Necropolis]] | [[category:Native Monster of Necropolis]] | ||
[[category:Native Monster of Nova Vaasa]] | |||
[[category:Native Monster of Sanguinia]] | |||
[[category:Native Monster of the Shadow Rift]] | |||
[[category:Native Monster of Sithicus]] | [[category:Native Monster of Sithicus]] | ||
[[category:Native Monster of Valachan]] | |||
[[category:Challenge 1/4]] | |||
Latest revision as of 16:46, 10 August 2017
Canon Information
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This section contains canon info from officially published sources |
Zombies are corpses animated through necromancy. They can be found wherever magics are used to raise the dead, including the domains of Barovia[1][2], Cavitius[3], Darkon[4], Hazlan[5], Invidia[6], Keening[7][8][9], Leederik's Tower[10], Necropolis[11], Nova Vaasa[12], Richemulot[13][14], the Shadow Rift[15], Sithicus[16], and Souragne[17]. Although magic is not highly prevalent in Nosos, zombies are still nonetheless encountered there with some frequency.[18] in Graefmotte, some of those hanged in execution on the orders of Lord Durven Graef rises as zombies[19]. Prior to its dissolution, zombies could be encountered in Daglan.[20]
As undead, zombies can be encountered in Har'Akir[21][22], Mordent[23][24], Sanguinia[25], and Valachan[26][27].
Potential Canon Information
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This section contains Potential-canon info, revealed by the creators from never-published sources |
John W. Mangrum's Zombie Lore[28]
Monster Manual
Characters with ranks in Knowledge (Religion) can learn more about a creature’s zombified nature. They may need to make a separate Knowledge check to learn about the base creature. Characters who recognize a zombie’s nature can make a Knowledge (arcana) check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.
DC 10: This shambling, rotting creature is a zombie, little more than a walking corpse. This result reveals all undead traits.
DC 15: Zombies are mindless undead that retain almost none of the knowledge or abilities they possessed in life. A zombie’s reflexes are all but destroyed by the rot slowly consuming its body. A zombie has such poor coordinatation that it cannot move and attack at the same time.
DC 20: A zombie doesn’t even feel most minor blows to its putrid flesh. The most effective means of destroying zombies is to simply dismember them with slashing weapons.
DC 13: Zombies can be created with a basic animate dead spell. They are often found in the service of necromancers or other masters of the undead.
Homebrew Non-Canon Information
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This section contains Homebrew non-canon info, created by fans |
Descriptive Text
References
- ↑ Ravenloft: Realm of Terror, p. 65
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 10
- ↑ Die Vecna Die p. 156
- ↑ Gazetteer II p.18
- ↑ Gazetteer I p.46
- ↑ Gazetteer IV p.44
- ↑ Ravenloft: Realm of Terror, p. 75
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 21
- ↑ Domains of Dread p.37
- ↑ Darklords, p. 72
- ↑ Gazetteer II p.57
- ↑ Gazetteer V p.20
- ↑ Ravenloft: Realm of Terror, p. 80
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 28
- ↑ Gazetteer V p. 105
- ↑ Gazetteer IV p.111
- ↑ Ravenloft Campaign Setting: Domains and Denizens p.41
- ↑ Islands of Terror p.90-91
- ↑ Domains of Dread: Graefmotte, Dragon Magazine] #375, p. 69
- ↑ Feast of Goblyns p.82
- ↑ Ravenloft: Realm of Terror, 84.
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 39
- ↑ Ravenloft: Realm of Terror, p. 69
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 25
- ↑ Ravenloft: Realm of Terror, p. 84
- ↑ Ravenloft: Realm of Terror, p. 79
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 32
- ↑ Mangrum's Monster Lore
Subcategories
This category has the following 28 subcategories, out of 28 total.
A
- Alondrin's Zombies (7 P)
B
- Beholder Zombie (empty)
C
- Cannibal Zombie (empty)
- Corpse Rat Swarm (empty)
D
- Desert Zombie (2 P)
F
- Fire Zombie (empty)
J
K
- Karrnathi Zombie (empty)
M
- Mist Zombie (empty)
- Mud Zombie (empty)
N
- Necropolitan Zombie (5 P)
O
- Ogre Zombie (empty)
P
- Pond Zombie (empty)
S
- Scientific Zombie (empty)
- Sea Zombie (empty)
- Souragnien Zombie (empty)
- Spawn of Kyuss (2 P)
- Strahd Zombie (1 P)
- Swarm of Zombie Limbs (empty)
T
- Toben Zombie (3 P)
V
- Voodan Zombie (empty)
Y
- Yellow Musk Zombie (empty)
Z
- Zombie Clot (empty)
- Zombie Fog (1 P)
- Zombie Lord (6 P)
- Zombie Plague Spreader (empty)
- Zombie Rat (empty)
- Zombie Wolf (empty)
Pages in category "Zombie"
The following 38 pages are in this category, out of 38 total.
R
T
- Canon
- Potential-canon
- Homebrew non-canon
- Corporeal Undead
- Mindless
- Monster Manual (3.5)
- Native Monster of Barovia
- Native Monster of Keening
- Native Monster of Richemulot
- Neutral Evil
- Slave
- Undead
- Cadaver
- Carcass
- Corpse
- Necromancy
- Necrology
- Knowledge (religion)
- Knowledge (arcana)
- Walking Dead
- Obedient Dead
- Native Monster of Nosos
- Native Monster of Souragne
- Native Monster of Cavitius
- Native Monster of Daglan
- Native Monster of Darkon
- Native Monster of Graefmotte
- Native Monster of Har'Akir
- Native Monster of Hazlan
- Native Monster of Invidia
- Native Monster of Leederik's Tower
- Native Monster of Mordent
- Native Monster of Necropolis
- Native Monster of Nova Vaasa
- Native Monster of Sanguinia
- Native Monster of the Shadow Rift
- Native Monster of Sithicus
- Native Monster of Valachan
- Challenge 1/4