The Nocturnal Sea: Difference between revisions
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{{dombox | {{dombox | ||
|picture=[[Image:Nocturnal_Sea.png|thumb|right|400px]] | |picture=[[Image:Nocturnal_Sea.png|thumb|right|400px]] | ||
|culture_lvl=Varies by [[island]], mostly [[CL 7]] or [[CL 8]]<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |culture_lvl=Varies by [[island]], mostly [[CL 7]] or [[CL 8]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|ecology=Full<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |ecology=Full<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|terrain=Temperate Aquatic<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |terrain=Temperate Aquatic<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|year_formed=[[750 BC]] evolved to the Nocturnal Sea, [[635 BC]] as [[Nebligtode]]<ref>[[Domains of Dread]] p.16-17</ref> | |year_formed=[[750 BC]] evolved to the Nocturnal Sea, [[635 BC]] as [[Nebligtode]]<ref>[[Domains of Dread]] p.16-17</ref> | ||
|population=14,900<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |population=14,900<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|races=[[Human]]s 99%, Other %1<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |races=[[Human]]s 99%, Other %1<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|languages=[[Grabenite]], [[Sithican]], [[Vaasi]]<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |languages=[[Grabenite]], [[Sithican]], [[Vaasi]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|religions=[[the Lawgiver]], [[Ezra]]<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |religions=[[the Lawgiver]], [[Ezra]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|government=Nothing formal for the sea itself, varies by island<ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | |government=Nothing formal for the sea itself, varies by island<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.150">[[Ravenloft Player's Handbook]] p.150</ref> | ||
|ruler=Varies by island | |ruler=Varies by island | ||
|darklord=[[Meredoth]]<ref name="DoD p.79">[[Domains of Dread]] p.79</ref> | |darklord=[[Meredoth]]<ref name="DoD p.79">[[Domains of Dread]] p.79</ref> | ||
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}} | }} | ||
Formed in [[750 BC]]<ref name="Domains of Dread p. 17">[[Domains of Dread]] p.17</ref> in the wake of [[the Grand Conjunction]]<ref name="Domains of Dread p. 24">[[Domains of Dread]] p.24</ref>, the Nocturnal Sea is an evolution of [[Nebligtode]], a set of [[island]]s formerly in the [[Sea of Sorrows]] that included [[Todstein]], [[Graben Island]], and [[Knammen Island]].<ref name="Domains of Dread p. 17, 78-80">[[Domains of Dread]] p. 17, 78-80</ref> | Formed in [[750 BC]]<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref> in the wake of [[the Grand Conjunction]]<ref name="Domains of Dread p. 24">[[Domains of Dread]] p.24</ref>, the Nocturnal Sea is an evolution of [[Nebligtode]], a set of [[island]]s formerly in the [[Sea of Sorrows]] that included [[Todstein]], [[Graben Island]], and [[Knammen Island]].<ref name="Domains of Dread p. 17, 78-80">[[Domains of Dread]] p. 17, 78-80</ref> | ||
As he was with Nebligtode<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref>, the [[darklord]] of the domain is [[Meredoth]].<ref name="DoD p.79">[[Domains of Dread]] p.79</ref> However, the reclusive [[necromancer]] has yet to completely realize the extent to which his domain has expanded.<ref name="DoD p.80">[[Domains of Dread]] p.80</ref> | As he was with Nebligtode<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref>, the [[darklord]] of the domain is [[Meredoth]].<ref name="DoD p.79">[[Domains of Dread]] p.79</ref> However, the reclusive [[necromancer]] has yet to completely realize the extent to which his domain has expanded.<ref name="DoD p.80">[[Domains of Dread]] p.80</ref> | ||
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The Nocturnal Sea is subject to [[tide|tides]]. The [[Schlammholme Islets]] are separated from [[Graben Island]] only by the highest of fall and spring [[tides]]. [[L'ile de la Tempete]] is subject to quite extreme tides. Curiously, the eastern end of the [[Vuchar River]] has become subject to tides that mirror those of the Nocturnal Sea | The Nocturnal Sea is subject to [[tide|tides]]. The [[Schlammholme Islets]] are separated from [[Graben Island]] only by the highest of fall and spring [[tides]]. [[L'ile de la Tempete]] is subject to quite extreme tides. Curiously, the eastern end of the [[Vuchar River]] has become subject to tides that mirror those of the Nocturnal Sea | ||
It includes [[mistway|mistways]] to [[Har'Akir]], the [[Nightmare Lands]], and [[Souragne]] | It includes [[mistway|mistways]] to [[Har'Akir]], the [[Nightmare Lands]], and [[Souragne]]. | ||
==[[Island of the Nocturnal Sea|Islands of the Nocturnal Sea]]== | ==[[Island of the Nocturnal Sea|Islands of the Nocturnal Sea]]== | ||
{{canon}} | {{canon}} | ||
Islands formerly part of [[Nebligtode]]: | |||
*[[Graben Island]] home to several small communities, most notably [[the Village of Graben]]. The [[Graben Family]] rules on behalf of [[Meredoth]]. It is located 75 miles east of [[Arbora]].<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> | *[[Graben Island]] is home to several small communities, most notably [[the Village of Graben]]. The [[Graben Family]] rules on behalf of [[Meredoth]]. It is located 75 miles east of [[Arbora]].<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> | ||
