The Nocturnal Sea: Difference between revisions
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*[[734 BC]] [[Captain Garvyn]], his crew, and his [[ship]], [[the Endurance]] become [[cursed]]for dumping overboard the [[corpse|corpses]] of [[Madeline Stern]], [[Jacob]], and [[Charlotte Reisland]] which he had been hired to deliver to [[Todstein]].<ref name="SoH p.12,38-39">[[Ship of Horrors]] p.12,38-39</ref> As a consequence, the Endurance became the [[Ship of Horrors]]. | *[[734 BC]] [[Captain Garvyn]], his crew, and his [[ship]], [[the Endurance]] become [[cursed]]for dumping overboard the [[corpse|corpses]] of [[Madeline Stern]], [[Jacob]], and [[Charlotte Reisland]] which he had been hired to deliver to [[Todstein]].<ref name="SoH p.12,38-39">[[Ship of Horrors]] p.12,38-39</ref> As a consequence, the Endurance became the [[Ship of Horrors]]. | ||
*[[737 BC]] With the delivery of the corpses to their proper resting places, [[Captain Garvyn]] and the Endurance are freed from their [[curse]]<ref name="Ship of Horrors">[[Ship of Horrors]]</ref> as the [[2nd Verse of Hyskosa's Hexad comes to pass]].<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref> | *[[737 BC]] With the delivery of the corpses to their proper resting places, [[Captain Garvyn]] and the Endurance are freed from their [[curse]]<ref name="Ship of Horrors">[[Ship of Horrors]]</ref> as the [[2nd Verse of Hyskosa's Hexad comes to pass]].<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref> | ||
*[[740 BC]] [[The Grand Conjunction]] occurs. [Vechor]] disappears | *[[740 BC]] [[The Grand Conjunction]] occurs. [[Vechor]] disappears<ref name="Red Box CS Realm of Terror p.19">[[Ravenloft Campaign Setting: Realm of Terror]] ([[Red Box]]) p. 19</ref> and is cut off from the rest of the Demiplane.<ref name="Domains of Dread p.80">[[Domains of Dread]] p.80</ref> | ||
*[[750 BC]] [[the Nocturnal Sea]] and its [[island]]s appear.<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref> The [[Isle of Ravens]] is seen for the first time, and a number of other islands form from domains previously not in [[the Core]]. [[Vechor]] reemerges on the Nocturnal Sea's far eastern shores.<ref name="Domains of Dread p. 78-80">[[Domains of Dread]] p. 78-80</ref> | *[[750 BC]] [[the Nocturnal Sea]] and its [[island]]s appear.<ref name="Domains of Dread p. 17">[[Domains of Dread]] p. 17</ref> The [[Isle of Ravens]] is seen for the first time, and a number of other islands form from domains previously not in [[the Core]]. [[Vechor]] reemerges on the Nocturnal Sea's far eastern shores.<ref name="Domains of Dread p. 78-80">[[Domains of Dread]] p. 78-80</ref> | ||
*{{netbook-small}}[[750 BC]] or later: [[Nedragonne]] forms.<ref name="Quoth the Raven Issue 9">[[Quoth the Raven]] Issue 9</ref> | *{{netbook-small}}[[750 BC]] or later: [[Nedragonne]] forms.<ref name="Quoth the Raven Issue 9">[[Quoth the Raven]] Issue 9</ref> |
Revision as of 20:20, 18 March 2016
This section contains canon info from officially published sources |
The Nocturnal Sea | |
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colspan="2" align="center" {{#if:|[[Image:|350px]] | |
Culture Level | Varies by island, mostly CL 7 or CL 8[1] |
Ecology | Full[1] |
Climate & Terrain | Temperate Aquatic[1] |
Year Formed | 750 BC evolved to the Nocturnal Sea, 635 BC as Nebligtode[2] |
Population | 14,900[1] |
Races (%) | Humans 99%, Other %1[1] |
Languages | Grabenite, Sithican, Vaasi[1] |
Religions | the Lawgiver, Ezra[1] |
Government | Nothing formal for the sea itself, varies by island[1] |
Ruler(s) | Varies by island |
Darklord(s) | Meredoth[3] |
Nationality | {{{nationality}}} |
Analog | |
