Nebligtode: Difference between revisions

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Formed in [[635 BC]]<ref name="Domains of Dread p.16">[[Domains of Dread]], p. 16</ref>, [[Nebligtode]] was a [[domain]] consisting of a number of [[island]]s<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref> floating in or reachable by [[the Sea of Sorrows]] and their surrounding waters. [[Graben Island]], the most notable of the islands, along with [[Knammen Island]] and [[Schlammholme Islets|several smaller islets]] sat 75 miles away from the [[Lamordian]] coast.<ref name="Ships of Horror p.43">[[Ship of Horror]] p.43</ref> The relatively bleak and barren island of [[Todstein]] lied 60 miles to the west of Graben.<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref> In [[750 BC]], Nebligtode was ripped from the Sea of Sorrows, and its islands joined [[the Nocturnal Sea]] on the opposite side of the Core.<ref name="Domains of Dread p. 17, 78-80">[[Domains of Dread]] p. 17, 78-80</ref>
Formed in [[635 BC]]<ref name="Domains of Dread p.16">[[Domains of Dread]], p. 16</ref>, [[Nebligtode]] was a [[domain]] consisting of a number of [[island]]s<ref name="Ships of Horror p.54">[Ship of Horror (Module)]] p.54</ref> floating in or reachable by [[the Sea of Sorrows]] and their surrounding waters. [[Graben Island]], the most notable of the islands, along with [[Knammen Island]] and [[Schlammholme Islets|several smaller islets]] sat 75 miles away from the [[Lamordian]] coast.<ref name="Ships of Horror p.43">[[Ship of Horror (Module)]] p.43</ref> The relatively bleak and barren island of [[Todstein]] lied 60 miles to the west of Graben.<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref> In [[750 BC]], Nebligtode was ripped from the Sea of Sorrows, and its islands joined [[the Nocturnal Sea]] on the opposite side of the Core.<ref name="Domains of Dread p. 17, 78-80">[[Domains of Dread]] p. 17, 78-80</ref>


For the most part, Graben Island surrounding it were nondescript prairies and rocky scrublands with a somewhat cold climate where severe weather was not too uncommon.<ref name="Ships of Horror p.43">[[Ship of Horror]] p.43</ref> Despite the conditions, the diligent people of Nebligtode relied primarily on [[agriculture]], chiefly [[sheep]] and [[goat]] [[farm]]ing but also cultivating [[cotton]] and various [[wheat]]s in the prairies of the island. [[Weaver]]s and other producers of [[textile]]s were also not uncommon.<ref name="Ships of Horror p.44">[[Ship of Horror]] p.44</ref> Four small communities of note existed on Graben and the islands surrounding it, the largest of which was [[the Village of Graben]] (pop. only 1000).<ref name="Ships of Horror p.43">[[Ship of Horror]] p.43</ref> Although the visit of strangers made the villagers slightly apprehensive<ref name="Ships of Horror p.43">[[Ship of Horror]] p.43</ref>, the [[Graben Family]], the owners and rulers of Graben Island, were known to grant land to newcomers whom petitioned it.<ref name="Ships of Horror p.50">[[Ship of Horror]] p.50</ref>
For the most part, Graben Island surrounding it were nondescript prairies and rocky scrublands with a somewhat cold climate where severe weather was not too uncommon.<ref name="Ships of Horror p.43">[[Ship of Horror (Module)]] p.43</ref> Despite the conditions, the diligent people of Nebligtode relied primarily on [[agriculture]], chiefly [[sheep]] and [[goat]] [[farm]]ing but also cultivating [[cotton]] and various [[wheat]]s in the prairies of the island. [[Weaver]]s and other producers of [[textile]]s were also not uncommon.<ref name="Ships of Horror p.44">[[Ship of Horror (Module)]] p.44</ref> Four small communities of note existed on Graben and the islands surrounding it, the largest of which was [[the Village of Graben]] (pop. only 1000).<ref name="Ships of Horror p.43">[[Ship of Horror]] p.43</ref> Although the visit of strangers made the villagers slightly apprehensive<ref name="Ships of Horror p.43">[[Ship of Horror]] p.43</ref>, the [[Graben Family]], the owners and rulers of Graben Island, were known to grant land to newcomers whom petitioned it.<ref name="Ships of Horror p.50">[[Ship of Horror]] p.50</ref>