*[[Knammen Island]], just west of Graben Island<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> | *[[Knammen Island]], just west of Graben Island<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> | ||
*[[Schlammholme Islets]] just South of Graben<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> | *[[Schlammholme Islets]] just South of Graben<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> | ||
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*[[L'île de la Tempête]] was once an [[island of terror]]<ref name=DLp.66>[[Darklords]] p.66</ref>, but it joined the Nocturnal Sea in [[750 BC]].<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> The island holds a single [[lighthouse]], whose misleading light leads [[ship]]s to their dooms. [[Captain Alain Monette]] is the island's only permanent human inhabitant.<ref name=DLp.66>[[Darklords]] p.66</ref> | *[[L'île de la Tempête]] was once an [[island of terror]]<ref name=DLp.66>[[Darklords]] p.66</ref>, but it joined the Nocturnal Sea in [[750 BC]].<ref name="DoD p.78">[[Domains of Dread]] p.78</ref> The island holds a single [[lighthouse]], whose misleading light leads [[ship]]s to their dooms. [[Captain Alain Monette]] is the island's only permanent human inhabitant.<ref name=DLp.66>[[Darklords]] p.66</ref> | ||
*[[Liffe]], is ruled by [[Baron Lyron Evensong| Baron Evensong]]<ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> with three settlements ([[Armeikos]], [[Moondale]], and [[Claveria]]), all taken from adventures described in the [[Book of Crypts]].<ref "DoD p.78-79">[[Domains of Dread]] p.78-79</ref>{{netbook-small}} As a patchwork domain that resembles a microcosm of the Core, Liffe is a battleground between several [[demilord]]s, each seeking a hold over the domain.<ref name="Nocturnal Sea Gazetteer">[[Nocturnal Sea Gazetteer]]</ref> | *[[Liffe]], is ruled by [[Baron Lyron Evensong| Baron Evensong]]<ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> with three settlements ([[Armeikos]], [[Moondale]], and [[Claveria]]), all taken from adventures described in the [[Book of Crypts]].<ref "DoD p.78-79">[[Domains of Dread]] p.78-79</ref>{{netbook-small}} As a patchwork domain that resembles a microcosm of the Core, Liffe is a battleground between several [[demilord]]s, each seeking a hold over the domain.<ref name="Nocturnal Sea Gazetteer">[[Nocturnal Sea Gazetteer]]</ref> | ||
*{{netbook-small}}First seen in [[753 BC]], [[Locknar Cove]] is home to several islands in between [[Darkon]], [[Liffe]], and [[Nova Vaasa]]. These include the [[Dismal Four]]<ref name=booksacp118>[[Book of Sacrifices]] p. 118</ref>, mostly unihabited but notable because they shelter the shoreline town of [[Rutledge]] from severe weather.<ref name=NocSeaGaz>[[Nocturnal Sea Gazetteer]], p121-2.</ref> Rutledge is the Cove's only notable community<ref name=booksacp118>[[Book of Sacrifices]] p. 118</ref> Locknar Cove is discussed in the [[Book of Sacrifices]], and Rutledge receives some more discussion in the [[Nocturnal Sea Gazetteer]]. | * {{netbook-small}}First seen in [[753 BC]], [[Locknar Cove]] is home to several islands in between [[Darkon]], [[Liffe]], and [[Nova Vaasa]]. These include the [[Dismal Four]]<ref name=booksacp118>[[Book of Sacrifices]] p. 118</ref>, mostly unihabited but notable because they shelter the shoreline town of [[Rutledge]] from severe weather.<ref name=NocSeaGaz>[[Nocturnal Sea Gazetteer]], p121-2.</ref> Rutledge is the Cove's only notable community<ref name=booksacp118>[[Book of Sacrifices]] p. 118</ref> Locknar Cove is discussed in the [[Book of Sacrifices]], and Rutledge receives some more discussion in the [[Nocturnal Sea Gazetteer]]. | ||
*{{netbook-small}}[[Nedragonne]] is a land of insular, self-governing city states where internal prejudice or discrimination is next to nonexistent, save for a great suspicion of [[foreigner]]s.<ref name=QTR9p117>[[Quoth the Raven Issue 9]] p.117</ref> Like [[Sithicus]], this domain draws inspiration from [[Krynn]], with [[Krynnish]]-seeming [[dwarves]], [[gnomes]]s and even [[kender]] residing there beyond the usual [[human]]s.<ref name=QTR9p117>[[Quoth the Raven Issue 9]] p.117</ref> | * {{netbook-small}}[[Nedragonne]] is a land of insular, self-governing city states where internal prejudice or discrimination is next to nonexistent, save for a great suspicion of [[foreigner]]s.<ref name=QTR9p117>[[Quoth the Raven Issue 9]] p.117</ref> Like [[Sithicus]], this domain draws inspiration from [[Krynn]], with [[Krynnish]]-seeming [[dwarves]], [[gnomes]]s and even [[kender]] residing there beyond the usual [[human]]s.<ref name=QTR9p117>[[Quoth the Raven Issue 9]] p.117</ref> | ||
==[[Port of the Nocturnal Sea|Ports of the Nocturnal Sea]]== | ==[[Port of the Nocturnal Sea|Ports of the Nocturnal Sea]]== | ||
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* [[Nevuchar Springs]] | * [[Nevuchar Springs]] | ||