Related Categories | |
Locations in The Nocturnal Sea | |
Transportation in The Nocturnal Sea | |
Inhabitants of The Nocturnal Sea | |
Former Inhabitants of The Nocturnal Sea | |
Flora of The Nocturnal Sea | |
Fauna of The Nocturnal Sea | |
Native Monsters of The Nocturnal Sea |
Formed in 750 BC[4] in the wake of the Grand Conjunction[5], the Nocturnal Sea is an evolution of Nebligtode, a set of islands formerly in the Sea of Sorrows that included Todstein, Graben Island, and Knammen Island.[6]
As he was with Nebligtode[7], the darklord of the domain is Meredoth.[3] However, the reclusive necromancer has yet to completely realize the extent to which his domain has expanded.[8]
Beyond the islands that were formerly part of Nebligtode, a number of other islands rest in the Nocturnal Sea. The islands have their own darklords and most, if not all, were not seen in the Core before the formation of the Nocturnal Sea. The discovery of so many ports in such a short time (relative to the discoveries of such in the Sea of Sorrows) has left somehopeful for a navigable trade route from the Sea of Sorrows to the Nocturnal Sea. However, no evidence has appear to demonstrate this route exists beyond wishful thinking and hearsay.[9]
This section contains netbook-canon info from netbooks |
"Behind The Curtain: What’s In A Name?
When it was introduced in the 2E module Ship of Horror, the domain of which the necromancer Meredoth is darklord was referred to as “Nebligtode”. In Domains of Dread, the same darklord’s territory is referred to as “Graben” in the Ravenloft Timeline, yet is re-styled “the Nocturnal Sea” in the geographic description of the Core. The Arthaus products are similarly inexact, listing the whole of the Nocturnal Sea as if it were a singular domain by that name. As the Nocturnal Sea is, to natives of Ravenloft, a geographic region that incorporates portions of at least half a dozen other domains, this Survey now restores the title of Meredoth’s domain to its original usage. In this and future FoS netbooks, “the Nocturnal Sea” will refer to the actual body of water, independent of domain borders. “Nebligtode” specifically means the sizable fraction of that Sea which falls under the necromancer’s purview as darklord."[10]
The Nocturnal Sea is a body of water that encompasses a handful of domains. The largest among these are the Nebligtode and Drowning Deep.
The Nocturnal Sea is subject to tides. The Schlammholme Islets are separated from Graben Island only by the highest of fall and spring tides. L'ile de la Tempete is subject to quite extreme tides. Curiously, the eastern end of the Vuchar River has become subject to tides that mirror those of the Nocturnal Sea
It includes mistways to Har'Akir, the Nightmare Lands, and Souragne
Islands of the Nocturnal Sea
This section contains canon info from officially published sources |
Islandss formerly part of Nebligtode:
- Graben Island home to several small communities, most notably the Village of Graben. The Graben Family rules on behalf of Meredoth. It is located 75 miles east of Arbora.[9]
- Knammen Island, just west of Graben Island[9]
- Schlammholme Islets just South of Graben[9]
- Todstein, a bitterly cold climate noted by permafrost and arctic winds. It is covered with mausoleums and serves as the lair of Meredoth.[9]
Other Islands:
- Isle of the Ravens With a population of only one known human among the many, many ravens, this domain is ruled by the mysterious the Lady of Ravens.[9] Although never detailed in any official product prior to Domains of Dread,more details about the Lady of Ravens can be found in Quoth the Raven Issue 9 and the Nocturnal Sea Gazetteer.