In contrast to the relatively livable Graben Island, [[Todstein]] was a freezing cold domain marked by artic winds even though it shared the same approximate latitude as Graben. To the Grabenites, this island was merely a realm of [[mausoleum]]s they used to inter their [[dead]]. In secret, Todstein was the [[lair]] of the [[necromancer]], [[Meredoth]]. Meredoth is both the [[darklord]]<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref> and true [[ruler]] of Nebligtode, having [[murdered]] the Graben Family and [[reanimated]] them as subservient [[lebendtod]] [[undead]] shortly after the formation of the domain.<ref name="Domains of Dread p.79-80">[[Domains of Dread]] p.79-80</ref> To Meredoth, all of the people in Graben (and ultimately all people whom draw breath) merely represent potential subjects for his necromantic research.<ref name="Domains of Dread p.67">[[Domains of Dread]] p.67</ref>
In contrast to the relatively livable Graben Island, [[Todstein]] was a freezing cold domain marked by artic winds even though it shared the same approximate latitude as Graben. To the Grabenites, this island was merely a realm of [[mausoleum]]s they used to inter their [[dead]]. In secret, Todstein was the [[lair]] of the [[necromancer]], [[Meredoth]]. Meredoth is both the [[darklord]]<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref> and true [[ruler]] of Nebligtode, having [[murdered]] the Graben Family and [[reanimated]] them as subservient [[lebendtod]] [[undead]] shortly after the formation of the domain.<ref name="Domains of Dread p.79-80">[[Domains of Dread]] p.79-80</ref> To Meredoth, all of the people in Graben (and ultimately all people whom draw breath) merely represent potential subjects for his necromantic research.<ref name="Domains of Dread p.67">[[Domains of Dread]] p.67</ref>
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*{{netbook-small}}[[708 BC]] [[Matthais Graben]] loses his (un)life in a shipwreck, leaving [[Colin Graben]] as acting head of the Graben family.<ref name="Nocturnal Sea Gazetteer p. 390">[[Nocturnal Sea Gazetteer]] p. 390</ref>
*{{netbook-small}}[[708 BC]] [[Matthais Graben]] loses his (un)life in a shipwreck, leaving [[Colin Graben]] as acting head of the Graben family.<ref name="Nocturnal Sea Gazetteer p. 390">[[Nocturnal Sea Gazetteer]] p. 390</ref>


*{{canon-small}}[[724 BC]] The [[old]] ship captain [[Captain Killian|Captain Killian]] retires and leaves his [[ship]], [[the Endurance]], to his nephew, [[Captain Garvyn|Garvyn]]<ref name="Ship of Horrors p. 13">[[Ship of Horrors]] p.13</ref>
*{{canon-small}}[[724 BC]] The [[old]] ship captain [[Captain Killian|Captain Killian]] retires and leaves his [[ship]], [[the Endurance]], to his nephew, [[Captain Garvyn|Garvyn]]<ref name="Ship of Horrors p. 13">[[Ship of Horror (Module)]] p.13</ref>


*{{canon-small}}[[734 BC]] [[Captain Garvyn]], his crew, and his [[ship]], [[the Endurance]] become [[cursed]]for dumping overboard the [[corpse|corpses]] of [[Madeline Stern]], [[Jacob]], and [[Charlotte Reisland]] which he had been hired to deliver to [[Todstein]].<ref name="SoH p.12,38-39">[[Ship of Horrors]] p.12,38-39</ref> As a consequence, the Endurance became the [[Ship of Horrors]].
*{{canon-small}}[[734 BC]] [[Captain Garvyn]], his crew, and his [[ship]], [[the Endurance]] become [[cursed]]for dumping overboard the [[corpse|corpses]] of [[Madeline Stern]], [[Jacob]], and [[Charlotte Reisland]] which he had been hired to deliver to [[Todstein]].<ref name="SoH p.12,38-39">[[Ship of Horror (Module)]] p.12,38-39</ref> As a consequence, the Endurance became the [[Ship of Horrors]].