*[[Tidemore]] is a small [[Darkonese]] fishing port, sitting in the shadow of the [[Mountains of Misery]] north of [[Rookhausen]] and well south of [[Nevuchar Springs]]. The [[village]] is governed by [[Burgomeister Borganov]]. It is rumoured to be home to strange rituals and fiendish sacrifices, particulary upon its rocky beach. | * [[Tidemore]] is a small [[Darkonese]] fishing port, sitting in the shadow of the [[Mountains of Misery]] north of [[Rookhausen]] and well south of [[Nevuchar Springs]]. The [[village]] is governed by [[Burgomeister Borganov]]. It is rumoured to be home to strange rituals and fiendish sacrifices, particulary upon its rocky beach. | ||
* [[Rookhausen]] sits currently in ruins, at the edge of the [[Nocturnal Sea]], in the south-eastern [[Darkon]] not far from the border with [[Nova Vaasa]] and the village of [[Rutledge]]. | * [[Rookhausen]] sits currently in ruins, at the edge of the [[Nocturnal Sea]], in the south-eastern [[Darkon]] not far from the border with [[Nova Vaasa]] and the village of [[Rutledge]]. | ||
*{{netbook-small}} [[Rutledge]] is a port harbouring roughly 250 souls on the [[Nocturnal Sea]] that straddles the border between [[Darkon]] and [[Nova Vaasa]]. The [[hamlet]] has, as yet, been claimed by neither. Its lifeblood is [[fishing]] but it also serves as a [[pirate haven]]. | * {{netbook-small}} [[Rutledge]] is a port harbouring roughly 250 souls on the [[Nocturnal Sea]] that straddles the border between [[Darkon]] and [[Nova Vaasa]]. The [[hamlet]] has, as yet, been claimed by neither. Its lifeblood is [[fishing]] but it also serves as a [[pirate haven]]. | ||
*{{netbook-small}} [[Mavalga]] is a small fishing port on the [[Nocturnal Sea]] that harbours a population of 209 souls. It is not far south of [[Rutledge]] which itself stands on the border of [[Darkon]] and [[Nova Vaasa]]. This is to say that Mavalga lies on the edge of the [[Ehrendton]] in northeastern Nova Vaasa. It was assaulted by the [[Bad Wind]] in 755 BC. | * {{netbook-small}} [[Mavalga]] is a small fishing port on the [[Nocturnal Sea]] that harbours a population of 209 souls. It is not far south of [[Rutledge]] which itself stands on the border of [[Darkon]] and [[Nova Vaasa]]. This is to say that Mavalga lies on the edge of the [[Ehrendton]] in northeastern Nova Vaasa. It was assaulted by the [[Bad Wind]] in 755 BC. | ||
* [[Skibbygger Beach]] is the leading ship building centre in [[Nova Vaasa]]. It lies on the [[Nocturnal Sea]] just north of the mouth of the ''[[Sydligdnar]]''. It should be joined to [[Guldstrand Beach]] by a ferry. | * [[Skibbygger Beach]] is the leading ship building centre in [[Nova Vaasa]]. It lies on the [[Nocturnal Sea]] just north of the mouth of the ''[[Sydligdnar]]''. It should be joined to [[Guldstrand Beach]] by a ferry. | ||
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* [[Kantora]] can be reached with small ships from the [[Nocturnal Sea]] via the ''Sydligdnar'', although with difficulty owing to its current. | * [[Kantora]] can be reached with small ships from the [[Nocturnal Sea]] via the ''Sydligdnar'', although with difficulty owing to its current. | ||
*[[Sly-Var]] | * [[Sly-Var]] | ||
*Beach north of [[Arbora]] | * Beach north of [[Arbora]] | ||
==[[Locations in the Nocturnal Sea]]== | ==[[Locations in the Nocturnal Sea]]== | ||
==[[Inhabitants of the Nocturnal Sea]]== | ==[[Inhabitants of the Nocturnal Sea]]== | ||
==Ecology of the Nocturnal Sea== | |||
===[[Flora of The Nocturnal Sea|Flora of the Nocturnal Sea]]=== | |||
===[[Fauna of The Nocturnal Sea|Fauna of the Nocturnal Sea]]=== | |||
*[[Fish]] | |||
**[[cod]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> | |||
**[[herring]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> | |||
**[[mackerel]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> | |||
*[[Lobster]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> | |||
*[[Seal]]<ref name="RLCS p.132">[[Ravenloft Third Edition]] p.132</ref><ref name="RLPHB p.151">[[Ravenloft Player's Handbook]] p.151</ref> | |||
===[[:category:Native Monster of the Nocturnal Sea|Native Horrors]]=== | |||
*[[Bowlyn]]<ref name="DoD p.79">[[Domains of Dread]] p.79</ref> | |||
*[[Reaver]]<ref name="DoD p.79">[[Domains of Dread]] p.79</ref> | |||
*[[Sea Spawn]]<ref name="DoD p.79">[[Domains of Dread]] p.79</ref> | |||
==Chronology== | ==Chronology== | ||
*{{netbook-small}}Mid 300s BC [[False History | * {{netbook-small}}Mid 300s BC - [[False History]] - The false history of [[Nebligtode]] begins with [[Svidi Full-Sails]] colonization of [[Graben Island]]<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | ||
* {{netbook-small}}Mid 400s - [[False History]] - Svidi's [[colony]] is wiped out by a [[plague]].Svidi's colony is wiped out by a plague.<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | |||
* {{netbook-small}}Mid 500s BC - [[False History]]? - Puzzling accounts of [[Darkonian]] false history speak of sailors encountering a figure resembling [[the Lady of Ravens]]. Whether these accounts are false history of Darkon or the [[Isle of the Ravens]] remains unknown. These reports make mention to even earlier [[folklore]], and more reports continue to persist well over into the next two hundred years.<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | |||
* {{netbook-small}}[[580 BC]] - [[False History]] - [[Graben Manor]] is built on what will become later known as [[Graben Island]].<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | |||