- L'île de la Tempête was once an island of terror[11], but it joined the Nocturnal Sea in 750 BC.[9] The island holds a single lighthouse, whose misleading light leads ships to their dooms. Captain Alain Monette is the island's only permanent human inhabitant.[11]
- Liffe, is ruled by Baron Evensong[12] with three settlements (Armeikos, Moondale, and Claveria), all taken from adventures described in the Book of Crypts.[13] As a patchwork domain that resembles a microcosm of the Core, Liffe is a battleground between several demilords, each seeking a hold over the domain.[14]
- First seen in 753 BC, Locknar Cove is home to several islands in between Darkon, Liffe, and Nova Vaasa. These include the Dismal Four[15], mostly unihabited but notable because they shelter the shoreline town of Rutledge from severe weather.[16] Rutledge is the Cove's only notable community[15] Locknar Cove is discussed in the Book of Sacrifices, and Rutledge receives some more discussion in the Nocturnal Sea Gazetteer.
- Nedragonne is a land of insular, self-governing city states where internal prejudice or discrimination is next to nonexistent, save for a great suspicion of foreigners.[17] Like Sithicus, this domain draws inspiration from Krynn, with Krynnish-seeming dwarves, gnomess and even kender residing there beyond the usual humans.[17]
Ports of the Nocturnal Sea
This section contains canon info from officially published sources |
- Tidemore is a small Darkonese fishing port, sitting in the shadow of the Mountains of Misery north of Rookhausen and well south of Nevuchar Springs. The village is governed by Burgomeister Borganov. It is rumoured to be home to strange rituals and fiendish sacrifices, particulary upon its rocky beach.
- Rookhausen sits currently in ruins, at the edge of the Nocturnal Sea, in the south-eastern Darkon not far from the border with Nova Vaasa and the village of Rutledge.
- Rutledge is a port harbouring roughly 250 souls on the Nocturnal Sea that straddles the border between Darkon and Nova Vaasa. The hamlet has, as yet, been claimed by neither. Its lifeblood is fishing but it also serves as a pirate haven.
- Mavalga is a small fishing port on the Nocturnal Sea that harbours a population of 209 souls. It is not far south of Rutledge which itself stands on the border of Darkon and Nova Vaasa. This is to say that Mavalga lies on the edge of the Ehrendton in northeastern Nova Vaasa. It was assaulted by the Bad Wind in 755 BC.
- Skibbygger Beach is the leading ship building centre in Nova Vaasa. It lies on the Nocturnal Sea just north of the mouth of the Sydligdnar. It should be joined to Guldstrand Beach by a ferry.
- Guldstrand Beach is the leading port in Nova Vaasa. It lies on the Nocturnal Sea just south of the mouth of Sydligdnar. It is joined to Egertus by a steep path, to Kantora by a ferry, and almost certainly to Skibbygger Beach by a ferry.
- Kantora can be reached with small ships from the Nocturnal Sea via the Sydligdnar, although with difficulty owing to its current.
- Beach north of Arbora
Locations in the Nocturnal Sea
Inhabitants of the Nocturnal Sea
Chronology
This section contains canon info from officially published sources |
- 600 BC Vechor forms[18][19] as an island of terror.[20]
- 633 BC Alphatian Empire (Mystara) Meredoth accepts the title of Baron of Norwold with the understanding he would not be interrupted from his research. He gains an island of the coast.[21]
- 635 BC[22] In a brutal winter, Meredoth poisons his subjects and reanimates them as lebendtod to keep them from bothering him for help. His island (or a version of his island) is taken to an unfamiliar land.[21] The domain of Nebligtode forms as a number of islands[7] in the Sea of Sorrows.[23] After spending some time exploring, Meredoth kills and reanimates the Graben Family.[24]
- 654 BC or prior: Locknar Cove is taken by the Mists to form an Island of Terror.[15]
- 724 BC The old ship captain Captain Killian retires and leaves his ship, the Endurance, to his nephew, Garvyn[25]
- 734 BC Captain Garvyn, his crew, and his ship, the Endurance become cursedfor dumping overboard the corpses of Madeline Stern, Jacob, and Charlotte Reisland which he had been hired to deliver to Todstein.[26] As a consequence, the Endurance became the Ship of Horrors.