*{{canon-small}}[[737 BC]] With the delivery of the corpses to their proper resting places, [[Captain Garvyn]] and the Endurance are freed from their [[curse]]<ref name="Ship of Horrors">[[Ship of Horrors]]</ref> as the [[2nd Verse of Hyskosa's Hexad comes to pass]].<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref>
*{{canon-small}}[[737 BC]] With the delivery of the corpses to their proper resting places, [[Captain Garvyn]] and the Endurance are freed from their [[curse]]<ref name="Ship of Horrors">[[Ship of Horror (Module)]]</ref> as the [[2nd Verse of Hyskosa's Hexad comes to pass]].<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref>


*{{netbook-small}}737 BC [[Adventurer]]s kill [[Meredoth]] and most of the [[undead]] Graben Family. Meredoth's [[clone]] animates. Both the new Meredoth clone and his [[Obedient Dead]] undergo several changes.<ref name="Nocturnal Sea Gazetteer p. 391">[[Nocturnal Sea Gazetteer]] p. 391</ref>
*{{netbook-small}}737 BC [[Adventurer]]s kill [[Meredoth]] and most of the [[undead]] Graben Family. Meredoth's [[clone]] animates. Both the new Meredoth clone and his [[Obedient Dead]] undergo several changes.<ref name="Nocturnal Sea Gazetteer p. 391">[[Nocturnal Sea Gazetteer]] p. 391</ref>

Revision as of 11:22, 20 March 2016

Nebligtode
Culture Level
Ecology
Climate & Terrain
Year Formed 635 BC[1]
Population
Races (%) Human
Languages Grabenite
Religions
Government
Ruler(s) the Graben Family, on behalf of Meredoth
Darklord(s) Meredoth
Nationality Grabenite
Analog
Related Categories
Locations in Nebligtode
Transportation in Nebligtode
Inhabitants of Nebligtode
Former Inhabitants of Nebligtode
Flora of Nebligtode
Fauna of Nebligtode
Native Monsters of Nebligtode

Formed in 635 BC[1], Nebligtode was a domain consisting of a number of islands[2] floating in or reachable by the Sea of Sorrows and their surrounding waters. Graben Island, the most notable of the islands, along with Knammen Island and several smaller islets sat 75 miles away from the Lamordian coast.[3] The relatively bleak and barren island of Todstein lied 60 miles to the west of Graben.[2] In 750 BC, Nebligtode was ripped from the Sea of Sorrows, and its islands joined the Nocturnal Sea on the opposite side of the Core.[4]

For the most part, Graben Island surrounding it were nondescript prairies and rocky scrublands with a somewhat cold climate where severe weather was not too uncommon.[3] Despite the conditions, the diligent people of Nebligtode relied primarily on agriculture, chiefly sheep and goat farming but also cultivating cotton and various wheats in the prairies of the island. Weavers and other producers of textiles were also not uncommon.[5] Four small communities of note existed on Graben and the islands surrounding it, the largest of which was the Village of Graben (pop. only 1000).[3] Although the visit of strangers made the villagers slightly apprehensive[3], the Graben Family, the owners and rulers of Graben Island, were known to grant land to newcomers whom petitioned it.[6]

In contrast to the relatively livable Graben Island, Todstein was a freezing cold domain marked by artic winds even though it shared the same approximate latitude as Graben. To the Grabenites, this island was merely a realm of mausoleums they used to inter their dead. In secret, Todstein was the lair of the necromancer, Meredoth. Meredoth is both the darklord[2] and true ruler of Nebligtode, having murdered the Graben Family and reanimated them as subservient lebendtod undead shortly after the formation of the domain.[7] To Meredoth, all of the people in Graben (and ultimately all people whom draw breath) merely represent potential subjects for his necromantic research.[8]