* {{canon-small}}[[600 BC]] - [[Vechor]] forms<ref name="RLCS p.17">[[Ravenloft Third Edition]] p.17</ref><ref name="RLPHB p.19">[[Ravenloft Player's Handbook]] p.19</ref> as an [[island of terror]].<ref name="Realm of Terror p. 86">[[Realm of Terror]] (Black Boxed Set) p. 86</ref> | |||
* {{netbook-small}}[[610 BC]] - [[False History]] - In Nebligtode, the [[Graben family]] moves onto the Island full-time, adopting the island's name for their own.<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | |||
* {{canon-small}}[[633 BC]] - [[Alphatian Empire]] ([[Mystara]]) [[Meredoth]] accepts the title of [[Baron of Norwold]] with the understanding he would not be interrupted from his research. He gains an [[island]] of the coast.<ref name="Domains of Dread p. 80">[[Domains of Dread]] p. 80</ref> | |||
* {{canon-small}}[[635 BC]] - <ref name="Domains of Dread p.16">[[Domains of Dread]], p. 16</ref> [[Meredoth Poisons His Subjects]] In a brutal [[winter]], Meredoth [[poison]]s his subjects and reanimates them as [[lebendtod]] to keep them from bothering him for help. His [[island]] (or a version of his island) is taken to an unfamiliar land.<ref name="Domains of Dread p. 80">[[Domains of Dread]] p. 80</ref> The domain of [[Nebligtode]] forms as a number of [[island]]s<ref name="Ships of Horror p.54">[[Ship of Horror]] p.54</ref> in the [[Sea of Sorrows]].<ref name="Ships of Horror p.43">[[Ship of Horror]] p.43</ref> At some later date after spending some time exploring, Meredoth kills and reanimates the [[Graben Family]].<ref name="Domains of Dread p.79-80">[[Domains of Dread]] p.79-80</ref> | |||
* {{netbook-small}}[[643 BC]] - [[Meredoth]] investigates [[Graben Island]] after noticing intruders coming from there.<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | |||
* {{netbook-small}}[[647 BC]] - In [[Nebligtode]], the first reports of [[Meerdorf]] on [[Knammen Island]] date from this year.<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | |||
*{{netbook-small}} | * {{netbook-small}}[[651 BC]] - On [[Graben Island]] in [[Nebligtode]], [[Kirchenheim]] is settled permanently.<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | ||
*{{netbook-small}} | * {{netbook-small}}[[654 BC]] or prior - [[Locknar Cove]] is taken by [[the Mists]] to form an [[Island of Terror]].<ref name=booksacp118>[[Book of Sacrifices]] p. 118</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[659 BC]] - On [[Graben Island]] in [[Nebligtode]], [[Seeheim]] is founded.<ref name="Nocturnal Sea Gazetteer p. 388">[[Nocturnal Sea Gazetteer]] p. 388</ref> | ||
*{{ | * {{{netbook-small}}[[672 BC]] - [[The Graben Family Massacre]] In [[Nebligtode]], [[Colin Graben]] murders his his aunt and uncle, but then [[Meredoth]] massacres him along with the rest of the [[Graben Family]]. Meredoth reanimates the lot of them as [[lebendtod]] and commands them to gather subjects for his vile experiments.<ref name="Nocturnal Sea Gazetteer p. 389">[[Nocturnal Sea Gazetteer]] p. 389</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[677 BC]] - [[L'île de la Tempête]] forms as a lonely [[island of terror]]. [[Captain Alain Monette]] is its darklord.<ref name="Nocturnal Sea Gazetteer p. 389">[[Nocturnal Sea Gazetteer]] p. 389</ref> | ||
*{{ | * {{netbook-small}}[[690 BC]] - The merchant ship [[Dragon's Gold]] enters Ravenloft in the domain of Île de la Tempete, and its crew falls victim to Monette.<ref name="Nocturnal Sea Gazetteer p. 389 note 1">[[Nocturnal Sea Gazetteer]] p. 389, {{canon-small}}based upon the journal printed in [[Darklords]] p.67</ref> | ||
*{{ | * {{netbook-small}}[[697 BC]] - [[False History]] - The [[College of Liffe]] is founded..<ref name="Nocturnal Sea Gazetteer p. 389">[[Nocturnal Sea Gazetteer]] p. 389</ref> | ||
*{{ | * {{canon-small}}[[724 BC]] - The [[old]] ship captain [[Captain Killian|Captain Killian]] retires and leaves his [[ship]], [[the Endurance]], to his nephew, [[Captain Garvyn|Garvyn]]<ref name="Ship of Horrors p. 13">[[Ship of Horrors]] p.13</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[732 BC]] - [[The Lady of Ravens]] comes to blows with her servant, [[Kalibos]]. She tosses him from [[the Flint Tower]]. Unbeknownst to her, Kalibos survives and establishes a lair nearby.<ref name="Nocturnal Sea Gazetteer p. 390">[[Nocturnal Sea Gazetteer]] p. 390</ref> | ||
*{{ | * {{canon-small}}[[734 BC]] - [[Captain Garvyn]], his crew, and his [[ship]], [[the Endurance]] become [[cursed]]for dumping overboard the [[corpse|corpses]] of [[Madeline Stern]], [[Jacob]], and [[Charlotte Reisland]] which he had been hired to deliver to [[Todstein]].<ref name="SoH p.12,38-39">[[Ship of Horrors]] p.12,38-39</ref> As a consequence, the Endurance became the [[Ship of Horrors]]. | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[736 BC]]-[[738 BC]] - The future components of [[Liffe]] start forming.<ref name="Nocturnal Sea Gazetteer p. 391">[[Nocturnal Sea Gazetteer]] p. 391</ref> | ||
*{{ | * {{canon-small}}[[737 BC]] - With the delivery of the corpses to their proper resting places, [[Captain Garvyn]] and the Endurance are freed from their [[curse]]<ref name="Ship of Horrors">[[Ship of Horrors]]</ref> as the [[2nd Verse of Hyskosa's Hexad comes to pass]].<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref> | ||
* | * {{netbook-small}}[[737 BC]] - In [[Nebligtode]], [[adventurer]]s kill [[Meredoth]] and most of the [[undead]] Graben Family. Meredoth's [[clone]] animates. Both the new Meredoth clone and his [[Obedient Dead]] undergo several changes.<ref name="Nocturnal Sea Gazetteer p. 391">[[Nocturnal Sea Gazetteer]] p. 391</ref> | ||