- 737 BC With the delivery of the corpses to their proper resting places, Captain Garvyn and the Endurance are freed from their curse[27] as the 2nd Verse of Hyskosa's Hexad comes to pass.[4]
- 740 BC The Grand Conjunction occurs. Vechor disappears[28] and is cut off from the rest of the Demiplane.[29]
- 750 BC the Nocturnal Sea and its islands appear.[4] The Isle of Ravens is seen for the first time, and a number of other islands form from domains previously not in the Core. Vechor reemerges on the Nocturnal Sea's far eastern shores.[30]
- 750 BC or later: Nedragonne forms.[31]
- 753 BC Locknar Cove joins the Core in the eastern frontier between Nova Vaasa and Darkon.[15] A great storm marks its arrival, and the storm levels the Rutledge Lighthouse.[16]
- 755 BC The Bad Wind brings madness to Mavalga. Josef Zhitoff, Borcan aristocrat and captain of the Bulwark, confronts it there. Malvaga escapes total annihilation, but rumors persist of further attacks along the shores of the Nocturnal Sea.[32]
- 758 BC Narana Hiregaard is to lead the crew of the Waveprowler, an effort sponsored by her family to fight the growing piracy on the Nocturnal Sea. The ship is to be captained by Onid Rhelarian.[33]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Ravenloft Player's Handbook p.150
- ↑ Domains of Dread p.16-17
- ↑ 3.0 3.1 Domains of Dread p.79
- ↑ 4.0 4.1 4.2 Domains of Dread p.17 Cite error: Invalid
<ref>
tag; name "Domains of Dread p. 17" defined multiple times with different content Cite error: Invalid<ref>
tag; name "Domains of Dread p. 17" defined multiple times with different content - ↑ Domains of Dread p.24
- ↑ Domains of Dread p. 17, 78-80
- ↑ 7.0 7.1 Ship of Horror p.54
- ↑ Domains of Dread p.80
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 Domains of Dread p.78
- ↑ The Fraternity of Shadows - Nocturnal Sea Gazetteer
- ↑ 11.0 11.1 Darklords p.66
- ↑ Ravenloft Player's Handbook p.151
- ↑ Domains of Dread p.78-79
- ↑ Nocturnal Sea Gazetteer
- ↑ 15.0 15.1 15.2 15.3 Book of Sacrifices p. 118
- ↑ 16.0 16.1 Nocturnal Sea Gazetteer, p121-2.
- ↑ 17.0 17.1 Quoth the Raven Issue 9 p.117
- ↑ Ravenloft Third Edition p.17
- ↑ Ravenloft Player's Handbook p.19
- ↑ Realm of Terror (Black Boxed Set) p. 86
- ↑ 21.0 21.1 Domains of Dread p. 80
- ↑ Domains of Dread, p. 16
- ↑ Ship of Horror p.43
- ↑ Domains of Dread p.79-80
- ↑ Ship of Horrors p.13
- ↑ Ship of Horrors p.12,38-39
- ↑ Ship of Horrors
- ↑ Ravenloft Campaign Setting: Realm of Terror (Red Box) p. 19
- ↑ Domains of Dread p.80
- ↑ Domains of Dread p. 78-80
- ↑ Quoth the Raven Issue 9
- ↑ CoTN:D pg. 24-29
- ↑ Legacy of the Blood pg. 78, 143
Data from the Ravenloft Catalogue
Ravenloft Third Edition | ||
Secrets of the Dread Realms - p7 | ||
Secrets of the Dread Realms - pp8-9 | ||
Nebligtode Nocturnal Sea, The Nocturnal Sea |