History

"Before the Great Upheaval, intermittent sailors’ reports placed Graben Island (and Todstein) in the Sea of Sorrows, yet the Grabenites attest that the seas around their isle ended at the Mists until 750 BC. In fact, Nebligtode was once an Island of Terror, like Souragne. Reports it could be found “northwest of Lamordia” came from travelers who had unwittingly sailed into an undocumented mistway, which once linked Nebligtode to the Sea of Sorrows and could be traversed only during storms. As precise navigation has a lower priority than merely keeping afloat in such gales, and the overcast skies of Nebligtode hid their view of the stars during their sojourns, these travelers never realized they had left the Core." [9]

Inhabitants

Meredoth dwells on Todstein which is populated by his undead creations, chief among them being lebendtod (from the German term "lebende Tote" - "living dead"). In his original realm on Mystara, Meredoth was awarded a barony. However, as the obligations of rulership constantly interfered with his ruthless experiments, Meredoth concocted a plan to murder all the inhabitants and turn them all into undead servants that would go his bidding without ever disturbing him again. It was this transgression that saw him snatched by the Mists and granted stewardship of Nebligtode.

Chronology

  • 630 BC False History Ancestors of the Grabenite villagers arrive on Graben Island, as refugees fleeing the Óvinur Ódn (= "enemy storm") besetting the "North Wild" (March). Graben-town is founded (August). Settlers are initially led by clerics, with assemblies filling an advisory role.[11]
  • 643 BC Curious about Viggsen's repeated trespassing, Meredoth investigates Graben Island and its natives. Early reports of "]]Aegir's Jackdaw]]" circulate in response to the wizard's broom-mounted flights over the Island.[11]
  • 644 BC Last year of the Óndskapur's annual visits to Todstein.[11]

References

  1. 1.0 1.1 1.2 Domains of Dread, p. 16
  2. 2.0 2.1 2.2 2.3 [Ship of Horror (Module)]] p.54 Cite error: Invalid <ref> tag; name "Ships of Horror p.54" defined multiple times with different content Cite error: Invalid <ref> tag; name "Ships of Horror p.54" defined multiple times with different content Cite error: Invalid <ref> tag; name "Ships of Horror p.54" defined multiple times with different content
  3. 3.0 3.1 3.2 3.3 3.4 Ship of Horror (Module) p.43 Cite error: Invalid <ref> tag; name "Ships of Horror p.43" defined multiple times with different content Cite error: Invalid <ref> tag; name "Ships of Horror p.43" defined multiple times with different content Cite error: Invalid <ref> tag; name "Ships of Horror p.43" defined multiple times with different content
  4. Domains of Dread p. 17, 78-80
  5. Ship of Horror (Module) p.44
  6. Ship of Horror p.50
  7. 7.0 7.1 Domains of Dread p.79-80
  8. Domains of Dread p.67
  9. Nocturnal Sea Gazetteer, p. 132.
  10. 10.0 10.1 10.2 10.3 Nocturnal Sea Gazetteer p. 387
  11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 11.8 11.9 Nocturnal Sea Gazetteer p. 388
  12. 12.0 12.1 Domains of Dread p. 80
  13. Nocturnal Sea Gazetteer p. 389
  14. Nocturnal Sea Gazetteer p. 390
  15. Ship of Horror (Module) p.13
  16. Ship of Horror (Module) p.12,38-39
  17. Ship of Horror (Module)
  18. 18.0 18.1 Domains of Dread p. 17
  19. Nocturnal Sea Gazetteer p. 391
  20. Domains of Dread p. 78-80
  21. Nocturnal Sea Gazetteer p. 392
  22. 22.0 22.1 Nocturnal Sea Gazetteer p. 393
  23. Nocturnal Sea Gazetteer p. 210-216