*{{ | * {{canon-small}}[[739 BC]] - Shortly prior to [[the Grand Conjunction]], [[Count Sulo Boritsi]] takes most of his family to [[Bergovitsa]]. He establishes the [[Boritsi Trading Company]] in [[Nova Vaasa]] and, through it, eventually expands the business out into the Nocturnal Sea sometime during or after [[750 BC]]. Sometime thereafter, he finances the creation of trading company offices in [[Armeikos]].<ref name=LotBp.12>[[Legacy of the Blood]] p.12</ref> | ||
*{{ | * {{canon-small}}[[740 BC]] - [[The Grand Conjunction]] occurs. [[Vechor]] disappears<ref name="Red Box CS Realm of Terror p.19">[[Ravenloft Campaign Setting: Realm of Terror]] ([[Red Box]]) p. 19</ref> and is cut off from the rest of the Demiplane.<ref name="Domains of Dread p.80">[[Domains of Dread]] p.80</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[741 BC]] - The future domain fragments begin fusing together into what will become [[Liffe]].<ref name="Nocturnal Sea Gazetteer p. 391">[[Nocturnal Sea Gazetteer]] p. 391</ref> | ||
*{{ | * {{netbook-small}}[[743 BC]] - After forging the sword [[Felauragoth the Devourer|Felauragoth]], Kalibos enters the Tower of Flint, intent on killing the Lady. He fails and loses Felauragoth, but he escapes her wrath.<ref name="Nocturnal Sea Gazetteer p. 391">[[Nocturnal Sea Gazetteer]] p. 391</ref> | ||
*{{ | * {{canon-small}}[[750 BC]] - [[the Nocturnal Sea]] and its [[island]]s appear.<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref> The [[Isle of Ravens]] and a number of other islands form from domains previously not in [[the Core]]. [[Vechor]] reemerges on the Nocturnal Sea's far eastern shores.<ref name="Domains of Dread p. 78-80">[[Domains of Dread]] p. 78-80</ref> | ||
*{{ | * {{netbook-small}}[[750 BC]] or later - [[Nedragonne]] forms.<ref name="Quoth the Raven Issue 9">[[Quoth the Raven]] Issue 9</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[751 BC]] - [[Captain Teach]] reaches the Nocturnal Sea via the [[Wake of the Loa]] [[mistway]] and begins a career of [[piracy]].<ref name="Nocturnal Sea Gazetteer p. 392">[[Nocturnal Sea Gazetteer]] p. 392</ref> | ||
*{{ | * {{netbook-small}}[[751 BC]] - Meredoth sends [[lebendtod]] scouts to investigate the mass [[undead]] [[reanimation]] in [[Necropolis]]. [[Lowellyn Dachine|Death]] gains control over them, preventing their return.<ref name="Nocturnal Sea Gazetteer p. 392">[[Nocturnal Sea Gazetteer]] p. 392</ref> | ||
*{{netbook-small}} | * {{netbook-small}}[[752 BC]] - [[Weick]] and his lieutenant [[HewBeard]] fail to colonize the [[ruins]] of [[Rookhausen]] in [[Darkon]].<ref name="Nocturnal Sea Gazetteer p. 392">[[Nocturnal Sea Gazetteer]] p. 392</ref> | ||
*{{ | * {{netbook-small}}[[752 BC]] - [[The Mouse]]'s notoriety as an expert [[burglar]] begins spreading along the eastern sea's coast.<ref name="Nocturnal Sea Gazetteer p. 392">[[Nocturnal Sea Gazetteer]] p. 392</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[753 BC]] - [[Locknar Cove]] joins [[the Core]] in the eastern frontier between [[Nova Vaasa]] and [[Darkon]].<ref name=booksacp118>[[Book of Sacrifices]] p. 118</ref> A great [[storm]] marks its arrival, and the storm levels the [[Rutledge Lighthouse]].<ref name=NocSeaGaz>[[Nocturnal Sea Gazetteer]], p121-2.</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[753 BC]] - [[The War of the Sea Demons]]: Humanoid aquatic [[invader]]s harassed [[Vechorite]] coastal settlements throughout most of this year, withdrawing as mysteriously as they had come after several months of intermittent conflict.<ref name="Nocturnal Sea Gazetteer p. 393">[[Nocturnal Sea Gazetteer]] p. 393</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[755 BC]] - After [[Azalin]]'s return to [[Darkon]], enmity stats building between him and [[Meredoth]].<ref name="Nocturnal Sea Gazetteer p. 393">[[Nocturnal Sea Gazetteer]] p. 393</ref> | ||
*{{netbook-small}}[[ | * {{netbook-small}}[[755 BC]] - [[The Bad Wind]] brings [[madness]] to [[Mavalga]]. [[Josef Zhitoff]], [[Borcan]] aristocrat and captain of the [[Bulwark]], confronts it there. Malvaga escapes total annihilation, but rumors persist of further attacks along the shores of the Nocturnal Sea.<ref>[[CoTN:D]] pg. 24-29</ref> | ||
*{{ | * {{canon-small}}[[758 BC]] - [[Narana Hiregaard]] is to lead the crew of the [[Waveprowler]], an effort sponsored by [[Hiregaard Family|her family]] to fight the growing [[piracy]] on the Nocturnal Sea. The ship is to be captained by [[Onid Rhelarian]].<ref>[[Legacy of the Blood]] pg. 78, 143</ref> | ||
*{{netbook-small}} | * {{netbook-small}}Factors of the Carlyle Trading Company arrive in Armeikos and begin acquiring storage facilities and ships, threatening the Boritsis' dominance of the local shipping industry.<ref name="Nocturnal Sea Gazetteer p. 393">[[Nocturnal Sea Gazetteer]] p. 393</ref> | ||
*{{ | * {{netbook-small}}[[760 BC]] - [[The Fraternity of Shadows]] explores the Nocturnal Sea, seeking the fugitive lich [[Erik van Rijn]].<ref name="Nocturnal Sea Gazetteer p. 393">[[Nocturnal Sea Gazetteer]] p. 393</ref> | ||
{{ref}} | {{ref}} | ||
[[Category:Canon Domain]] | |||
[[Category:Sea]] | [[Category:Sea]] | ||
Latest revision as of 13:55, 12 January 2024
This section contains canon info from officially published sources |
The Nocturnal Sea | |
---|---|
colspan="2" align="center" {{#if:|[[Image:|350px]] | |
Culture Level | Varies by island, mostly CL 7 or CL 8[1][2] |
Ecology | Full[1][2] |
Climate & Terrain | Temperate Aquatic[1][2] |
Year Formed | 750 BC evolved to the Nocturnal Sea, 635 BC as Nebligtode[3] |
Population | 14,900[1][2] |
Races (%) | Humans 99%, Other %1[2] |
Languages | Grabenite, Sithican, Vaasi[1][2] |
Religions | the Lawgiver, Ezra[1][2] |
Government | Nothing formal for the sea itself, varies by island[1][2] |
Ruler(s) | Varies by island |
Darklord(s) | Meredoth[4] |
Nationality | {{{nationality}}} |
Analog | |
Related Categories | |
Locations in The Nocturnal Sea | |
Transportation in The Nocturnal Sea | |
Inhabitants of The Nocturnal Sea | |
Former Inhabitants of The Nocturnal Sea | |
Flora of The Nocturnal Sea | |
Fauna of The Nocturnal Sea | |
Native Monsters of The Nocturnal Sea |
Formed in 750 BC[5] in the wake of the Grand Conjunction[6], the Nocturnal Sea is an evolution of Nebligtode, a set of islands formerly in the Sea of Sorrows that included Todstein, Graben Island, and Knammen Island.[7]
As he was with Nebligtode[8], the darklord of the domain is Meredoth.[4] However, the reclusive necromancer has yet to completely realize the extent to which his domain has expanded.[9]
Beyond the islands that were formerly part of Nebligtode, a number of other islands rest in the Nocturnal Sea. The islands have their own darklords and most, if not all, were not seen in the Core before the formation of the Nocturnal Sea. The discovery of so many ports in such a short time (relative to the discoveries of such in the Sea of Sorrows) has left somehopeful for a navigable trade route from the Sea of Sorrows to the Nocturnal Sea. However, no evidence has appear to demonstrate this route exists beyond wishful thinking and hearsay.[10]
This section contains netbook-canon info from netbooks |
"Behind The Curtain: What’s In A Name?
When it was introduced in the 2E module Ship of Horror, the domain of which the necromancer Meredoth is darklord was referred to as “Nebligtode”. In Domains of Dread, the same darklord’s territory is referred to as “Graben” in the Ravenloft Timeline, yet is re-styled “the Nocturnal Sea” in the geographic description of the Core. The Arthaus products are similarly inexact, listing the whole of the Nocturnal Sea as if it were a singular domain by that name. As the Nocturnal Sea is, to natives of Ravenloft, a geographic region that incorporates portions of at least half a dozen other domains, this Survey now restores the title of Meredoth’s domain to its original usage. In this and future FoS netbooks, “the Nocturnal Sea” will refer to the actual body of water, independent of domain borders. “Nebligtode” specifically means the sizable fraction of that Sea which falls under the necromancer’s purview as darklord."[11]
The Nocturnal Sea is a body of water that encompasses a handful of domains. The largest among these are the Nebligtode and Drowning Deep.
The Nocturnal Sea is subject to tides. The Schlammholme Islets are separated from Graben Island only by the highest of fall and spring tides. L'ile de la Tempete is subject to quite extreme tides. Curiously, the eastern end of the Vuchar River has become subject to tides that mirror those of the Nocturnal Sea
It includes mistways to Har'Akir, the Nightmare Lands, and Souragne.
Islands of the Nocturnal Sea
This section contains canon info from officially published sources |
Islands formerly part of Nebligtode:
- Graben Island is home to several small communities, most notably the Village of Graben. The Graben Family rules on behalf of Meredoth. It is located 75 miles east of Arbora.[10]
- Knammen Island, just west of Graben Island[10]
- Schlammholme Islets just South of Graben[10]
- Todstein, a bitterly cold climate noted by permafrost and arctic winds. It is covered with mausoleums and serves as the lair of Meredoth.[10]
Other Islands:
- Isle of the Ravens With a population of only one known human among the many, many ravens, this domain is ruled by the mysterious the Lady of Ravens.[10] Although never detailed in any official product prior to Domains of Dread,more details about the Lady of Ravens can be found in Quoth the Raven Issue 9 and the Nocturnal Sea Gazetteer.
- L'île de la Tempête was once an island of terror[12], but it joined the Nocturnal Sea in 750 BC.[10] The island holds a single lighthouse, whose misleading light leads ships to their dooms. Captain Alain Monette is the island's only permanent human inhabitant.[12]
- Liffe, is ruled by Baron Evensong[13] with three settlements (Armeikos, Moondale, and Claveria), all taken from adventures described in the Book of Crypts.[14] As a patchwork domain that resembles a microcosm of the Core, Liffe is a battleground between several demilords, each seeking a hold over the domain.[15]
- First seen in 753 BC, Locknar Cove is home to several islands in between Darkon, Liffe, and Nova Vaasa. These include the Dismal Four[16], mostly unihabited but notable because they shelter the shoreline town of Rutledge from severe weather.[17] Rutledge is the Cove's only notable community[16] Locknar Cove is discussed in the Book of Sacrifices, and Rutledge receives some more discussion in the Nocturnal Sea Gazetteer.
- Nedragonne is a land of insular, self-governing city states where internal prejudice or discrimination is next to nonexistent, save for a great suspicion of foreigners.[18] Like Sithicus, this domain draws inspiration from Krynn, with Krynnish-seeming dwarves, gnomess and even kender residing there beyond the usual humans.[18]
Ports of the Nocturnal Sea
This section contains canon info from officially published sources |
- Tidemore is a small Darkonese fishing port, sitting in the shadow of the Mountains of Misery north of Rookhausen and well south of Nevuchar Springs. The village is governed by Burgomeister Borganov. It is rumoured to be home to strange rituals and fiendish sacrifices, particulary upon its rocky beach.
- Rookhausen sits currently in ruins, at the edge of the Nocturnal Sea, in the south-eastern Darkon not far from the border with Nova Vaasa and the village of Rutledge.
- Rutledge is a port harbouring roughly 250 souls on the Nocturnal Sea that straddles the border between Darkon and Nova Vaasa. The hamlet has, as yet, been claimed by neither. Its lifeblood is fishing but it also serves as a pirate haven.
- Mavalga is a small fishing port on the Nocturnal Sea that harbours a population of 209 souls. It is not far south of Rutledge which itself stands on the border of Darkon and Nova Vaasa. This is to say that Mavalga lies on the edge of the Ehrendton in northeastern Nova Vaasa. It was assaulted by the Bad Wind in 755 BC.
- Skibbygger Beach is the leading ship building centre in Nova Vaasa. It lies on the Nocturnal Sea just north of the mouth of the Sydligdnar. It should be joined to Guldstrand Beach by a ferry.
- Guldstrand Beach is the leading port in Nova Vaasa. It lies on the Nocturnal Sea just south of the mouth of Sydligdnar. It is joined to Egertus by a steep path, to Kantora by a ferry, and almost certainly to Skibbygger Beach by a ferry.
- Kantora can be reached with small ships from the Nocturnal Sea via the Sydligdnar, although with difficulty owing to its current.
- Beach north of Arbora
Locations in the Nocturnal Sea
Inhabitants of the Nocturnal Sea
Ecology of the Nocturnal Sea
Flora of the Nocturnal Sea
Fauna of the Nocturnal Sea
Native Horrors
Chronology
- Mid 300s BC - False History - The false history of Nebligtode begins with Svidi Full-Sails colonization of Graben Island[19]
- Mid 400s - False History - Svidi's colony is wiped out by a plague.Svidi's colony is wiped out by a plague.[19]
- Mid 500s BC - False History? - Puzzling accounts of Darkonian false history speak of sailors encountering a figure resembling the Lady of Ravens. Whether these accounts are false history of Darkon or the Isle of the Ravens remains unknown. These reports make mention to even earlier folklore, and more reports continue to persist well over into the next two hundred years.[19]
- 580 BC - False History - Graben Manor is built on what will become later known as Graben Island.[19]
- 610 BC - False History - In Nebligtode, the Graben family moves onto the Island full-time, adopting the island's name for their own.[19]
- 633 BC - Alphatian Empire (Mystara) Meredoth accepts the title of Baron of Norwold with the understanding he would not be interrupted from his research. He gains an island of the coast.[23]
- 635 BC - [24] Meredoth Poisons His Subjects In a brutal winter, Meredoth poisons his subjects and reanimates them as lebendtod to keep them from bothering him for help. His island (or a version of his island) is taken to an unfamiliar land.[23] The domain of Nebligtode forms as a number of islands[8] in the Sea of Sorrows.[25] At some later date after spending some time exploring, Meredoth kills and reanimates the Graben Family.[26]
- 643 BC - Meredoth investigates Graben Island after noticing intruders coming from there.[19]
- 647 BC - In Nebligtode, the first reports of Meerdorf on Knammen Island date from this year.[19]
- 651 BC - On Graben Island in Nebligtode, Kirchenheim is settled permanently.[19]
- 654 BC or prior - Locknar Cove is taken by the Mists to form an Island of Terror.[16]
- 659 BC - On Graben Island in Nebligtode, Seeheim is founded.[19]
- {672 BC - The Graben Family Massacre In Nebligtode, Colin Graben murders his his aunt and uncle, but then Meredoth massacres him along with the rest of the Graben Family. Meredoth reanimates the lot of them as lebendtod and commands them to gather subjects for his vile experiments.[27]
- 677 BC - L'île de la Tempête forms as a lonely island of terror. Captain Alain Monette is its darklord.[27]
- 690 BC - The merchant ship Dragon's Gold enters Ravenloft in the domain of Île de la Tempete, and its crew falls victim to Monette.[28]
- 697 BC - False History - The College of Liffe is founded..[27]
- 724 BC - The old ship captain Captain Killian retires and leaves his ship, the Endurance, to his nephew, Garvyn[29]
- 732 BC - The Lady of Ravens comes to blows with her servant, Kalibos. She tosses him from the Flint Tower. Unbeknownst to her, Kalibos survives and establishes a lair nearby.[30]
- 734 BC - Captain Garvyn, his crew, and his ship, the Endurance become cursedfor dumping overboard the corpses of Madeline Stern, Jacob, and Charlotte Reisland which he had been hired to deliver to Todstein.[31] As a consequence, the Endurance became the Ship of Horrors.
- 737 BC - With the delivery of the corpses to their proper resting places, Captain Garvyn and the Endurance are freed from their curse[33] as the 2nd Verse of Hyskosa's Hexad comes to pass.[5]
- 737 BC - In Nebligtode, adventurers kill Meredoth and most of the undead Graben Family. Meredoth's clone animates. Both the new Meredoth clone and his Obedient Dead undergo several changes.[32]
- 739 BC - Shortly prior to the Grand Conjunction, Count Sulo Boritsi takes most of his family to Bergovitsa. He establishes the Boritsi Trading Company in Nova Vaasa and, through it, eventually expands the business out into the Nocturnal Sea sometime during or after 750 BC. Sometime thereafter, he finances the creation of trading company offices in Armeikos.[34]
- 740 BC - The Grand Conjunction occurs. Vechor disappears[35] and is cut off from the rest of the Demiplane.[36]
- 743 BC - After forging the sword Felauragoth, Kalibos enters the Tower of Flint, intent on killing the Lady. He fails and loses Felauragoth, but he escapes her wrath.[32]
- 750 BC - the Nocturnal Sea and its islands appear.[5] The Isle of Ravens and a number of other islands form from domains previously not in the Core. Vechor reemerges on the Nocturnal Sea's far eastern shores.[37]
- 750 BC or later - Nedragonne forms.[38]
- 751 BC - Captain Teach reaches the Nocturnal Sea via the Wake of the Loa mistway and begins a career of piracy.[39]
- 751 BC - Meredoth sends lebendtod scouts to investigate the mass undead reanimation in Necropolis. Death gains control over them, preventing their return.[39]
- 752 BC - The Mouse's notoriety as an expert burglar begins spreading along the eastern sea's coast.[39]
- 753 BC - Locknar Cove joins the Core in the eastern frontier between Nova Vaasa and Darkon.[16] A great storm marks its arrival, and the storm levels the Rutledge Lighthouse.[17]
- 753 BC - The War of the Sea Demons: Humanoid aquatic invaders harassed Vechorite coastal settlements throughout most of this year, withdrawing as mysteriously as they had come after several months of intermittent conflict.[40]
- 755 BC - The Bad Wind brings madness to Mavalga. Josef Zhitoff, Borcan aristocrat and captain of the Bulwark, confronts it there. Malvaga escapes total annihilation, but rumors persist of further attacks along the shores of the Nocturnal Sea.[41]
- 758 BC - Narana Hiregaard is to lead the crew of the Waveprowler, an effort sponsored by her family to fight the growing piracy on the Nocturnal Sea. The ship is to be captained by Onid Rhelarian.[42]
- Factors of the Carlyle Trading Company arrive in Armeikos and begin acquiring storage facilities and ships, threatening the Boritsis' dominance of the local shipping industry.[40]
- 760 BC - The Fraternity of Shadows explores the Nocturnal Sea, seeking the fugitive lich Erik van Rijn.[40]
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Ravenloft Third Edition p.132
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Ravenloft Player's Handbook p.150
- ↑ Domains of Dread p.16-17
- ↑ 4.0 4.1 4.2 4.3 4.4 Domains of Dread p.79
- ↑ 5.0 5.1 5.2 Domains of Dread p. 17
- ↑ Domains of Dread p.24
- ↑ Domains of Dread p. 17, 78-80
- ↑ 8.0 8.1 Ship of Horror p.54
- ↑ Domains of Dread p.80
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Domains of Dread p.78
- ↑ The Fraternity of Shadows - Nocturnal Sea Gazetteer
- ↑ 12.0 12.1 Darklords p.66
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Ravenloft Player's Handbook p.151
- ↑ Domains of Dread p.78-79
- ↑ Nocturnal Sea Gazetteer
- ↑ 16.0 16.1 16.2 16.3 Book of Sacrifices p. 118
- ↑ 17.0 17.1 Nocturnal Sea Gazetteer, p121-2.
- ↑ 18.0 18.1 Quoth the Raven Issue 9 p.117
- ↑ 19.0 19.1 19.2 19.3 19.4 19.5 19.6 19.7 19.8 Nocturnal Sea Gazetteer p. 388
- ↑ Ravenloft Third Edition p.17
- ↑ Ravenloft Player's Handbook p.19
- ↑ Realm of Terror (Black Boxed Set) p. 86
- ↑ 23.0 23.1 Domains of Dread p. 80
- ↑ Domains of Dread, p. 16
- ↑ Ship of Horror p.43
- ↑ Domains of Dread p.79-80
- ↑ 27.0 27.1 27.2 Nocturnal Sea Gazetteer p. 389
- ↑ Nocturnal Sea Gazetteer p. 389,based upon the journal printed in Darklords p.67
- ↑ Ship of Horrors p.13
- ↑ Nocturnal Sea Gazetteer p. 390
- ↑ Ship of Horrors p.12,38-39
- ↑ 32.0 32.1 32.2 32.3 Nocturnal Sea Gazetteer p. 391
- ↑ Ship of Horrors
- ↑ Legacy of the Blood p.12
- ↑ Ravenloft Campaign Setting: Realm of Terror (Red Box) p. 19
- ↑ Domains of Dread p.80
- ↑ Domains of Dread p. 78-80
- ↑ Quoth the Raven Issue 9
- ↑ 39.0 39.1 39.2 39.3 Nocturnal Sea Gazetteer p. 392
- ↑ 40.0 40.1 40.2 40.3 Nocturnal Sea Gazetteer p. 393
- ↑ CoTN:D pg. 24-29
- ↑ Legacy of the Blood pg. 78, 143
Data from the Ravenloft Catalogue
Ravenloft Third Edition | ||
Secrets of the Dread Realms - p7 | ||
Secrets of the Dread Realms - pp8-9 | ||
Nebligtode Nocturnal Sea, The Nocturnal Sea |